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Roja

Campfires, let's make them lightable! :)

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The mapmakers generally make a list of their campfires. This is just a matter of me compiling all the info together, double checking through the old ones, and handing the info off to ent.

 

Just have some patience, it will be done eventually.

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Just have some patience, it will be done eventually.
not being impatient, just trying to help out :( (I don't even use the campfires, so no reason for me to be impatient)

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Only the campfires with pots on them should be able ato be lit? Is that it?

At any rate, a program can be used to check a map file for firewood and give coords so that they can be checked.

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No, she means that in map editor, they firewood must be centered on a grid tile, or else it wouldn't look correct.

 

Also some firewood is decoration, some aren't meant to be lit, that's the problem :o

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Most updated campfire list(taken from all the posts here, guilds not included-they're not supposed to be lightable).

 

//"Isla Prima Outside, startmap.elm"

{0,0,0,547,105,146,0},

 

//"Isla Prima Insides, startmap_insides.elm"

{0,0,2,111,52,58,0},

{0,0,2,112,55,18,0},

{0,0,2,113,13,24,0},

{0,0,2,114,23,63,0},

 

//"Whitestone Outside, map2.elm"

{0,0,1,6520,268,436,0},

{0,0,1,6528,25,499,0},

{0,0,1,6545,607,712,0},

{0,0,1,6567,385,739,0},

 

//"Whitestone insides, map2_insides.elm"

{0,0,3,2404,58,368,0},

{0,0,3,2405,84,364,0},

{0,0,3,2420,262,98,0},

{0,0,3,2419,297,98,0},

{0,0,3,2413,250,57,0},

{0,0,3,2418,286,56,0},

{0,0,3,2406,12,26,0},

{0,0,3,2407,60,26,0},

{0,0,3,2408,125,17,0},

{0,0,3,2409,162,29,0},

{0,0,3,2412,247,13,0},

{0,0,3,2414,287,20,0},

{0,0,3,2415,312,18,0},

 

//"Desert Pines Outside, map3.elm"

{0,0,4,1018,190,97,0},

{0,0,4,1186,307,199,0},

{0,0,4,1597,36,30,0},

{0,0,4,1911,38,361,0},

 

//"Desert Pines insides, map3_insides.elm"

{0,0,5,517,57,156,0},

{0,0,5,518,57,121,0},

{0,0,5,519,58,91,0},

{0,0,5,520,91,89,0},

{0,0,5,521,49,54,0},

{0,0,5,522,12,23,0},

 

//"Crystal Caves, cave1.elm"

{0,0,6,508,173,20,0},

 

//"Ruins of Tirnym, map4.elm"

{0,0,9,86,21,153,0},

{0,0,9,278,119,154,0},

{0,0,9,958,158,165,0},

 

//"Mynadar/VotD Outside, map10.elm"

{0,0,10,648,141,57,0},

{0,0,10,852,132,182,0},

 

//"Mynadar/VotD insides, map5_insides.elm"

{0,0,11,213,12,173,0},

{0,0,11,576,55,173,0},

{0,0,11,577,106,178,0},

{0,0,11,578,142,178,0},

{0,0,11,579,178,178,0},

{0,0,11,575,23,135,0},

 

//"Portland insides, map6_insides.elm"

{0,0,16,366,57,55,0},

{0,0,16,62,15,22,0},

{0,0,16,1232,48,17,0},

{0,0,16,1233,84,17,0},

{0,0,16,155,120,22,0},

{0,0,16,181,156,22,0},

{0,0,16,1234,192,22,0},

{0,0,16,1235,228,22,0},

{0,0,16,1230,92,56,0},

 

//"Grubani Peninsula insides, map9_insides.elm"

{0,0,23,30,21,45,0},

 

//"Southern Kilaran Fields insides, map13_insides.elm"

{0,0,30,73,22,81,0},

{0,0,30,61,54,46,0},

 

//"Morcraven Marsh insides, map7_insides.elm"

{0,0,32,3153,12,23,0},

{0,0,32,3154,57,23,0},

{0,0,32,3155,97,23,0},

{0,0,32,3156,148,21,0},

{0,0,32,3157,220,21,0},

{0,0,32,3158,246,22,0},

{0,0,32,97,218,316,0},

{0,0,32,0,29,356,0},

{0,0,32,285,98,359,0},

 

//"Tarsengaard insides, map11_insides.elm"

