Roja Report post Posted March 25, 2004 Here is the full list of potions in the game. I made new levels and experience points for them. We need to balance out the system, so I'd like your input on the stats here(level to manufacture and exp points given). Please keep on topic or i'll delete your posts! Potion of Mana Increases your ethereal points by 5 Requires: 1 wine, 1 empty vial, 1 Blue Lupine Potion level recommended to manufacture: 0 Nexus levels needed: 0 Experience points given: 5 Potion of Minor Healing Increases your material points by 5 Requires: 1 wine, 1 empty vial, 1 sun flower Potion level recommended to manufacture: 2 Nexus levels needed: Vegetal 1 Experience points given: 8 Potion of Reasoning Temporarily increase your reasoning by 5 Requires: 1 empty vial, 3 bone poweder, 1 vegetables Potion level recommended to manufacture: 6 Nexus levels needed: Vegetal 1 Experience points given: 13 Potion of Physique Temporarily increase your physique by 5 Requires: 1 empty vial, 3 bone powder, 3 meat, 1 mead. Potion level recommended to manufacture: 8 Nexus levels needed: Vegetal 1, Animal 1 Experience points given: 18 Potion of Defense Temporarily increase your defense skill by 5 Requires: 1 empty vial, 2 brown rabbit furs, 2 silver ores, 4 Swamp Candles, 1 bone powder Potion level recommended to manufacture: 10 Nexus levels needed: Vegetal 1, Inorganic 1, Animal 1 Experience points given: 24 Potion of Coordination Temporarily increase your coordination by 5 Requires: 1 cactus, 1 empty vial, 1 deer fur, and a Mortor & Pedstle in your inventory(this does not need to be mixed in the manufacturing window) Potion level recommended to manufacture: 12 Nexus levels needed: Vegetal 1, Animal 1 Experience points given: 30 Potion of Wildness Temporarily increase your instinct by 5 Requires: 1 ale, 1 empty vial, 1 wolf fur Potion level recommended to manufacture: 14 Nexus levels needed: Vegetal 1, Animal 1 Experience points given: 37 Potion of Will Temporarily increase your will by 5 Requires: 1 empty vial, 3 bone poweder, 2 silver, 1 sunflower. Potion level recommended to manufacture: 16 Nexus levels needed: Vegetal 2, Inorganic 1 Experience points given: 45 Potion of Vitality Temporarily increase your vitality by 5 Requires: 1 cactus, 1 empty vial, 1 bear fur, and a Mortor & Pedstle in your inventory(this does not need to be mixed in the manufacturing window) Potion level recommended to manufacture: 18 Nexus levels needed: Vegetal 2, Animal 1 Experience points given: 50 Potion of Attack Temporarily increase your attack skill by 5 Requires: 1 empty vial, 2 bear fur, 1 gold ore, 1 sunflower Potion level recommended to manufacture: 20 Nexus levels needed: Vegetal 2, Animal 1, Inorganic 1 Experience points given: 50 Potion of Spirit Restoration Increases your ethereal points by 20 Requires: 1 wine, 1 empty vial, 2 Blue Lupine, 1 Blue Quartz Potion level recommended to manufacture: 22 Nexus levels needed: Vegetal 3, Inorganic 2 Experience points given: 65 Potion of Feasting Temporarily increase your food level by 50 Requires: 1 empty vial, 1 wine , 1 raw meat, 1 vegetables, 1 fruits. Potion level recommended to manufacture: 25 Nexus levels needed: Vegetal 3, Animal 2 Experience points given: 75 Potion of Body Restoration Increases your material points by 20 Requires: 1 wine, 1 empty vial, 2 sun flower, 1 Rose Quartz Potion level recommended to manufacture: 27 Nexus levels needed: Vegetal 3, Inorganic 2 Experience points given: 90 Potion of Harvesting Temporarily increase your harvest skill by 5 Requires: 1 empty vial, 2 white rabbit furs, 3 liliac Potion level recommended to manufacture: 30 Nexus levels needed: Vegetal 3, Animal 2 Experience points given: 120 Potion of Manufacture Temporarily increase your manufacture skill by 5 Requires: 1 empty vial, 2 iron ore , 1 silver ore, 1 sun flower, 1 Chrysanthemum. Potion level recommended to manufacture: 35 Nexus levels needed: Vegetal 4, Inorganic 3 Experience points given: 130 Potion of Summoning Temporarily increase your summoning skill by 5 Requires: 1 empty vial, 1 silver bar, 1 deer antlers, 4 White Asiatic Lilly Potion level recommended to manufacture: 40 Nexus levels needed: Vegetal 4, Animal 4 Experience points given: 150 Share this post Link to post Share on other sites
WiseDwarf Report post Posted March 25, 2004 I think it looks good, but why is feasting after manu? Now feasting is way too low Share this post Link to post Share on other sites
Nidan Report post Posted March 25, 2004 finally some good experience for mind rest potions and of course the combat potion is gone, because the entire skill will be deleted. It seems ok to me Share this post Link to post Share on other sites
Selecter Report post Posted March 25, 2004 I think the manu pot lvl is too low. Make it 30 and feasting - 28 Share this post Link to post Share on other sites
RakThul Report post Posted March 25, 2004 I think it looks great Roja! The order looks good! Feasting and Manu can go either way, so it doesn't really matter! And like Nidan said, finally, some decent experience for mind rest pots!!! Keep up the great work!! Thanks for everything!!! :wink: CHEERS! RakThul Share this post Link to post Share on other sites
smart! Report post Posted March 25, 2004 eh i cant get why there has to be so low level for defence pot and not much exp at all :S its hard to make potion Share this post Link to post Share on other sites
Guest knockemdead Report post Posted March 25, 2004 Looks good. any way u can make like super potions that are for higher lvl potion makers like healers. That give like a full health but u have to have a lvl of 40 or more to make? just asking P.S. keep up the great work Share this post Link to post Share on other sites
