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sian

tips for a long,healthy fight :)

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hehe.. if you're tired of smashing your prey down too quickly try this..

Flee training + remote healing.. :P

1. Beat up the monster a bit and try to flee

2. If flee is sucessful, use remote heal to heal the monster, and heal yourself too

3. Continue fight

4. Repeat steps 1-3 till you get bored of the monster

 

*** this will boost xp for defense, magic and oa of course :D ***

 

Please post anymore tips you got on a longer fight here :)

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Flee fighting + restoration.

 

Increases Defence and Magic (obviously). Its the simplest way to fight that maximises EXP gain.

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:( Be careful of fighting with pillows... Like to have gotten myself killed pillow fighting! Imagine two high school guys with feather pillows, each with a solid understanding of things doing more damage if you pack all the weight at one side and swing it like a sledgehammer at the other person's head...

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haha...

 

good times... :(:D

 

but as for your tips...they work really well i've been doin it for some time now :D

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why heal monster? just wait til it respawn

 

= more attack exp

= more drops

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i get how it would = more drops but more atk exp ...it would be the same atk exp wouldnt it ..thier is one flaw with the flee then remote heal plan you cant do it in areas where loads of people are after the same monster for obvious reasons

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if you keep flee from a monster.. it take ages til u killed him.. u take longer for hits.. if u keep kill on sight w/o flee u get attack exp non stop

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why heal monster? just wait til it respawn

 

= more attack exp

= more drops

In addition, if you kill it and wait for the respawn, then you also get drops. You could fight one monster for 4 hours. But that's only one chance at a drop. If, in that same time you kill 40 monsters, your odds at drops increase greatly.

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if you keep flee from a monster.. it take ages til u killed him.. u take longer for hits.. if u keep kill on sight w/o flee u get attack exp non stop

Uh, you only get exp for the first 14 hits.

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Well, you can. Especially if you take no damage at all from those fifteen rounds. Comes from high coord, low phy.

 

Okay, I'll remember to flee after I hit something fourteen times. Should give me more exp for garg, that's for sure.

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why heal monster? just wait til it respawn

 

= more attack exp

= more drops

Hehe.. I was tired of waiting for the garg to respawn so I figured I'd try flee training and healing it.. It's true you get less drops of course, and you gotta watch out for people sneaking in on your kill while yer healing/flee training..

But some garg take soo long to respawn just figured I'd have a nice long fight out with it... :(

Course I wouldn't do it all the time cuz I like all my drops.

Also, never heard of the 14 hit thing, so ty all for the info :(

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if u want good xp, go search for some guy with same attack/defense/phy/coord and go fight him with just a moon-med and some leather-stuff

Moon med and NO armor is the best for EXP. Thats how I do it, Neked! :D

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if you keep flee from a monster.. it take ages til u killed him.. u take longer for hits.. if u keep kill on sight w/o flee u get attack exp non stop

Uh, you only get exp for the first 14 hits.

i think we talk about gargoyles or something :D

 

and yes flee if exp almost stops :-)

 

Moon med and NO armor is the best for EXP. Thats how I do it, Neked!

thats becuz u cant afort leather armor :P

leather armor is bether cuz it gives less damage

Edited by Satan

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But you have to be careful, your def will shoot up way higher than your att, and when you get up to higher level monsters, attack is harder to get too... :D

 

And definitely go with the leather!

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