{0,0,40,50,19,28,0},

{0,0,40,632,55,28,0},

{0,0,40,727,67,64,0},

{0,0,40,681,91,28,0},

{0,0,40,1677,103,64,0},

{0,0,40,449,127,28,0},

{0,0,40,1678,138,64,0},

{0,0,40,1682,163,28,0},

{0,0,40,1679,179,64,0},

{0,0,40,969,199,28,0},

{0,0,40,1680,271,68,0},

{0,0,40,1681,271,29,0},

{0,0,40,367,314,29,0},

{0,0,40,368,314,30,0},

{0,0,40,1046,355,29,0},

{0,0,40,1044,355,30,0},

 

//"Nordcarn outside, map_12.elm"

{0,0,36,930,132,174,0},

{0,0,36,732,17,118,0},

 

//Tarsengaard outside, map_11.elm"

{0,0,39,6122,80,282,0},

{0,0,39,6106,116,45,0},

{0,0,39,2479,306,151,0},

 

//"Southern Nordcarn cave, map12_cave.elm"

{0,0,44,955,91,59,0},

{0,0,44,970,91,59,0},

{0,0,44,956,91,59,0},

 

//"Emerald Valley Trade Route, cont2map8"

{0,0,104,2642,30,351,0},

{0,0,104,1236,269,219,0},

 

//"Trassian Outside, cont2map18.elm"

{0,0,94,256,164,157,0},

{0,0,94,378,148,133,0},

 

//"Trassian Insides, cont2map18_insides.elm"

{0,0,95,165,23,114,0},

{0,0,95,76,29,79,0},

 

//"Trassian Caves, cont2map18_caves.elm"

{0,0,96,5918,379,207,0},

{0,0,96,8169,644,160,0},

{0,0,96,8298,704,300,0},

 

//"Glacmor, cont2map23.elm"

{0,0,99,695,98,329,0},

{0,0,99,914,158,119,0},

{0,0,99,1814,339,249,0},

 

//"Isle of the Forgotten insides, cont2map20_insides.elm"

{0,0,98,510,182,91,0},

 

//"Palon Vertas outsides, cont2map5.elm"

{0,0,81,886,105,302,0},

{0,0,81,4561,301,207,0},

 

//Irinveron outside, cont2map22.elm"

{0,0,67,2313,40,314,0},

 

//Melinis outside, cont2map4.elm"

{0,0,119,3093,212,82,0},

{0,0,119,1117,110,345,0},

 

//"Hurquin outsides, cont2map17.elm"

{0,0,101,475,125,72,0},

 

//"Thelinor Outside, cont2map6.elm"

{0,0,138,1864,45,94,0},

{0,0,138,967,207,108,0},

{0,0,138,3190,332,52,0},

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Ok guys, they fire places are on the test server. Please go around and test them all, and if you find one that isn't working, post the location and coords here (at least). You do not need to do the code for it, just report the broken ones.

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You are in South Redmoon Island - Trigonu [149,72] cold

You are in South Redmoon Island - Nargash [218,262] cold

 

-Vis

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//"Desert Pines insides, map3_insides.elm"

{0,0,5,517,57,156,0}, check (too far back in fireplace)

{0,0,5,520,91,89,0}, check (too far to the right)

{0,0,5,522,12,23,0}, check (too far back in fireplace)

 

//Tarsengaard outside, map_11.elm"

{0,0,39,6122,80,282,0}, not ignitable

{0,0,39,6106,116,45,0}, not ignitable

{0,0,39,2479,306,151,0}, not ignitable

 

//"Tarsengaard insides, map11_insides.elm"

{0,0,40,632,55,28,0}, check (too far out in front)

{0,0,40,681,91,28,0}, check (too far out in front)

{0,0,40,1677,103,64,0}, check (too far out in front)

{0,0,40,1678,138,64,0}, check (too far out in front)

{0,0,40,1682,163,28,0}, check (too far out in front)

{0,0,40,1679,179,64,0}, check (too far out in front)

{0,0,40,969,199,28,0}, Cant find :)

{0,0,40,1680,271,68,0}, check (too far out in front)

{0,0,40,1681,271,29,0}, check (too far out in front) storage

{0,0,40,367,314,29,0}, Cant find :(

{0,0,40,368,314,30,0}, Cant find :)

{0,0,40,1046,355,29,0}, check (too far out in front)

{0,0,40,1044,355,30,0}, check (too far out in front)

 

(TG jewelry academy would send me to the middle of nowhere and I would have to TP out)

 

//Not listed/Not ignitable

 

SK

53,67

57, 162

111, 93

 

DP

23,107

 

TG-Roanof Island

331, 335

Edited by Nintenduh

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You are in Bethel - Northern tent village [106,154] cold

You are in Bethel - Southern tent village [143,23] cold

 

-Vis

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