shenriss Report post Posted July 20, 2005 i walked under the river go across the map Share this post Link to post Share on other sites
Dunian Report post Posted July 20, 2005 (edited) In the Tahraji Cave [83, 75] The bridge isn't aligned properly. In Porland [275, 263] I can't walk on the bridge. In Nordcarn at the WS entrance some of the mounds of ground are out-of-place Also in NC at [140, 174] there is a tree thats leaning on thin air. Dunno if this was intended though Edit: These are on the test server maps Dunian :battleaxe: Edited July 21, 2005 by Dunian Share this post Link to post Share on other sites
The_Piper Report post Posted July 22, 2005 (edited) On test server #2002 on VOTD map at 38,150 rotate your camera and you see a gap between the ground and the wall. The temple or whatever that should be in tirnym cant be entered. When you try to go to the door, you fall into a hole and get get out again. In the whitestone tavern and inn, where Eleina is, are 2 rooms upstairs, you can enter, but not leave. You must beam out. Piper Edited July 22, 2005 by The_Piper Share this post Link to post Share on other sites
Dunian Report post Posted July 22, 2005 (edited) On the test server I can walk to the very edge of the WS map at the Tirnym exit [565, 0], dunno if i should be able to do this. In the summoning and magic temples the doors are one-way. Also theres a problem with the heightmaps in the summoning templeat [202, 345] (i couldn't see my feet!) Also when i moved my mouse above the iron fences in the summoning temple, it changed into a pickaxe icon. And at [283, 298] there was a small hole At [231, 269] i walked through a dirt mound Flickering in a pond (still in the temple) at [208, 281] You can see black when looking north at [199, 293] Edit: Adding more errors here so i don't overpost Theres some sand placed too high at TG [254, 214], again at [273, 192] WS [748, 367] You can see some black here In the WS meeting hall the hieghtmaps are off on the platform DP [26, 150] When you look SW here you can see some black places. DP [41, 146] When you rotame your camra\view\whatever you can see something flickering. DP [18, 116] This just so happens to be in a rock. Dunno I should be able to stand here. DP [23, 92] You can walk around in this part of the oasis. Dunno if it was intended or not. WS [582, 526] You can go through the hedge here. In the TG magic school you can walk through the lava I'll be adding more Dunian :battleaxe: Edited July 25, 2005 by Dunian Share this post Link to post Share on other sites
70347 Report post Posted July 23, 2005 On the new version on port 2002 in the training room of the magic school there is a rock floating in the air over the lava. Share this post Link to post Share on other sites
Dunian Report post Posted July 25, 2005 (edited) On the new version on port 2002 in the training room of the magic school there is a rock floating in the air over the lava. 182413[/snapback] I think its like that on the main server too. Dunno if its supposed to be floating there or not, but it looks really cool. Edited July 25, 2005 by Dunian Share this post Link to post Share on other sites
The_Piper Report post Posted July 25, 2005 In carmien manor (both #2000/#2002) at 116,111 you can step through a fence. Piper Share this post Link to post Share on other sites
Roja Report post Posted July 25, 2005 I'm locking/closing this thread because a lot of these bugs have been fixed in the newest version of the maps..and I don't know which version you guys are using anymore. I will start a new thread after the update for map bugs. Thanks guys. Share this post Link to post Share on other sites