bkc56 Report post Posted November 18, 2007 2. Give the player a full char (i mean 100 in every skills and 150 oa)It would appear that you don't realize that for some people the fun is in the journey, not the destination. If I was given a char already fully developed, there'd be no reason for me to play it. Share this post Link to post Share on other sites
Kaddy Report post Posted November 18, 2007 2. Give the player a full char (i mean 100 in every skills and 150 oa)It would appear that you don't realize that for some people the fun is in the journey, not the destination. If I was given a char already fully developed, there'd be no reason for me to play it. Main Server is for that... If u play in PK server you should do only PK not training. Yeah maybe u dont want to play with fulled char but i know many would want to play with it... I dont know how much PK u did before but i m pretty sure i did way too more than you. Its my idea thats all... And i believe PK server should be this way Share this post Link to post Share on other sites
bkc56 Report post Posted November 18, 2007 Main Server is for that... If u play in PK server you should do only PK not training. Its my idea thats all... And i believe PK server should be this way Given Entropy's past response to ideas of giving people exp/levels/PPs, I'm pretty confident I won't have to worry about not having the opportunity to develop a char on the PK server. Share this post Link to post Share on other sites
Mango Report post Posted November 18, 2007 Lol, those idea are kinda redicilous. But. I hope the caps will be kinda pernament. 100 a/d sounds good to me. It will take forever I think, before so many people will have that a/d, it would make pk server less fun. Same goes with oa. I would hate to see that the cap raise and raise, till oa or a/d caps are so high, everyone goes training and training again. (Doesnt look forward to do 40k fluffy again!, I wanna pk for god sake lol.) If possible without stupid (imho) items like mana rings (like wtf they good for ^^) and for example the special swords, there is absolutly NOTHING you can do against Cutty of the Mage/JSoC and the other versions, but they do make you almost without chances to win(against same-like opponent), once their special effects hit you. Many high levels use those special items now. And it seems its more about luck, then about skill/teamwork/stats/inv-managing etc. Just trying to give some feedback, on how IIII think it will be best . Share this post Link to post Share on other sites
The_Piper Report post Posted November 18, 2007 Main Server is for that... If u play in PK server you should do only PK not training. Okay... lets assume that everybody on the PK server is only pking and not training or making stuff and such. I guess, you want to make money from pking, so you can buy weps & armor & essies etc. But if everybody is *ONLY* pking the amount of goldcoins in game would be exactly ZERO. Which is at least a stable economy Piper Share this post Link to post Share on other sites
Stricken Report post Posted November 19, 2007 no gc fluctuation = no he / sr and such \o/ oh yeah nvm... every 1 will be 100 in lefvels so we can all make our own psh Share this post Link to post Share on other sites
Campman Report post Posted November 20, 2007 PK server sounds good...the a/d cap is a great idea! Makes me almost wanna play Share this post Link to post Share on other sites
Zaer Report post Posted November 20, 2007 lool campman <3 *almost* here as well, but I just can't see it being as good as I imagine, will still have c/d, new weps... still won't be PK as it was at it's best :/ Share this post Link to post Share on other sites
Mango Report post Posted November 20, 2007 I still hope for OA cap Share this post Link to post Share on other sites
Ryosuke Report post Posted November 21, 2007 Have all 403 of ur posts been in this Thread, Mango? ;p You're like the official PKServer Advertiser lolx Share this post Link to post Share on other sites
Mango Report post Posted November 21, 2007 Well the more people playing on it, the better it will be . If like 30 people will play it, if c2 will be included, it wil be pretty lonely there I think. I just look forward to it . Share this post Link to post Share on other sites
Stricken Report post Posted November 21, 2007 I don't see how c2 is necessary unless we need to go buy some armors.... Share this post Link to post Share on other sites
extrapolation Report post Posted November 23, 2007 I don't see how c2 is necessary unless we need to go buy some armors.... c2 has 7 (one is useless, its in the sewer and u get damaged ) locations with iron and coal nearby, c1 has none. if you want steel chains in game u need enough places for mixers to hide. the less we have in game the less possible strategies, so in general i am in favour of making PK server near enough exactly as main, but all maps PK Share this post Link to post Share on other sites
Stricken Report post Posted November 23, 2007 But with miners having to mine in c1 ONLY c1 it makes people actually stratagy, hey i need some he, I'll defend player x while he mixes say 1k HE, then I watch over him while he mines etc etc and if we keep c2 it'll be impossible for such incodents to occur since every 1 will be hidden plain enough... and I wanna have some fun in pk Share this post Link to post Share on other sites
