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EaterOfSouls

Just an idea:

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In my opinion there is to big of gap between Fluffy Rabbit nad Desert Chim. Now this may sound like a joke but I think they should add a monster called the JackaLob.

 

Have it have high attack and lower defense. He could look like a fluffy but have antlers. "Jackalob"

 

Now I know your all going to laugh, but I think it would be a funny addition to the game.

 

Eater

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there need to be a monster between fluffy/desert chims yeh

 

im stil on fluffy at 110 a/d ++ ;p

 

but thats also becuz chim spawns to slow and axrakon falconcamps at north spawn and greaien east spawn ;p

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what we really need is more chims

 

we have 3 desert ones,4 forest ones, 2 mountain ones and 3 arctics (which only 1-3 people can train on).

else we need to get rid of the uber advantage of the fluffy. compared to their drops/material points they should respawn only every 60 seconds.

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Make the new monster have more def so we get better atk exp :)

 

But yeah, I pwn fluffs to much and im close to 90's lol.

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i think there should be monsters for evry a/d/p/c combo lol

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It would be nice if forest chim had switched a/d (it has high att and low def atm) - would be great for attack training i think.

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Hi all

 

Fluffies r very good monsters to train on cous of few reasons:

1) 250 hp

2) fast(27sec)respawn

3) big amount of spawns(2cm, 2 sk, 3 td, 2 gp, 5 imbro+some more)

4) nice a/d( ~95)

5) relatively low p/c( compared to cyclopses or chims)

 

If u ask me for opinion, they should stay this way so ppl have some monsters 2 train on.

Now to chims:

1)desert chim has 40 sec respawn

2)only 180hp

3)about 5 more a/d lvls from fluff

4) only 3 spawns

5) much bigger p/c from fluff

some ppl say:

" but they r stronger, they dont need more health or shorter respawn cous u fight longer when u train on them"

thats true if u fight with same character(same a/d/p/c and equip), but:

they deal more dmg( not becouse of these 5 more attack lvls, but cous of more might, so u need more p/c, a lot more to make 1 restore on 1 desert chim

( training on monsters in which u use 2-4 restores per monster isnt good training, its rather fight for ur life;)

1 more thing: when u raise ur p/c u hit monsters harder, so after some time u kill desert chims faster than u were killing fluffies with lower p/c.

So my little suggestion:

Maybe some more health for desert chim?( even cyclopses with 70-80 a/d have 200 health points)

 

thx 4 reading that pretty long post

 

eMPi

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there should be 4-6 desert chims in bethel imo

give them 220-250 hp

 

also the spawns need to be better, i usualy get bored fighting them cuz they keep walk away from the spawns

 

even wors then the skf-east fluffy ;(

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Yeah D.Chims with more hp would be better, and maybe a few more spawns. :P

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btw i dont understand why EL not just put like 20-30 fluffys in skf lol

 

like there ever gonna walk off spawn alot, so much trainers, skf will b bussy 24/7 =)

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btw i dont understand why EL not just put like 20-30 fluffys in skf lol

 

like there ever gonna walk off spawn alot, so much trainers, skf will b bussy 24/7 =)

 

I think the main reason will be lag and they don't want that you even level faster than you already do :P

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why not? if evry1 lvls fast ?

 

other games u dont wait to monsters to respawn, u kill and kill

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why not? if evry1 lvls fast ?

 

other games u dont wait to monsters to respawn, u kill and kill

EL isn't just like all the other games either, go play them if thats what you want to do!

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sure... i got to wait and wait till i can get a spawn then i use it for the whole day or so coz i got hyperspace bags.. if everybody did the same as me only few few ppl could train...

 

TommyKnocker.

Edited by Mr.Yndiana

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*note, search for hyperspace bags near fluffy spawns* :D

empty now anyway lol -_- used the 600 he's and 180 sr's :D

but really, we need more fluff spawns... more and more ppl are getting into the stats to train on fluffies :/

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*note, search for hyperspace bags near fluffy spawns* :wub:

empty now anyway lol -_- used the 600 he's and 180 sr's :dry:

but really, we need more fluff spawns... more and more ppl are getting into the stats to train on fluffies :/

 

 

The number of fluffy spawns isn't the problem as much as DCs/cycs being bad for training is. It's better to serp fluffies than box cycs and better to keep low p/c on fluffs than train DCs making the fluffy "window" very large.

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