Eru_Illuvatar Report post Posted September 15, 2005 Mother nature telported me underground to Cave Passage [39,30], thats in DP coal mine. 196709[/snapback] This just happend to me too (even the same coords...) Luckily it worked to beam out Share this post Link to post Share on other sites
Choris Report post Posted September 15, 2005 Oh and in Bethel (126,11 a path leads *up* there) there's a door that can't be entered, says (again): Umm... you can't teleport, there's no nearby open location when you try to use it. 196972[/snapback] Hmm... The whole Bethel caverns map is not working, I think. Don't know what's wrong with it. Anyone tested the northern Bethel cave? [Edited by Roja] CHORIS, PLEASE TAKE CARE OF ALL BETHEL BUGS Share this post Link to post Share on other sites
BogusDude Report post Posted September 15, 2005 Think the north Bethel PK cave also says no nearby teleport location. There are a number of caves in the Iscalarith City which either say no nearby location or you are not close enough when you clearly are. most worrying is the cave that leads u to location 157,88 which leads you out onto a platform just above the boats. Nothing there to see but when you try to go back in the cave you get you are too far away from the door. I had to #suicide to get out. Nice city though ;-) Will post other bugs on relevant threads. Share this post Link to post Share on other sites
Aislinn Report post Posted September 15, 2005 Idaloran 636, 231 Flickering dirt, height map problem it looks like Idaloran 508, 58 Idaloran 516, 58 Flickering of plants in water (heightmap) Share this post Link to post Share on other sites
iostr Report post Posted September 15, 2005 The following coordinates are walkthrough fireplaces that makes you go "underground": Taharaji desert [314,30] Taharaji desert [302,40] Taharaji desert [291,49] ( nasty places for pk:ers to hide :/ ) Share this post Link to post Share on other sites
Ghrae Report post Posted September 16, 2005 http://www.el-cel.com/Bug1.jpg First map in C2 (coordinates in pic). I'm completely hidden in the mountain AND my shadow still shows. Share this post Link to post Share on other sites
Eleusis Report post Posted September 16, 2005 in sedicolis tavern, when clicking on stage on the chord for walking over, it takes you to a map wich has no map :-) I telported out there, could not find a way out, and came back in the normal telport chambre, not in that one for the new continents... Share this post Link to post Share on other sites
Dunian Report post Posted September 17, 2005 (edited) You can walk through the mountain range in Palon Vertas around [227,304] Edit: Also when walking around in Palon Vertas (srry, forgot coords) I got the message: Bad object ./3dobjects/structures/watchtower1.e3d . Two or more materials with the same texture name! Bad object ./3dobjects/structures/watchtower1.e3d . Two or more materials with the same texture name! Edited September 17, 2005 by Dunian Share this post Link to post Share on other sites
Choris Report post Posted September 17, 2005 Been reported few times already, as I have seen Share this post Link to post Share on other sites
Dunian Report post Posted September 17, 2005 (edited) Has the missing wall in Underground tunnels around [187,45] been reported yet? Edit: Also found a walkable into tree, at [114,433] Edited September 17, 2005 by Dunian Share this post Link to post Share on other sites
70347 Report post Posted September 17, 2005 Yes, i reported the missing wall in the map bugs in live version thread. Share this post Link to post Share on other sites
Dunian Report post Posted September 17, 2005 (edited) What about the rocks you can walk through in Irinveron [80,439] Oh, and at the fort in Iscalrith [270,78], when you enter the building, you appear in the corner (Iscalrith Insides [87,685]) instead of by the door. Iscalrith [293,93] the stairs don't work (intended?) Iscalrith [262,250] You can stand in the barrel here (intended for a gnome?) Bethel Insides [35,161] Theres a patch of flickering floor when you rotate the map Sedicolis [14,113] If you walk here, you are standing in not-so-solid rock Edited September 17, 2005 by Dunian Share this post Link to post Share on other sites