extrapolation Report post Posted November 23, 2007 c1 is so small 1 guild can hold the key resource points alone... they get a grip of control and wont let go. the only way to get stuff for yourself is to join them... soon no more PK Share this post Link to post Share on other sites
Learner Report post Posted November 23, 2007 c1 is so small 1 guild can hold the key resource points alone... they get a grip of control and wont let go. the only way to get stuff for yourself is to join them... soon no more PK Or, soon everyone will gang up against them Share this post Link to post Share on other sites
spyridonas Report post Posted November 23, 2007 I respect opinions of players who PK longer and much more than me and people that can really tell the differnece between now and the glorious "OldSchool Times" cause they actually lived them about what can ruin or make PK better etc, but reading all these suggestions , I find some so complicated or just "bring back the old conditions" I plan to play in PK server (already paid for my char etc.) which means I login - train a little with the animals in IP and then leave IP and attack or be attacked by the 1st person I see then... who knows, maybe I ll like it, maybe I ll be bored soon , or maybe I ll miss my main server stats emu etc play both The important thing in PK server is not that it will be easy to find a player to fight A big arena would solve this problem if we want a "fighting action " game but doing the things we do in main in a dangerous environment, that you have first to be ready to defend your self and survive I mean mining 200 silver ore and storing it will be a dangerous task , as it is to get the 100 chrysanthemum to make 100HEs, It will be "big success" No afk harving or "making 1,5KHEs/hr " like in main (btw this is info for HEs/hr from a friend in main who can be called a PKer a player that focus in fighting ) or sharing spawns and training for hours without interruption Knowing well the maps in EL is a good thing , you can find good places to hide and do things to help develop your character or go searching this places and find players that hide there... Anyway , I am not anxious in having any changes from main server and I hope I make my point of view clear, that in a 100% PK environment the fun or exciting thing is not only at fighting another player but mining for example in a place for gc or make stuff you need and watch out if someone comes ,and be ready with inv to make him "pay" for distrubing my work , or give him/her free freshmade stuff and have to try again, or just be ready to run away and save what I mined or even an unexpected meeting with an enemy in a place you thought it was "safe" etc. Share this post Link to post Share on other sites
Mango Report post Posted November 23, 2007 c1 is so small 1 guild can hold the key resource points alone... they get a grip of control and wont let go. the only way to get stuff for yourself is to join them... soon no more PK Or, soon everyone will gang up against them Indeed, with the caps no one will be unbeatable. Just team up and with some friends, and you problably can beat the strongest players out there. Maybe it's an idea to start with only c1. Main server did fine for a long time without c2. And the stream of players entering the pk server will be much smaller, cause the starting fee, and new players will all start on main server. At some point, when it's too busy, maybe c2 can be added, or parts of c2. Share this post Link to post Share on other sites
Stricken Report post Posted November 25, 2007 I think rosto should be found on plants :S Share this post Link to post Share on other sites
Mango Report post Posted November 25, 2007 I think rosto should be found on plants :S Not needed imo. Rosto will problably be 1$... If you dont have $, make gc on main server with your char. Sell for rosto on pk server. You happy, Radu happy. Share this post Link to post Share on other sites
SL7yz0r Report post Posted December 27, 2007 Is there a set time PK server get char wipe Friday, or will it just happened whenever teh boss gets around to it? Share this post Link to post Share on other sites
misiekcsl Report post Posted January 25, 2008 (edited) Some1 who is on feros will fight me on test server, he will be around 250-300 CL, my account on test server got 140+coord and is over 400 CL.Lets see if i can win vs 20 times weaker player if i use normal serp+leathers and no col, my opponent uses bod+col+mirror cape+ extra mana pots. Every time bod hits me i lost wink.gif mp its true Edited January 26, 2008 by misiekcsl Share this post Link to post Share on other sites
masterpiter Report post Posted January 26, 2008 misiek no idea why u wanna be so funny but dont post photoshoped shit about me, thank u! Share this post Link to post Share on other sites
ShYne Report post Posted January 26, 2008 awww someone was going to cry Share this post Link to post Share on other sites
Stricken Report post Posted January 26, 2008 Isen't that against the rules? Share this post Link to post Share on other sites