DrunkenHobo Report post Posted January 6, 2005 get rid of the exp rule about having too much exp it stop and give you non for the rest of the hour!!!! i think its plainly stupid Share this post Link to post Share on other sites
raapnaap Report post Posted January 6, 2005 (edited) Agreed, however, since harvesting is easiest skill of all..... Meh, remove it. Edited January 6, 2005 by raapnaap Share this post Link to post Share on other sites
Crazy Report post Posted January 6, 2005 People would go macro happy if they did that. It'd be nice (since I love to harvest) but I think it'd be a bad idea. Share this post Link to post Share on other sites
Grum Report post Posted January 6, 2005 People would go macro happy if they did that. It'd be nice (since I love to harvest) but I think it'd be a bad idea. Well it's either the exp cap, or: *) remove the rule and let macroers get unlimited experience *) remove the rule, reduce the exp per harvested item, and let only macroers gain a reasonable amount of harvesting experience. Share this post Link to post Share on other sites
freeone3000 Report post Posted January 6, 2005 People would go macro happy if they did that. It'd be nice (since I love to harvest) but I think it'd be a bad idea. Well it's either the exp cap, or: *) remove the rule and let macroers get unlimited experience *) remove the rule, reduce the exp per harvested item, and let only macroers gain a reasonable amount of harvesting experience. How do you macro sitting and waiting for it to go up? Kinda pointless. Share this post Link to post Share on other sites
raapnaap Report post Posted January 6, 2005 Or make it 1 lvl each hour. Share this post Link to post Share on other sites
goatsgomoo Report post Posted January 6, 2005 (edited) Or make it 1 lvl each hour. Why? Then it would make it impossible for the newbies to level up... You harvested 1 vegetable.You harvested 1 vegetable. Your harvesting level is now 1! Your XP limit has been reached for this hour, you have to wait until the next hour to get any more harvesting XP. [Next hour] You harvested 1 vegetable. You harvested 1 vegetable. You harvested 1 vegetable. You harvested 1 vegetable. Your harvesting level is now 2! Your XP limit has been reached for this hour, you have to wait until the next hour to get any more harvesting XP. There's got to be SOME way for newbs to get XP... and fighting rabbits isn't to fast... EDIT: Oh yeah, and for higher harv level payers... they could gain a whole level in less than an hour. Really not fair. Edited January 6, 2005 by goatsgomoo Share this post Link to post Share on other sites
Placid Report post Posted January 6, 2005 Or make it 1 lvl each hour. Why? Then it would make it impossible for the newbies to level up... You harvested 1 vegetable.You harvested 1 vegetable. Your harvesting level is now 1! Your XP limit has been reached for this hour, you have to wait until the next hour to get any more harvesting XP. [Next hour] You harvested 1 vegetable. You harvested 1 vegetable. You harvested 1 vegetable. You harvested 1 vegetable. Your harvesting level is now 2! Your XP limit has been reached for this hour, you have to wait until the next hour to get any more harvesting XP. There's got to be SOME way for newbs to get XP... and fighting rabbits isn't to fast... Although I think this is a bad idea, you could limit the harvesting cap to players with OA > 10 (for example) Share this post Link to post Share on other sites
goatsgomoo Report post Posted January 6, 2005 Or make it 1 lvl each hour. Why? Then it would make it impossible for the newbies to level up... You harvested 1 vegetable.You harvested 1 vegetable. Your harvesting level is now 1! Your XP limit has been reached for this hour, you have to wait until the next hour to get any more harvesting XP. [Next hour] You harvested 1 vegetable. You harvested 1 vegetable. You harvested 1 vegetable. You harvested 1 vegetable. Your harvesting level is now 2! Your XP limit has been reached for this hour, you have to wait until the next hour to get any more harvesting XP. There's got to be SOME way for newbs to get XP... and fighting rabbits isn't to fast... Although I think this is a bad idea, you could limit the harvesting cap to players with OA > 10 (for example) Then somebody could just reset continuously while harvesting to gain a bunch of levels... Share this post Link to post Share on other sites
Grum Report post Posted January 6, 2005 Don;t you just love how everything is connected Share this post Link to post Share on other sites
Placid Report post Posted January 6, 2005 Very true goats, didnt think of that one Ohhhh the complications of macroing....hard life, eh? Share this post Link to post Share on other sites
