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masoftheund

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This is something that could be done later in the future, but it would be cool to have players owning lands and building on them, having resources on the lands and naming themselves Kings, Queens, Dukes, etc (probably having armies or guards), charging taxes for entry or use of their resources, etc.

 

Well, is it a good idea? Hit me!!

 

:icon13:

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I have a question for you....

Do you think the posting rules are just window dressing for this forum?

 

 

And to your suggestion....

You might have guessed by now that it has been suggested before, and that a search would have revealed that.

Here is one example:

http://www.eternal-lands.com/forum/index.php?showtopic=24313

 

What EL has (as far as your suggestion goes) is player "owned" maps which you pay money for (currently $200)

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And to your suggestion....

You might have guessed by now that it has been suggested before, and that a search would have revealed that.

Here is one example:

http://www.eternal-lands.com/forum/index.php?showtopic=24313

 

What EL has (as far as your suggestion goes) is player "owned" maps which you pay money for (currently $200)

 

The post above is about owning a house. I'm talking about owing land (like a country or even a continent). I'm sorry if i broke rules but I assumed there was a difference btn the two.

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Not wishing to be rude to you personally, BUT,

 

I think you were halucinating back to your Second Life days... where you can do all of that land ownership... charge for profit... wear sleazy outfits ... etc...

 

EL is not about Buying a chunk of virtual realestate and setting up bars, brothels, and porn shops so you can hope to make a quick buck or subleting the virtual land to slimy idiots with crude ideas of what to build on it... (or even cute little bistros with a cover charge for entry to the land of overabundant harvest items)

 

... as I said ... if you want that ... please go play second life or something.

 

Maybe I'm wrong about where the developers want to take the game ... but I really doubt it's in that direction.

 

--> and if all you want is to call yourself a King, Queen, or Duck .... feel free ... most of us will laugh at you ... some will PK you ... but as to paying you ... no.

Edited by Ikaris

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Incase you didn't read it properly (or can't read at all). The sub-title of the post said something about high-level players of which I am not, duh!!

 

My idea is not for making money; it's about making Eternal Lands more medieval. If you have read enough (if you can read), you would know that aristocracy (big word for you?? aristocracy) was a major part of the medieval ages.

 

Now, this forum is about giving ideas and having them critized i believe. Derin was right in warning me about repetition but if Ikaris thinks what he posted is clever, then the definitions of wisdom are a bit mixed up. And if people were getting insulted anytime they had an idea, you, my friend, would not have eternal lands or the internet for that matter.

 

I've never played Second Life (whatever that is). So thing Big (and intelligently) for once and ;)

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Incase you didn't read it properly (or can't read at all). The sub-title of the post said something about high-level players of which I am not, duh!!

 

My idea is not for making money; it's about making Eternal Lands more medieval. If you have read enough (if you can read), you would know that aristocracy (big word for you?? aristocracy) was a major part of the medieval ages.

 

Now, this forum is about giving ideas and having them critized i believe. Derin was right in warning me about repetition but if Ikaris thinks what he posted is clever, then the definitions of wisdom are a bit mixed up. And if people were getting insulted anytime they had an idea, you, my friend, would not have eternal lands or the internet for that matter.

 

I've never played Second Life (whatever that is). So thing Big (and intelligently) for once and ;)

EL isnt medieval, it's fantasy, and imo buying lands and houses isnt very EL-ish

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Medieval

 

And you guys keep talking about buying. I never mentioned buying anything. Owning doesn't mean buying.

It's like DP been owned by a player or the Mayor been a player, not him buying DP.

 

And by definition (english), EL is both first fantasy but still medieval. Almost all fantasy is set in medieval times. Ask around.

 

If you think it's a bad idea (like saying it's isnt very EL-ish) fine by me. But don't try to tell me I'm wrong where I know I'm right.

 

Still, thanks for letting me know what you think. ;)

Edited by masoftheund

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The system will be a small network of space probes made by the Gnomes which will scan the area for possible invasions, and will report them globally 2 minutes before they happen.

 

 

from http://www.eternal-lands.com/forum/index.php?showtopic=28345

 

Indicates that EL is not a medieval based fantasy.

 

As far as the idea in the first post, I don't agree that land ownership is a good idea in EL, as it simply focuses the wealth of many into a select few.

 

 

Darc0 the Insane Duck

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It's basically the same as guild-maps accept It's owned by the guild. ;)

Edited by duckyo

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How do I role-play my character?

 

Start off by always having a story to tell about your past. When people ask you who you are and what you do, be prepared to tell them - just as you would do in real life.

 

Stay in the context of the game, so do not refer to things your character should not know of, or to things that you, the player, are doing.

