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sMooMs

The opening from molgor to KF

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We all had this problem before, the opening from molgor to Kileran Fields alot people blocking it on standing AFK that you have to call a mod to remove them..

 

- What about make the spott some kind of Poisen/Damage area, that you wil get damaged every 10 second you standing there for like 5-10 damage.

- Or if you stand on it for amount of time 10-20 sec or what ever that you get to the beam.

 

It will make people look good where they click and walk.

 

Comments please.

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We all had this problem before, the opening from molgor to Kileran Fields alot people blocking it on standing AFK that you have to call a mod to remove them..

 

- What about make the spott some kind of Poisen/Damage area, that you wil get damaged every 10 second you standing there for like 5-10 damage.

- Or if you stand on it for amount of time 10-20 sec or what ever that you get to the beam.

 

It will make people look good where they click and walk.

 

Comments please.

Then they will block it just at the edge of the area, or if the damage only hurts once, they will just stand in one spot.

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The damage should keep going every 10 seconds.

And about blocking the edge, you need more than 1 person to block it so noone can pass by!

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The same thing used to happen in DP on the bridge going to CC. They just simply made the path wider.

Is that possible?

 

It's possible to do that.

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yeh they should, its realy anoying, even if ppl dont block the door way

 

u click near kf and sometimes some noob walk past and u walk around the storage ;/

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Its not as bad as it used to be when the lilac's were there.

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how about they just get rid of those annoying walls around the storage?

 

that would expose the village to animals since those wall are ment to protect them from it(yeah i know they walk the town to but its the general idea) i think making the archway a little bigger to suit 2 ppl or 3 at the same time would be enough...

 

Hype

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