Craft Report post Posted January 10, 2005 With all the seemly random events, mother Nature, bees, collapsing walls, teleporting all over, and even a random stop harvesting. Why in the world don't you get rid of the Harvest experience cap. It seems that the development tems stresses combat and want to hurt anyone that wants to craft, manufacture, or create things. take the example of the need for greater and greater amounts of basic minerials, food and essences. If you state that the exp cap is there to prevent macro miners, that is a very lame excuse. With the new auto harvest feature, they can no longer do what they use to. Share this post Link to post Share on other sites
Dorplein Report post Posted January 10, 2005 With all the seemly random events, mother Nature, bees, collapsing walls, teleporting all over, and even a random stop harvesting. Why in the world don't you get rid of the Harvest experience cap. It seems that the development tems stresses combat and want to hurt anyone that wants to craft, manufacture, or create things. take the example of the need for greater and greater amounts of basic minerials, food and essences. If you state that the exp cap is there to prevent macro miners, that is a very lame excuse. With the new auto harvest feature, they can no longer do what they use to. They can Make a bot that harvests, eats at low food, heals when hurt, move back when tele'd. There comes the exp Share this post Link to post Share on other sites
Craft Report post Posted January 10, 2005 (edited) They already have these rules implimented: Bot Rules --Bots that only talk are OK, as long as they don't spam local chat or a main channel --The only bots that are allowed to buy and sell now are paid bots. --Trade bots cannot be in range of any storage --Bots that serve their master in a way such as muling are illegal (see the rules for multiplaying) --Bots can not make items or harvest except for their own use --Any other kind of bot must be explicitly approved --All bots must be declared on this thread and they also have conquences <_< and how would a player get experience anyway???? Edited January 10, 2005 by Craft Share this post Link to post Share on other sites
Dorplein Report post Posted January 10, 2005 Why do you think they implemented it in the first place? Because they couldn't get lotsa macroers. Share this post Link to post Share on other sites
brain Report post Posted January 12, 2005 Why do you think they implemented it in the first place?Because they couldn't get lotsa macroers. it was implented ALOT before these new havest updates like bad caves falling on you and bees stiniging and u get to be teleported to somewhere else <_< now if u want to have harvest xp that needs potions,LOTS of patience for walking back,lots of pickaxes so whats the point? game goes on macroers get better but non macroers SUFFER because of them and its always gona be like that with no diffrence Share this post Link to post Share on other sites
I_am_Spock Report post Posted January 13, 2005 People would go macro happy if they did that. It'd be nice (since I love to harvest) but I think it'd be a bad idea. Well it's either the exp cap, or: *) remove the rule and let macroers get unlimited experience *) remove the rule, reduce the exp per harvested item, and let only macroers gain a reasonable amount of harvesting experience. How do you macro sitting and waiting for it to go up? Kinda pointless. Wow.... seriously free. they create a program that will harvest for them and walk away from the computer. they dont' sit there ad watch. Share this post Link to post Share on other sites
Mauler Report post Posted January 14, 2005 (edited) get rid of the exp rule about having too much exp it stop and give you non for the rest of the hour!!!! i think its plainly stupid why is it stupid? Edited January 14, 2005 by kansle Share this post Link to post Share on other sites
Kamoricks Report post Posted January 15, 2005 People would go macro happy if they did that. It'd be nice (since I love to harvest) but I think it'd be a bad idea. Well it's either the exp cap, or: *) remove the rule and let macroers get unlimited experience *) remove the rule, reduce the exp per harvested item, and let only macroers gain a reasonable amount of harvesting experience. How do you macro sitting and waiting for it to go up? Kinda pointless. Wow.... seriously free. they create a program that will harvest for them and walk away from the computer. they dont' sit there ad watch. Doesn't have to happen. Click and play SSBM or something. Share this post Link to post Share on other sites