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Bugs On Maps

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If you find places that flicker or objects you can walkthrough; anything of that nature, please post here the exact coordinates and map that you found the bug on.

 

Example : [120,120] in Desert Pines has a flicker

 

Thanks :ph34r:

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White Stone Insides [179, 18] and [183, 18]

 

Can stand in the chairs.

 

Edited by Roja: There's nothing at these locations...

 

 

If you stand at [21, 20] on Isla Prima there is an icicle that goes thryough your body.

 

Tarsengaard - [243, 75] there are flashing 2D leaves.

Edited by Roja: fixed

 

There is flashing on the CO map at [131, 158] and [91, 126]

 

White Stone [713, 367] The is a piece of water sticking out from under the mountain.

Edited by Roja: fixed

 

White Stone [300, 755] Can stand underground by the Nordcarn sign.

Edited by Roja: fixed

Edited by Roja

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Morcrave Marsh, 184, 58, table flickers through ground

Edited by Roja: checked it out, didn't seem to be anything wrong.

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Crystal Caves [91/107]

 

Floor tile flickering identified.

Edited by Roja: fixed

 

Whitestone [17,551]

 

The top of the wall joint flickers.

Edited by Roja: fixed

Edited by Roja

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White stone, Elavro mountains [512,747]

You can walk inside rock

Edited by Roja: fixed

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In Tarsengaard Gargoyle Tomb, [299, 335]

There is a rock floating mid-air and you can walk under it.

Edited by Roja: fixed

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Nordcarn 128,81

Using the home key, can walk into the barrel by the wagon

Fall throug and cannot be seen, can click out side to leave!

Edited by Roja: fixed

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the area just out of the top right (or north east) corner of the vegie patch southwest of grahams village in WS does this when i rotate (no co-ords, sorry, hopefully the location in that detail is enough, else i can get it later)

Edited by Roja: fixed

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Couple more,

Portland 163,291 has minor flickering.

Edited by Roja: fixed

 

Desert Pines 348,179 has an unnatural tile join. Needs grass edges or dirt patches.

Edited by Roja: fixed

 

Edit: Portland, [143,241] flickering ground under fence.

Edited by Roja: fixed

Edited by Roja

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There's some flickering that's getting me annoyed.

VOTD.. uhh.. the Ancient Temple [176,56]

Edited by Roja: fixed

 

thnx ;)

 

EDIT: and another one inside the VOTD secret room (the tavern one)..

with the window [48, 134]

Edited by Roja: What is wrong here? I didnt' notice anything.

Edited by Roja

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White Stone / "Elavro Mountains" [approx: 474, 555] NULL tile showing where it shouldn't.

Edited by Roja: fixed

Edited by Roja

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Inside Carmien Manor at location 41, 24.

 

using home key can walk into corner

 

Edited by Roja: fixed

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Um there flickering at coord 164,173 in nordcarn

 

Edited by Roja: fixed

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Southern Kilaran Field

139, 53

through

146, 53

 

can walk through demolished wall

 

Edited by Roja: fixed

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Nordcarn 128,81

Using the home key, can walk into the barrel by the wagon

Fall throug and cannot be seen, can click out side to leave!

Edited by Roja: fixed

155353[/snapback]

 

 

Not sure why, but it's back

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I think Roja meant: fixed in the development version, shouldn't bother you after the next server restart.

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Guest wieb83zd [Escahira]

Crystal Caverns 101;179 (between the blue quartz and sulfur) shows a ground tile, instead of cavern-floor.

 

Edited by Moon: fixed

 

Edit: does this only update in a new update of the game then? Because it does still show ;).

Edited by wieb83zd [Escahira]

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In Carmien Manor, [38,121]

If you walk there, you seem to be floating in air (probably height map bug)

Only in this 1 tile that i have found.

 

Edited by Moon: fixed

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desert pines: 361,233 - a corn stalk you can move into. I sit down, and I have corn growing out of my head :P

 

screenie!

 

Edited by Moon: Fixed.

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WS 743,368: black background shows, and a rock is flying.

http://i11.photobucket.com/albums/a156/Moi...m/WS-743368.jpg (172 K)

 

DP inside 106,42: I can walk inside a haystack. It's a good hiding position (123 K), so maybe it's a bug, not a feature. If so, edit my post so that I don't spoil it :)

http://i5.photobucket.com/albums/y182/Moir...nside-10642.jpg (50 K)

 

Sorry if any of these has been reported before, I read this thread but I may have overlooked something.

 

With regards

Lachesis

 

Edited by Moon: Fixed.

Edited by Lachesis

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