Gohan Report post Posted September 30, 2006 I've had this idea for a while about promoting some lower-leveled items. Awhile back, LochnessLobster said the following to me. And then I was thinking, yea why couldn't we make a lower-leveled special item? Like a Fur Hat of Life. My idea on it was, it gives you only 20+ health, so its special, but not too much. To make it: lvl 30 manu recommended Ingreds: 1 Fur Hat 2 OR 3 Greater Healing Potions. Or maybe Body Rests. 8 Magic Essences. Like that, a lower item like a Fur Hat would have a bit more use and be promoted to use it more. Any comments, ideas on this? Its just something that popped up in me. -Blee Share this post Link to post Share on other sites
Happy_G Report post Posted September 30, 2006 interesting, would probably just need to be a random chance to make it like the "steel helm of mana" and so forth Share this post Link to post Share on other sites
Gohan Report post Posted September 30, 2006 I don't see why exactly a random chance, the advantage from it isn't that incredibly huge. + You already need 2 Greater Healing Pots for every Fur Hat of Life too.. -Blee Share this post Link to post Share on other sites
MagpieLee Report post Posted September 30, 2006 If you get away with a Fur Hat of life. I would like a skunk hat of mana regeneration. (+5 mana regen, cumulative with fast regen areas or fast regen perk/cape). Reagents: 1 Skunk Hat: 15 Magic ess 10 Energy Ess 5 SRs 1 Binding Stone Share this post Link to post Share on other sites
Lotheneil Report post Posted September 30, 2006 (edited) Really nice idea, I'd like to see some of those items in game as well, not too powerfull but interesting and giving some bragging rights to newbies . How about both ways of obtaining them - through recipe as well as random? Bindings... they're one of the most wanted items in game already... Edited September 30, 2006 by Lotheneil Share this post Link to post Share on other sites
Gohan Report post Posted September 30, 2006 If you get away with a Fur Hat of life. I would like a skunk hat of mana regeneration. (+5 mana regen, cumulative with fast regen areas or fast regen perk/cape). Reagents: 1 Skunk Hat: 15 Magic ess 10 Energy Ess 5 SRs 1 Binding Stone Kinda possible, if its a lower form of the CoM like +20 extra mana, but +regen seems a bit too much. :s -Blee Share this post Link to post Share on other sites
MagpieLee Report post Posted September 30, 2006 Why does everyone have a problem with faster mana regeneration? ;/ ` Share this post Link to post Share on other sites
Gohan Report post Posted September 30, 2006 How many SRs would I need if I took a tit/steel plate combination for max armor when I go training on fluffy? -Blee Share this post Link to post Share on other sites
Kidberg Report post Posted September 30, 2006 I think they both sound great. It would be good to have something that maybe new people can afford and still have the bigger things like the CoL and CoM. I like the ideas Share this post Link to post Share on other sites
trollson Report post Posted October 1, 2006 Such items need to be lucky creates rather than recipes. Recipes need to include exotic items to avoid mass production, which are already demanded by greater items; the lesser items become in competition for resources with these and will lose every time. As a random enhanced item, low level characters all have a chance to make something special. Share this post Link to post Share on other sites
ville-v Report post Posted October 1, 2006 Some items made by luck: Leather helm of attack: +2 to damage and accuracy Leather gloves of mana: +10 ethereal points Leather torso of life: +15 to material points Leather pants of poison: 1% chance to poison your opponent Augmented leather torso of defense: +2 to defense instead -1 Augmented leather pants of heal: 1% change to cast heal (spell) on you Iron chain of cold protection: +5 to cold protection Steel chain of accuracy: +1 to accuracy instead -1 Iron helm of life: +30 material points Iron shield of Criticals: +2 to critical to hit and critical to damage Steel shield of armor: +5 to armor Fur gloves of radiation protection: +5 radiation protection Racoon hat of life regeneration: +5 to regeneration of material points Fur boots of Careful Guy: Gives Careful Guy perk Fur torso of EMU: Gives you +20 carry capacity Fur pants of heat protection: +5 to heat protection What you think? Share this post Link to post Share on other sites
Gohan Report post Posted October 1, 2006 I think we shouldn't be overdoing it either. O.O -Blee Share this post Link to post Share on other sites
Vanyel Report post Posted October 1, 2006 Some items made by luck: Leather pants of poison: 1% chance to poison your opponent What you think? Make them green, plx? (and add also poisonous swords - also green). Gil PS. I just realised... how would you like poison your enemy with your pants? Gloves would do better. Share this post Link to post Share on other sites
sparhawk Report post Posted October 1, 2006 Don't the players kick eachother? But I like the idea of having minor properties for minor objects. Share this post Link to post Share on other sites
flinto Report post Posted October 1, 2006 Some items made by luck: Leather pants of poison: 1% chance to poison your opponent Read this first time as leather pants of passion!!! Share this post Link to post Share on other sites
Gohan Report post Posted October 1, 2006 Some items made by luck: Leather pants of poison: 1% chance to poison your opponent Read this first time as leather pants of passion!!! +5 to charm and 3% chance for a bypassing girl to fall in love with you? -Blee Share this post Link to post Share on other sites
flinto Report post Posted October 1, 2006 Some items made by luck: Leather pants of poison: 1% chance to poison your opponent Read this first time as leather pants of passion!!! +5 to charm and 3% chance for a bypassing girl to fall in love with you? -Blee Damn - I want a dozen pairs of these please!! Share this post Link to post Share on other sites
Happy_G Report post Posted October 3, 2006 "Fur boots of Careful Guy: Gives Careful Guy perk" never would i want to see a perk on a pair of things like this Share this post Link to post Share on other sites
The_Knight Report post Posted October 3, 2006 I love the Ideas I would defineatly like to see some of these lower level special items Share this post Link to post Share on other sites
trollson Report post Posted October 3, 2006 "Fur boots of Careful Guy: Gives Careful Guy perk"never would i want to see a perk on a pair of things like this Quite right! Way too powerful. Unless it only applied to the boots themselves? Having unbreakable minor items would have some value without being OTT. Share this post Link to post Share on other sites
nea_caisa Report post Posted October 3, 2006 (edited) PS. I just realised... how would you like poison your enemy with your pants? Gloves would do better. *off topic* Maybe a suggestion for a new kind of curse during batle: "you wanna fight, yeah ?! Then, feel the(my) pants !!! " Edited October 3, 2006 by nea_caisa Share this post Link to post Share on other sites
Happy_G Report post Posted October 3, 2006 (edited) "Fur boots of Careful Guy: Gives Careful Guy perk"never would i want to see a perk on a pair of things like this Quite right! Way too powerful. Unless it only applied to the boots themselves? Having unbreakable minor items would have some value without being OTT. careful guy is less chance to drop items when u die, nothing to do with break rate. so if it only applied to the boots then i guess i wouldnt mind seeing them, but then again there would be little to no use for these if they only applied to the boots but a leather pants of NMT that only affected those pants would be cool, NMT just lowers break rate so eventually they would break. i kinda lie that idea. Edited October 3, 2006 by Happy_G Share this post Link to post Share on other sites