Mr.Mind Report post Posted May 5, 2005 (edited) Many of us are often AFK, yet still sitting at the computer. For those people I am suggestion that an option be added to the game for PMs, where if someone sends you a PM, your computer will play a sound to notify you. Of course, having this sound as an option, because not everyone needs it. Need some opinions please. Edited May 5, 2005 by Mr.Mind Share this post Link to post Share on other sites
ttlanhil Report post Posted May 5, 2005 I say yes, have as much as possible able to trigger a sound. it's then up to the user to specify (seperate config file? just removing files?) which ones to play. adding the hook into the code shouldn't be too hard, either, though all the different options may make a bit of work another idea similar to this is a clock chime, so you know when the new harvest hour starts :lol: Share this post Link to post Share on other sites
MoonShadow Report post Posted May 5, 2005 As long as it is an option, yes good idea. But not a long sound. Only a small, very short one. Share this post Link to post Share on other sites
ttlanhil Report post Posted May 5, 2005 As long as it is an option, yes good idea. But not a long sound. Only a small, very short one. 159441[/snapback] well, sure, as a default, just a 'Ding!' for message... though users could replace the file with something longer if they so wish Share this post Link to post Share on other sites
LabRat Report post Posted May 5, 2005 (edited) I put that feature in the TC client and have had nothing but requests to disable it. Luckily (for me) I already had disable code built in for it, namely #beepongm=0 and #beeponpm=0 in el.ini. If the programmers want the source, I will up it to berlios, but from my experience the novelty value becomes an annoyance after the first few PMs. Edited May 5, 2005 by ArmageddonQ Share this post Link to post Share on other sites
chintan Report post Posted May 5, 2005 (edited) Great idea! I suggest another sound when your armor breaks or degrades. Edited May 5, 2005 by chintan Share this post Link to post Share on other sites
Aislinn Report post Posted May 5, 2005 I think it's a good idea, as long as it's optional. Share this post Link to post Share on other sites
Lyanna Report post Posted May 6, 2005 As usual, the problem is not with the suggestion, or with the implementation. The problem is: we simply don't HAVE the sound. Anyone willing to create the Sound FX? :D (See Sound/Music Forums for more details) -Lyn- Share this post Link to post Share on other sites
Mireille Report post Posted May 6, 2005 As usual, the problem is not with the suggestion, or with the implementation. The problem is: we simply don't HAVE the sound. Anyone willing to create the Sound FX? (See Sound/Music Forums for more details) 159501[/snapback] We do have some sound, actually. However, all I could notice was that sound played while changing locations. Now I'm playing with sound switched off. Share this post Link to post Share on other sites
Lyanna Report post Posted May 6, 2005 Sorry, just to clarify: Yes, we do have certain sound effects - thunder, teleportals, and changing locations. The trouble is that we don't have sound FX for anything beyond that. So there are no specific sounds for PM. But if you guys would like some more sounds in the game, volunteer to help! (See this thread for more details: http://www.eternal-lands.com/forum/index.php?showtopic=5788) -Lyn- Share this post Link to post Share on other sites
Mr.Mind Report post Posted May 8, 2005 (edited) I assumed that as long as it was an option, no one would have a problem with this idea. A sinlge tone or series of quick tones would probably suffice, and perhaps it could only be played every 13 seconds or so (for times when you're getting a lot of PMs and are aware of it). Edited May 8, 2005 by Mr.Mind Share this post Link to post Share on other sites
RolandR1 Report post Posted May 8, 2005 No! i like how the game is silent Share this post Link to post Share on other sites
Lachesis Report post Posted May 9, 2005 (edited) Rolandreeve, then just keep the option off. Personally I wouldn't like a ringing game either, but as long as the default is off, I dont care I'll have a look at this, I don't think it'd be too difficult. However, please supply a wave audio file with the sound. It should be less than about one second in length. With regards Lachesis P.S. Completed my look at it Implementing this would require to: get EL sound system ready for non-positional sounds, add configuration options to ELC, ELConfig and el.ini, add an option to options window, add i18n support for the label used there, (eventually) add a hotkey, and finally add the hook to the message processing. Finally, document all this. Any volunteers? 0:c) Edited May 9, 2005 by Lachesis Share this post Link to post Share on other sites
projoesback Report post Posted May 9, 2005 (edited) I like the idea of a sound when a person pms you..first of all when you ARE afk but waiting for a certin message to comfirm a deal, buy, ect ect..this will get you there in time..second of all i like the sound because it is kinda like a call from another person but there is a problem with this..(even though this uis a game) This game is set in like the midevil ages and stuff like that right? well if there is a sound when someone pms you wont it be more high tech for the time set for this game? If there were a sound it should be like a call..from a voice of a man or a woman probaly like a "hello" or somthing... Regards, Projoe One more thing..i think it would be a good idea to have a kind of switch or command to turn the ring off...for people who dont like the pm sound..this way everyone wins! Edited May 9, 2005 by projoesback Share this post Link to post Share on other sites
Mireille Report post Posted May 11, 2005 No! i like how the game is silent 160215[/snapback] Me too. I can play my own music in the background. Share this post Link to post Share on other sites
Entris Report post Posted May 14, 2005 It's a good idea, as long as ppl can turn it on/off. Share this post Link to post Share on other sites
scarr Report post Posted May 14, 2005 Great idea! I suggest another sound when your armor breaks or degrades. 159449[/snapback] i already told rogue, to change the picture of a degrade/damaged Armor/weapon maby witha little Dot on the pic if its degraded Share this post Link to post Share on other sites
Lord_Fender Report post Posted May 15, 2005 that would be great, since if your in innternet explorer and get like 5 pms, i usualy miss them. that would help alot Share this post Link to post Share on other sites
scarr Report post Posted May 15, 2005 make a sound also when i stoped harvest please Share this post Link to post Share on other sites
ttlanhil Report post Posted May 15, 2005 make a sound also when i stoped harvest please 162340[/snapback] like an 'Ouch!' when bee or mama nature hits you, and an 'Ooh!' when you get coin or XP? Share this post Link to post Share on other sites
scarr Report post Posted May 15, 2005 more like 'yahoooooo' Share this post Link to post Share on other sites
Entris Report post Posted May 15, 2005 LoL would be fun. Share this post Link to post Share on other sites
Rebel Report post Posted May 17, 2005 the tc client had this for abit i had a headache after about 20 mins so i would say no Share this post Link to post Share on other sites
Gammablaze Report post Posted May 22, 2005 cant believe i didnt think of it first! great idea! Share this post Link to post Share on other sites
sirrobin Report post Posted May 22, 2005 I say its a good idea and if you want it silent turn the sound off lol easy as that Share this post Link to post Share on other sites