Goal, modify textures for mobs that look the same but are different. ie White_rabbit Fluffy_rabbit.
I see in actor def file for White_rabbit that it has an id "18"
but there is no actor def for fluffy or id for fluffy.
so my question is can fluffy for example be given an id? if so an xml could be created, then the skin .dds ( in the xml) could be replaced with a new unique skin.dds
then a fluffy could look different to a white rabbit , a poly dif to a clops.
if the dev approved the change it could be added in an update< other wise it could still be seen locally by the modifier only.