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ATI problems linux.

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Not really Placid..

 

Spent some time playing with adding some additional options in xorg.conf but made no difference, except the small FPS increase for which i could be wrong.

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Guest santamaart

Video card: ATI Radeon 9200PRO 5960 (AGP)

 

Old client works well

New client behaves weird:

 

http://el.tfm.ro/bugs/ati_weird.jpg

 

Objects are ok. If i change the video card to any nvidia chipset works . So bad files or missing objects are out of the question.

 

Ideeas ?

 

 

Disable compiled_vertex_array in gl_init.c, around line 580

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I think this already had a fix in CVS, santamaart. :) (A fix for compiled_vertex_arrays).

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Erm... do I have to add a specific -DSOMETHING in Makefile, or download and apply a patch to get this fixed properly?

 

Disabling compiled_vertex_array in gl_init.c worked for me, but a cvs from ~last week still had this error.

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i get this too sometimes but then more extreme + not on linux.

all you have to do is close EL and restart it.

i think it's caused by switchin between programs too much (well at least it happens that way with me)

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Bizarre... I remember a cvs log for this, but can't find a fix within the last week.

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I have an Intel extreme and I experience exactly the problems descibed if there any chance of an alternative binary download

:)

i945+? I've been positive I've found everything affecting the i810+ class... BTW, the same binary might not help you; the Intel arhcitecture is VERY different from ATI.

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i945+? I've been positive I've found everything affecting the i810+ class... BTW, the same binary might not help you; the Intel arhcitecture is VERY different from ATI.

 

its a Intel® Extreme Graphics 2 running on a 865G chipset I'm running on xorg 6.8.2. The problems described are mine to a T. It would be nice to give it a go. I've had a go at compiling myself but it crashes after the after the login screen(with or without the line change)

 

LOL and the CVS.

 

Is there a binary build of the CVS somewhere

Edited by Jack The Biscuit

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I've created a patch that enables a toggle for compiled vertex arrays in the setup GUI.

 

http://developer.berlios.de/patch/?func=de...5&group_id=1256

 

I'll put this into the next Gentoo ebuild as my laptop suffers from the same issue

works nicely here; only thing to change is the absolute paths in your patch

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works nicely here; only thing to change is the absolute paths in your patch

 

What absolute paths?

 

diff -ur /var/tmp/portage/eternal-lands-1.2.0_p1-r1/work/elc/3d_objects.c elc/3d_objects.c
--- /var/tmp/portage/eternal-lands-1.2.0_p1-r1/work/elc/3d_objects.c	2006-01-27 18:18:30.000000000 +0000
+++ elc/3d_objects.c	2006-02-15 17:15:05.000000000 +0000

 

If you're referring to that take note that

+++ elc/3d_objects.c

is a relative path and the gnu patch command can work it out from there.

 

BTW, I should really change el.ini to default use_compiled_vertex_array to 1 instead of 0

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If you're referring to that take note that

+++ elc/3d_objects.c

is a relative path and the gnu patch command can work it out from there.

sure, it's not a big problem, but anything that can raise eyebrows, y'know...

 

aaand. since I've been using this, the mouse bug seems to have come back. dunno if it's related though

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sure, it's not a big problem, but anything that can raise eyebrows, y'know...

 

Well, it's very easy to change :)

 

aaand. since I've been using this, the mouse bug seems to have come back. dunno if it's related though

 

Unrelated I think ....but maybe not.

I have an issue where I can move, but don't get an interactive mouse pointer when using xorg-server-1.0, fglrx drivers, amd64 with EL. I don't get this with EL on my x86 laptop with xorg-server. Still an ati card, but using xorg drivers instead.

 

But that is unrelated to this patch

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