xenkoriu Report post Posted December 28, 2007 Now I checked and didn't see anything like this suggested before, though it probably has been. I think there should be non-aggressive creatures dwelling in the underworld. These creatures could possibly drop rare or hard to get items (not often obviously) so that in order to get some of these items faster you have to either risk losing armor and weapons while getting killed to go to the underworld or simply go their without protection and lose the majority of your health. If this isn't an option, I think that little devils or hell hounds or something would at least the underworld seem more.... underworld-ish. High or low leveled (or maybe some of both) would probably work. Ready....set.... respond! Share this post Link to post Share on other sites
Zamirah Report post Posted December 28, 2007 Hellspawn perk Share this post Link to post Share on other sites
Khalai Report post Posted December 28, 2007 Suicide with rostogol, full of HEs and SRs, you can be wandering underworld for a very long time, wearing full armor and CoL, depending on creatures' attributes and skills... Share this post Link to post Share on other sites
BlackFalcon Report post Posted December 28, 2007 Hi there, I think its an awesome idea but the creatures should be realllly bad to train on cuz the underworld shouldn't be a place people level up etc (and in the pk server it would be a safe training spot which is not cool ) But very good idea, I totally support although I think the drops shouldn't be good drops, just some items that fit the creatures that wander around (perhaps some fire essies). Pr0 Share this post Link to post Share on other sites
xenkoriu Report post Posted December 28, 2007 Yes, I agree they should be bad for experience. Hellspawn perk sounds cool :-P I'm undecided whether they should drop rares or not.... but this idea probably won't be implemented anyways..... :-( Share this post Link to post Share on other sites
BlackFalcon Report post Posted December 28, 2007 Why not perhaps just to improve the looks of the map, some ghosty creatures flying around or something. I see it happen in some (a year?) time.. When other parts of the game have been improved some day the underworld will have its turn Pr0h Share this post Link to post Share on other sites
Scratch Report post Posted December 28, 2007 I recall someone suggesting imps should spawn in the underworld. They do drop minor healing pots & polished sapphires. Share this post Link to post Share on other sites
Cyprom Report post Posted December 28, 2007 I recall someone suggesting imps should spawn in the underworld. They do drop minor healing pots & polished sapphires. I was thinking the same Red colored imps. And maybe some little ghosts flying around with phantom warrior stats, but no drops. A lot of possibilities, and I'd like to see something extra in there as well, but nothing too high and with big drops. Share this post Link to post Share on other sites
TheComet Report post Posted December 28, 2007 "You have died and gone to the....er....12 feet away." Nice idea though, just seeing SOMETHING down there would add a little to the atmosphere Share this post Link to post Share on other sites
Khalai Report post Posted December 28, 2007 "You have died and gone to the....er....12 feet away." Nice idea though, just seeing SOMETHING down there would add a little to the atmosphere Khalai is pushing up the daisies... again Share this post Link to post Share on other sites
dragonflyguy73 Report post Posted December 29, 2007 Why not perhaps just to improve the looks of the map, some ghosty creatures flying around or something. I see it happen in some (a year?) time.. When other parts of the game have been improved some day the underworld will have its turn I agree, the Underworld should get a few updates to give it a more immersive atmosphere. Share this post Link to post Share on other sites
XaRondas Report post Posted December 29, 2007 There is a way to go to the underworld without having to die btw Share this post Link to post Share on other sites
Cyprom Report post Posted December 29, 2007 There is a way to go to the underworld without having to die btw Only c2? (Unless you mean Hellspawn which has been said several times now) Share this post Link to post Share on other sites
Vanyel Report post Posted December 29, 2007 I like the idea of having some creatures in Underworlds. I'm against, though, making them good for training or giving good drops. Being in Underworlds ain't a reward, after all. Red imps and few ghostly silhuettes sound good. Share this post Link to post Share on other sites
Khalai Report post Posted December 29, 2007 I like the idea of having some creatures in Underworlds. I'm against, though, making them good for training or giving good drops. Being in Underworlds ain't a reward, after all. Red imps and few ghostly silhuettes sound good. I second the idea of redskin imps and apparitions. Training as dead is really wierd. maybe underworld should be place of permanent peace day? No fighting whatsoever? After all, it's a place of peace (and pieces of dead) Share this post Link to post Share on other sites
Entris Report post Posted December 29, 2007 Red imps sounds good and a Big Devil walking around wich like the unicorns can't be attacked, he's just for company Share this post Link to post Share on other sites
Cyprom Report post Posted December 29, 2007 We could also put some variations of strenght in the underworld, and make it no drops and no exp. Just for fun ^^ Share this post Link to post Share on other sites
Learner Report post Posted December 29, 2007 Red imps sounds good and a Big Devil walking around wich like the unicorns can't be attacked, he's just for company OR an attackable Devil thats MUCH stronger & crtis more often then dragons, and NO DROPS! Just something to avoid as you leave. Share this post Link to post Share on other sites
Sonic Report post Posted December 29, 2007 OR an attackable Devil thats MUCH stronger & crtis more often then dragons, and NO DROPS! Just something to avoid as you leave. Now that sounds like fun ^^.yea the UW is pretty ordinary at the moment..it needs some spicing up Share this post Link to post Share on other sites
Roja Report post Posted December 29, 2007 OR an attackable Devil thats MUCH stronger & crtis more often then dragons, and NO DROPS! Just something to avoid as you leave. Yeah, that's the only thing I'd agree to. Just something to make it harder to get out of the underworld. Share this post Link to post Share on other sites
Khalai Report post Posted December 29, 2007 OR an attackable Devil thats MUCH stronger & crtis more often then dragons, and NO DROPS! Just something to avoid as you leave. Yeah, that's the only thing I'd agree to. Just something to make it harder to get out of the underworld. Will there be underunderworld for those killed by this devil? (j/k) Share this post Link to post Share on other sites
Vanyel Report post Posted December 29, 2007 OR an attackable Devil thats MUCH stronger & crtis more often then dragons, and NO DROPS! Just something to avoid as you leave. Yeah, that's the only thing I'd agree to. Just something to make it harder to get out of the underworld. Will there be underunderworld for those killed by this devil? (j/k) Perma-death? Share this post Link to post Share on other sites
Khalai Report post Posted December 29, 2007 Perma-death? Man, you're evil! Share this post Link to post Share on other sites
xenkoriu Report post Posted December 29, 2007 Maybe there should be some pretty powerful hell hounds that you have to avoid and if you get killed by them you are sent back to the starting point in the underworld? Share this post Link to post Share on other sites
Entris Report post Posted December 31, 2007 OR an attackable Devil thats MUCH stronger & crtis more often then dragons, and NO DROPS! Just something to avoid as you leave. That sounds fun too! And of course the No Drops goes for everyone that dies in hell Share this post Link to post Share on other sites