 

Bad ideas:

Lyanna: "Brb... great movie about to start on TV, so afk."

- Why would an female elven healer know about strange words like "brb" and "afk"?

- Furthermore, what are these strange technologies like "movie" and "TV" doing in a medieval world of magic?

 

This is from Guide to Roleplaying by Lyanna (http://www.eternal-lands.com/forum/index.php?showtopic=17252)

 

and this indicates that EL is a medieval based fantasy. Try searching the forum, you'll find more.

;):D:):):medieval::medieval::medieval::medieval::medieval::medieval:

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Maybe rephrase the original proposal:

Could characters someday attain positions of power in the world? Rise to ranks of the nobility, become Lords and govern lands? Become High Priests and run the temples? etc.

 

Any position of power aquired can be lost; and it is up to the characters (players) to work actively to maintain their position, against competition from up and coming new bloods.

 

So what are the benefits of holding high office or rank? These positions bring different forms of power; control and influence of military, economic, political, religious aspects. It would be an entirely new form of play influencing the background world.

 

A character in such a position would find it hard to pursue normal character occupations (endless repetition down at the spawn); their advisors and responsibilities would preclude it. So this is not a course of action for most players.

Edited by trollson

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And you guys keep talking about buying. I never mentioned buying anything. Owning doesn't mean buying.

It's like DP been owned by a player or the Mayor been a player, not him buying DP.

 

So you want to own a map or a town 'by divine right'... the owners of EL should give it to you for free??

 

This is something that could be done later in the future, but it would be cool to have players owning lands and building on them, having resources on the lands and naming themselves Kings, Queens, Dukes, etc (probably having armies or guards), charging taxes for entry or use of their resources, etc.

 

... and excuse me for missing the difference between a player buying access to your private domain VS being charged taxes.

 

-> As to EL being a fantasy game - true

-> as to Medieval - only in a sense - after all you should have learned somewhere about a mishap on a spaceship that brought you here - perhaps finish your quests and report back in.

 

-> As to having armies or guards ... go start a guild of your own and see how many sign up as your guards.

 

-------------------------------------------------

 

As to your idea Trollson...

 

Not to my taste ... but flesh it out a little more...

 

Personally, I feel the ranking in EL now is fine based on experience in chosen area of endevor. Obviously Moderators and Developers are of a higher rank than the rest of the players - (closer to playground supervisors sometimes)

 

In the normal play of the world we all have our individual acomplishments... sure you can PK me but i can manufacture enough high level stuff to have you hunted for sport. (Things find a natural balance)

 

Also we have our beloved Guilds with internal ranks, cameraderie, prestige, etc...

 

---> In short, other than a pretty cape or funny hat, I don't see much point in being a Mayor, King, or Duck of a town.

 

---> Also the guild maps come close to this if you were to RP (role-play) in them ... only drawback is 1 harvable item and no actual rewards that a player doesn't cough up and donate.

Edited by Ikaris

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don't quote lyanna. he was often tying to change what entropy did, trying to make EL a more believable and consistent game; entropy prefers to build a game, and not let the story mess too much with good ideas (going by what he's said).

lyanna left long ago.

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Err no offense but its like RS members building houses. they have thier own land where they can build thier own house on...

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I think Ikaris is just bad with people skills, so I'll ignore him from now on.

 

ttlanhill

 

http://en.wikipedia.org/wiki/Eternal_Lands

The game

 

The setting is a medieval fantasy world, with both historic elements such as medieval architecture and weaponry as well as fictional elements such as other humanoid races, gods and magic.

 

I don't know if the word medieval is confusing. You can't put swords and castles in a game and then say it's not medieval. What do you think :doze: means. Are you guys that young that you missed the era of Sci-Fi/Fantasy books. Read a few. It might help you know where all these mmorpg surfaced from.

 

Anyway, I like trollson's idea better than mine, but it seems the general EL population (been Ikaris and ttlanhill) don't and believe becos they say so, we should just stop this post, right?

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As to your idea Trollson...

Not to my taste ... but flesh it out a little more...

Not really worth going into any detail here, as any worthy discussion would be very, very long.

 

A conceptual summary would be to have, in effect, two games being played:

  1. The character focused RPG that we have now.
  2. A power-politic game running the economy, politics, diplomacy; think of this as a zero-sum variant of 'civilisation' or 'diplomacy' (not quite though).

Normal play in (1) would not be affected, other than the world background is more dynamic.

 

Players who are interested can play/interact with the second game if their characters become established and influencial in some sphere. This influence may have nothing to do with existing character levels, and there is never any obligation to get involved.

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