Geelef Report post Posted March 4, 2004 If you're interested in (helping to) making stories or thinking about names for cities in the P2P version of the game, check this thread. It explains all Share this post Link to post Share on other sites
Guest Toyminator Report post Posted March 4, 2004 What about a city that is guarded by players, that get paid if they are a guard? Share this post Link to post Share on other sites
Geelef Report post Posted March 5, 2004 Yeah, might be a good idea, but that kinda doesn't have anything to do with backgrounds of cities There's some old thread about it though, you might want to find it and bring it up again. Share this post Link to post Share on other sites
malforte Report post Posted April 2, 2004 I would like to see an individual be able to buy a shop. The shop would allow the player to access the storage and to be able to create (manu, alchemy, etc.) in that location. The shops should be different sizes allowing a certain number of goods for sale based on size of shop. Other players would be able to enter and buy and sell available items. Let the owner set the price of the goods. make a way for the buyer to dicker if they want. shops could start as a cart, tinker wagon, lean to, hut, booth, large booth, small shop, shop, large shop, emporium, caravan, walmart, mall. :wink: At the higher levels allow the player to customize by an in game process (could be used for houses, guild halls, etc.) The player could provide the raw materials pay a fee and have marble floors or field stone or brick or murals or silver inlays well you get my drift there is no limit to the imagination. Malforte Share this post Link to post Share on other sites
ShadowKnight Report post Posted April 2, 2004 This is about as close as you're going to get:http://eternal-lands.com/phpBB2/viewtopic.php?t=3788 Share this post Link to post Share on other sites