The_Piper Report post Posted September 17, 2005 (edited) Whitestone 15,202 thats in a room you cant leave. and you cant even walk properly. Piper Edit: Its the smaller tavern in WSC, not "Happy Spirits" one. Edited September 17, 2005 by The_Piper Share this post Link to post Share on other sites
Kinalor Report post Posted September 17, 2005 Tavern in ghrams, the floor moves like the sea when walking over it and numlock clavier does not work. nice job btw!!! [Edited by Roja] SOUNDS LIKE A VIDEO CARD PROB 196457[/snapback] I have the same problem with several video card First Radeon X800 pro (ati card) Second Geforce FX 5200 (nvidia card) I allready tried to install the latested drivers but that doesn't help Greetz Kina Share this post Link to post Share on other sites
Atreyu Report post Posted September 18, 2005 In Naralik, the door in northeast corner, it's all glitchy and the graphics.. well.. they shake, sorta. You also can't enter. Yes, I tried "using" it. Share this post Link to post Share on other sites
Acelon Report post Posted September 18, 2005 In Naralik, the door in northeast corner, it's all glitchy and the graphics.. well.. they shake, sorta. You also can't enter. Yes, I tried "using" it. 198069[/snapback] Its a school, they can't be entered yet. Share this post Link to post Share on other sites
molime Report post Posted September 19, 2005 WS, around 208,324: walking through tree. Share this post Link to post Share on other sites
frak Report post Posted September 20, 2005 in tahraji desert 314,30 u are below the floor. there are a few such places at the camp site. Share this post Link to post Share on other sites
Dunian Report post Posted September 20, 2005 Palon Verdas Flowershop The carpet and the counter flicker, and you can harvest the flowers. :glare: Share this post Link to post Share on other sites
SimAnt Report post Posted September 20, 2005 (edited) http://img358.imageshack.us/img358/1870/bethelcaves2ju.png In Bethel Caverns, (cont2map2_cave.elm) The portal object ID is: 475 The Portal Dosn't work... Nor is the portal on the center of mapeditor's grid. And also... on White Stone map [139,392] [139,391] I might be a elf, but I don't think I should be walking in a tree In Magic God Temple.. yeah wow, anything work in there? And in there I got stuck on a 1 by 1 tile... when I teleported to range on (99,323) and I forgot to bring way to restore my mana... So I just beamed.. Also in Alluwen's (new temple) in the far back right of it, I can walk inside a table. Edited September 20, 2005 by SimAnt Share this post Link to post Share on other sites
Guest a-lil-pissed-off Report post Posted September 20, 2005 Another one (minor) here: Bug-picture Share this post Link to post Share on other sites
bkc56 Report post Posted September 20, 2005 (edited) In the TI mine in Portland, I hit a TelePort Nexus and ended up in a small area (145,64) that doesn't seem to have a way out. After trying to climb and use various items in the area, I finally gave up and beamed. Edit: Never mind (pilot error) I found out how to get to that spot which (by definition) means I now know how to get out of it. Not a map bug. Edited September 21, 2005 by bkc56 Share this post Link to post Share on other sites
Aislinn Report post Posted September 20, 2005 Bethel insides [34, 161] (inside the wagon house at Bethel - At Wagons [35, 66] Extra floor flickering outside of the wagon (rotate image if you don't immediately see it) Share this post Link to post Share on other sites
Guest Nandorin Report post Posted September 21, 2005 Since the update I cannot 'see' myself on the map. There is no cross showing were I am and no cross showing destination. Otherwise it is normal. It occurs on all maps since the update of client. Tried to reinstall same version but it didn't help. Thankful for help Nandorin Share this post Link to post Share on other sites
Choris Report post Posted September 21, 2005 http://img358.imageshack.us/img358/1870/bethelcaves2ju.pngIn Bethel Caverns, (cont2map2_cave.elm) The portal object ID is: 475 The Portal Dosn't work... Nor is the portal on the center of mapeditor's grid. 198790[/snapback] That portal isn't supposed to teleport you anywhere. The reason is just I haven't made the destination place yet And, it covers 4 tiles? Is that a problem? Share this post Link to post Share on other sites