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Acelon

1.6.0 Map Bugs

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Here is a good way to report Tab Map bugs:

  • Name the Tab Map
  • Coordinates official client map tabs. (mean when your use tab button)
  • Corrdinates where the dot sould be at.( close as possible)

White Stone Tab Map:

  • White Stone Storage dot is place at [465,442]
  • White Stone Storage is at [468,423]

 

Palon Vertas Tab Map:

  • general store dot is place on [306,194]
  • gerenal store at [294,180].

 

 

 

Thanks

 

Agrilles

 

Guildmaster of SiTu

Edited by agrilles

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Irinveron tab map:

 

storage dot is at [36,310] but storage NPC is really next to [32,301].

 

I notice that there is currently no dot for the tailoring NPC - is that intentional? Are players are supposed to locate those by exploring?

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White Stone Tab map

 

White Grahm village:

  • White Stone Book Frukas
  • White Stone - Grahm's Village Red dot is place [118,120]
  • White Stone - Grahm's Village Frukas is at [123,131]

White Stone City :

  • White Stone City Tavern dot place you behind the build [120,644]
  • White Stone City Tavern dot is at [132,643]
  • White Stone City North Gereral Store dot is place at Palace wall.[72,703]
  • White Stone City North Gereral Store [84,698]
  • white stone City North Travern dot is place behind the Travern at [68,690]
  • White Stone City North Travern is at [83,686]

White Stone City Magic shop is fine.

white stone city Blacksmith is fine.

White Stone City South General Store is fine.

White Stone City Flower shop is fine.

 

White Stone- Lakeside Village

  • White Stone - Lakeside Village Blacksmith dot is place [566,144]
  • White Stone - Lakeside Village Blacksmith is at [574,136]
  • White stone - Lakeside village General Store dot is place behind [566,162]
  • white Stone - Lakeside Village General Store is at [576,158]

White stone - Lakeside village Tavern is fine.

 

white Stone Temple:

  • Vermor Castle Temple dot is place [646,383]
  • Vermor Castle Temple is at [647,415]

 

White Stone Summoning Temple is fine.

 

Exit to Nordcarn from White Stone arrow is off

 

The arrow is place at White Stone - Northern Woods [314,754]

The arrow need to be at White Stone - Northern Woods [301,754]

Edited by agrilles

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Emerald Valley Trade Route tab map:

 

- storage dot is marked at 311,296 (marking the steps of a wagon) but the storage NPC stands away from the wagon near 310,289

 

Kusamura Jungle tab map:

 

- the tip of the arrow marking "To Emerald Valley" is at 23,168 but the actual signpost for Emerald Valley is a bit north of there at 13,208

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Valley Of the Dwarves

 

Does not have boat acher show that there is a boat there.

 

 

All dots are correct.

Edited by agrilles

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Note: the tips of the arrows do not necessarily denote the signpost. Generally they are right alongside a road which is the more accurate "marker" on the tab map. So Agrilles, for instance your NC arrow bug on the WS map isn't really a bug in your post above.

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Arius map:

- The dot for storage is at [54,270] but the storage NPC is a bit farther south near [53,256].

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I was walking through Kusamura Jungle when My character dissappeared. There seems to be a hole in the map, so when you walk over this area your char falls beneath the ground and if you keep walking he pops back up. The Coordinates are 22,203.

 

I hope I put in enough Info for yall.

 

 

 

 

~RunTime

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around 130,65 outside (by the south west bridge)

 

elscreen017.jpg

 

 

as you can see i'm sitting over a "hole" between the river and the terrain, from which you can see underground.

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Just try to move from Shild to the west and you might see a hole, where the char goes under ground level close to that 4 boxes close to Shild.

 

Piper

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Before you post hole bugs make sure you have properly installed the update and are using only official maps. Also check to see if this "hole" exists on the main server too.

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Port Anitora has a red dot at 248,182 for a bookseller on East Isle, but there is no npc there.

 

Furthermore the Encyclopaedia doesn't mention a bookseller at Port Anitora

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A barrel and a box can be walked through on the docks, at coordinates [131,94] and [130,94] In Hurquin, cont2map17.

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Hi, another map bug:

 

The water in the lake in the South-West corner of the Crystal Caves seems to be at the wrong level. I can see 5 places where black is showing through (only when you look from an oblique angle).

 

Here's an example, taken from "Crystal Cavern [16,38]"

 

elscreen115cropped.jpg

 

:P

 

Tukin.

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In the future, convert the screen shots to jpg before posting. It takes too long to it to load at as png

Edited by Acelon

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The lantern at 111.168747 81.460030 (ingame coords, divide by 2 for map editor coords) is not marked as "self lit" but it there's definitely a light source nearby. So it should be marked as "self lit".

Edited by Florian

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