zippolina Report post Posted March 25, 2004 Waaaay better now Share this post Link to post Share on other sites
Roja Report post Posted March 25, 2004 Well, defense is low because I wanted to make some potion like that to be a lower level...give me your reasons why you think it's a bad idea Share this post Link to post Share on other sites
MoonShadow Report post Posted March 25, 2004 Yea i also thought about pots which give more than 20 health. Well not for body rest because that would make you invincible. So maybe for etheral points ? .. Just a thought Share this post Link to post Share on other sites
goo Report post Posted March 25, 2004 Roja , i think it's excellent lol gj Share this post Link to post Share on other sites
Cicero Report post Posted March 25, 2004 There should probably be a +40 or +50 ethereal points potion, since those can drop so fast with magic and summoning. How's this?: Potion of the Magi Increases your ethereal points by 50 Requires: 1 wine, 1 empty vial, 3 Blue Lupine, 2 Blue Quartz Level needed to manufacture: 34 Experience points given: 140 Share this post Link to post Share on other sites
Roja Report post Posted March 25, 2004 OK I changed the stats on the last few potions a bit to make the lvls higher. Tell me what you think guys!! Potion of Harvesting Temporarily increase your harvest skill by 5 Requires: 1 empty vial, 3 white rabbit furs, 3 liliac Level needed to manufacture: 27 Experience points given: 90 Potion of Manufacture Temporarily increase your manufacture skill by 5 Requires: 1 empty vial, 2 iron ore , 1 silver ore, 1 sun flower, 1 Chrysanthemum. Level needed to manufacture: 30 Experience points given: 120 Potion of Feasting Temporarily increase your food level by 50 Requires: 1 empty vial, 1 wine , 1 raw meat, 1 vegetables, 1 fruits. Level needed to manufacture: 35 Experience points given: 130 Potion of Summoning Temporarily increase your summoning skill by 5 Requires: 1 empty vial, 1 silver bar, 1 deer antlers, 4 White Asiatic Lilly Level needed to manufacture: 40 Experience points given: 150 Share this post Link to post Share on other sites
JonLask Report post Posted March 25, 2004 looks great my first potion input hehe Potion of Rejuvenation Increases your ethereal points and material points by 50 Requires: 1 wine, 1 empty vial, 5 Blue Lupine, 5 Sunflower Level needed to manufacture: 40 Experience points given: 170 Share this post Link to post Share on other sites
Roja Report post Posted March 25, 2004 yeah there will be higher ethereal points potions..but i'm not sure if for the free version or not. Share this post Link to post Share on other sites
MoonShadow Report post Posted March 25, 2004 Yea what Roja posted works fine. But for the magi pot and the Rejuvenation one you should need other materials. Just in case you really want to include them you should take things like bear furs or something that weights alot or puma furs which are hard to get.. . That makes manufacturing them more difficult and so most of the ppl will still use the weak pots i think. Well just think something off but don't take flowers only like JonLask suggested. Share this post Link to post Share on other sites
Aki Report post Posted March 25, 2004 Potion of Harvesting Temporarily increase your harvest skill by 5 Requires: 1 empty vial, 3 white rabbit furs, 3 liliac Level needed to manufacture: 27 Experience points given: 90 make it 2 white rabbit fur because it is hard to get. put something else instead, wolf or bear fur Share this post Link to post Share on other sites
Mhorghinach Report post Posted March 25, 2004 Will there be not a big impact on the gods quests? At least Aluwens second quest (120 rest pots) will be very hard to do. Maybe this quest could be done later in the quest order. On the other side isn't Mordos 6th quest (200 attack pots) too easy for the level someone is in when doing this quest? The overall order looks much bettern than the current order. Share this post Link to post Share on other sites
Roja Report post Posted March 25, 2004 good point aki..... and i dont know what the nwe god quests will be, they could change. Share this post Link to post Share on other sites
Guest Dark Shadow Report post Posted March 25, 2004 Getting more exp for makeing body rest/mind rest may look good now. But raising the level to make bodyrest from 14 to 24 must mean putting more points in a nexuse on the new version. you may not want to use that many points in that nexuse, till we see what points we get and need to use we do not know if this is good or bad balance. Any 1 who fights will want to be able to make there own body rest Share this post Link to post Share on other sites
Roja Report post Posted March 25, 2004 Or they can just buy them from the potion makers...but good point on the nexuses...they will be included in there somehow. Share this post Link to post Share on other sites
Roja Report post Posted March 25, 2004 My first post list is updated! Share this post Link to post Share on other sites
frak Report post Posted March 25, 2004 i think feasting potion should be lower lvl. cause it helps u with mining very much, wich noobs really need to get a start in this game. and if the feasting pot is too high lvl it will be expensive for noobs, cause the titan miners will buy em all at high prices. but u could also replace the raw meat needed for feasting pot by something u can buy from NPC to generate more supply for feasting pot. Share this post Link to post Share on other sites
Aki Report post Posted March 25, 2004 Will it be hard to level nexuses ? because the levels for some potions are kind of low Share this post Link to post Share on other sites
vartican Report post Posted March 25, 2004 shouldnt summoning potions require animal nexuses too? like...4 vegetal,2 animal,1 magic? Share this post Link to post Share on other sites