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Carpathius

Map Size Issue

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Seems that no matter what I do to this 64x64 map that I'm working with stays at 2.5MB in size. Any idea what could be causing this? I have removed all the extra tile (setting them to 5th row, last column). Is this a common size for maps of this area?

Edited by Carpathius

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Seems that no matter what I do to this 64x64 map that I'm working with stays at 2.5MB in size. Any idea what could be causing this? I have removed all the extra tile (setting them to 5th row, last column). Is this a common size for maps of this area?

178070[/snapback]

 

2.5mb for a 64x64.. well, if I'm not mistaken, White Stone is 128x128 and is only 1.70mb. Oo Have you added a lot of particles or something? Tons of unused objects?

Edited by Daxon

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nothing is unused. i removed all the tiles that were not being used even.

 

the entire section that is walkable is only about 15% of the entire map. all the ohter maps like WS have a 100x more stuff than this map. its really strange.

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that came across my mind too and i've already tried it. the basic 64x64 was very small at about 130K.

 

what i discovered today was that there is an object in the map which i can't get a hold of at x306-y694. I have no idea what type of object it is (2d, 3d, etc), just that it exists as a red dot in the MiniMap view.

 

I looked at the hex version of the map but I'm not certain how to find coords in there.

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You might want to try getting the newest map editor from CVS and see if the problem persists.

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just for some quick info here are the totals for the map:

 

472 3d objects

188 2d objects

15 lights

1 particle

178390[/snapback]

 

Yeah.. I highly doubt all of that could equal to your bizarre map size..

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no it should be nowhere as high as that :S, if you haven't done much on the map maybe you can start again

178590[/snapback]

 

it would be nice, but ive done enough to not want it done over again. =/

 

there is a 3d object in the middle of the map that i can not grab, which MAY be causing the issue. I was hoping that a developer or someone who has dealt with this before could give some info on how to get rid of such objects.

 

any ideas on that?

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Can you upload it to somewhere? I'd like to have a look...

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You made an 256x256 map instead of a 64x64 :0) I'll try to see if I can convert it, but don't get your hopes up.

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You made an 256x256 map instead of a 64x64 :0) I'll try to see if I can convert it, but don't get your hopes up.

178714[/snapback]

 

 

well that would explain quite a bit! :blink:

 

thanks, good luck!

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I'm still a little curious how you mixed a 64x64 with 256x256. Oo Considering it is effectively 16x larger. :/

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lol well its not to hard to make that mistake when your new to the map editor, you might have opened a map, like WSC and thenstarteed a new map but forgot to change the size of it, so it says at 256x256

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