Sheesh Report post Posted December 29, 2005 Instead of having cooldown on potions, how about having an overdose (either a little MP decrease at once, or poisoned, instant death, or reverse/side effects). Make more realism to using the potions. -_- Share this post Link to post Share on other sites
The_Piper Report post Posted December 29, 2005 Yeah, lets get rid of failing while potion making and lets have instead more different types of potions. Like, a not well done BR which gives you only 2 healthpoints instead of 20, or one BR which is gone totally wrong and makes 10 points damage and such. Piper Share this post Link to post Share on other sites
Vanyel Report post Posted December 29, 2005 Yeah, lets get rid of failing while potion making and lets have instead more different types of potions. Like, a not well done BR which gives you only 2 healthpoints instead of 20, or one BR which is gone totally wrong and makes 10 points damage and such. Piper and... let's do them all look the same, has same names - then potioning would be interesting. You never know what you get 12 HP left and goblin still you drink brs and booom you're in hell - it was critical failure. Share this post Link to post Share on other sites
Puntif Report post Posted December 29, 2005 I guess that wouldn't work for stackable potions but most of the interesting ones are non-stackable anyway. Share this post Link to post Share on other sites
Dunian Report post Posted December 29, 2005 Maybe you could get sick if you drank or ate too much? like drinking a SR when you only have 10 empty magic points? Share this post Link to post Share on other sites