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Instead of having cooldown on potions, how about having an overdose (either a little MP decrease at once, or poisoned, instant death, or reverse/side effects). Make more realism to using the potions. -_-

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Yeah, lets get rid of failing while potion making and lets have instead more different types of potions.

 

Like, a not well done BR which gives you only 2 healthpoints instead of 20, or one BR which is gone totally wrong and makes 10 points damage and such.

 

Piper

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Yeah, lets get rid of failing while potion making and lets have instead more different types of potions.

 

Like, a not well done BR which gives you only 2 healthpoints instead of 20, or one BR which is gone totally wrong and makes 10 points damage and such.

 

Piper

 

and...

let's do them all look the same, has same names - then potioning would be interesting. You never know what you get :hiya:

12 HP left and goblin still you drink brs and booom you're in hell - it was critical failure.

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I guess that wouldn't work for stackable potions but most of the interesting ones are non-stackable anyway.

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Maybe you could get sick if you drank or ate too much? like drinking a SR when you only have 10 empty magic points?

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