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blar32

Combat Level Formula

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Anyone know the answer to how the combat level is calculated? I thought that A/D contributed more than attribs but was curious what the consensus was.

 

-blar32

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Reaction + Toughness + Dexterity + (Attack x 0.75) + (Defense x 0.75) + (Matter x 0.5)

 

Each Attack or Defense level is worth less than each point of Reaction, Dexterity or Toughness.

 

http://www.el-cel.com/info/combat.php

 

Note that the 'Combat Level' formula is not official, and depending on how a char is built, the required CL for a monster to stop attacking can vary a little.

Edited by Korrode

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