draavell Report post Posted December 4, 2007 (edited) Some of the astrology windows are confusing and some seem obvious, can someone help with explaining them. Before the GUI was added there was a description of how the numbers worked, now its just a positive or negative, can we get that description back. I have'nt been able to find a definitive guide on forums. Theses are only a few of the astrology stones in game that I had on me The one that really got me is the degrade, not sure if its a good or bad number even though its negative. Edited December 4, 2007 by draavell Share this post Link to post Share on other sites
molime Report post Posted December 4, 2007 Look at the colors: as usual, green is 'good', red/orange is 'danger/bad'. So, your degrade in the examples is orange -> bad. Make rare is a bit green -> slightly positive. I'm not sure about harvest, cause positive/negative depends on what you want Share this post Link to post Share on other sites
DogBreath Report post Posted December 4, 2007 Look at the colors: as usual, green is 'good', red/orange is 'danger/bad'. So, your degrade in the examples is orange -> bad. Make rare is a bit green -> slightly positive. I'm not sure about harvest, cause positive/negative depends on what you want This is a very helpful post/reply, ty both. Share this post Link to post Share on other sites
draavell Report post Posted December 4, 2007 (edited) Thanks for clearing that up for me molime, cause the degrade was throwing me. Edited December 4, 2007 by draavell Share this post Link to post Share on other sites
Zerobaum Report post Posted December 4, 2007 hmm thats strange before it said that -degrade is good.. ? before the picture was on here Share this post Link to post Share on other sites
molime Report post Posted December 4, 2007 No it didn't. Result of using an indicator before: [01:01:24] Harvest Events Increase: -9 (the higher, the more events)Degrade: 240 (the higher, the less chance to break) Share this post Link to post Share on other sites
Zamirah Report post Posted December 4, 2007 I understand it like this : An item has normal breakrate at let's say 1/1000 If the indicator say -330 is the breakrate 1/1000-330 = 1/670 So higher chance to break. I might be wrong. Share this post Link to post Share on other sites
Ermabwed Report post Posted December 4, 2007 I understand it like this : An item has normal breakrate at let's say 1/1000 If the indicator say -330 is the breakrate 1/1000-330 = 1/670 So higher chance to break. I might be wrong. I think you need to base calculations of event in 10k instead of 1k, e.g. if your breakrate was 1 in 1k, it's 10 in 10k (as 1/1000=10/10000) so the modified rate in the above example is 10 in 9670 or 1 in 976 which is a bit better than 1 in 670 (since we're taking about a break rate). Share this post Link to post Share on other sites
TooMass Report post Posted December 5, 2007 Look at the colors: as usual, green is 'good', red/orange is 'danger/bad'. So, your degrade in the examples is orange -> bad. Make rare is a bit green -> slightly positive. I'm not sure about harvest, cause positive/negative depends on what you want but before failure, when it was in minus, was actually a positive thing. So now when it's in minus is negative? Share this post Link to post Share on other sites
molime Report post Posted December 6, 2007 but before failure, when it was in minus, was actually a positive thing. So now when it's in minus is negative? No, not everything is green when plus . Failure (just like Make Rare, see the pic above) is 'green -> positive/good' at a negative number. Hm, confusion might be caused by different uses of positive/negative I realize. Share this post Link to post Share on other sites
Spartan_Warrior Report post Posted February 15, 2008 So can someone conclude? I'm confused about harvest im -63 does that mean more events or less? Thanks. Share this post Link to post Share on other sites
Cycloonx Report post Posted February 15, 2008 -63 is less events Share this post Link to post Share on other sites
Atlantis Report post Posted February 15, 2008 molime showed log earlier: [01:01:24] Harvest Events Increase: -9 (the higher, the more events) Higher, more events. So -63 is less events. Share this post Link to post Share on other sites
kibora Report post Posted February 16, 2008 If the progress is red then the effect is negative and if the progress is green - positive. Simple aint it Share this post Link to post Share on other sites