Earl Report post Posted May 28, 2006 I've been making a dungeon map that has curved corridors, in order to get the curve on the inner wall right I used 3D stonewall tiles (as opposed to the 2D 1 sided type). I've got to the stage where I start putting in lights but I discovered these wall are completely non reactive to a light source. Is there a way I can make this look more natural? I could go around turning them all to self lit. Or I could replace then with a suitable 3D ground tile alternative. Anything else? Share this post Link to post Share on other sites