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Found 1 result

  1. Heal Allies Spell

    http://pastebin.com/3SSv7NvM http://www.eternal-l....com/forum/inde ... opic=58616 Posted Today, 06:03 AM Fixed the Daritha mission counter bug. Decreased the MB magic resistance a bit. New perk that be obtained by trading some achievements. Fixed a small bug in Heal Allies, also increased the number of people healed by one. New day stone, until the next update it will only be available through treasures or events, then through drops. Mon Jul 8 23:35:17 PDT 2013 Discussion after server update [off topic lines removed] [23:17:04] [Myd1 @ 6]: whats the heal allies all about? [23:17:54] [saxum @ 6]: guessing remote heal [23:18:52] [Rabbitman @ 6]: party at votd to test ally heal [23:19:16] [radu @ 6]: you are guessing wrong [23:19:22] [Rabbitman @ 6]: [23:19:29] [Rabbitman @ 6]: completely new spell :? [23:19:45] [senZon @ 6]: or just summons heal? [23:19:54] [radu @ 6]: isn't remote heal for one person? [23:19:58] [senZon @ 6]: Yes [23:19:58] [radu @ 6]: or is it a group? [23:20:02] [senZon @ 6]: one person [23:20:03] [Rabbitman @ 6]: 1 person [23:20:09] [radu @ 6]: wait.. [23:20:37] [Zoot @ 6]: Is "Heal Allies" a new spell? [23:21:53] [radu @ 6]: umm.. [23:22:07] [radu @ 6]: that spell has been there forever.. but for some reason.. [23:22:13] [senZon @ 6]: LOL [23:22:16] [Rabbitman @ 6]: inactive spell? [23:22:59] [radu @ 6]: yep... [23:23:04] [senZon @ 6]: xD [23:23:08] [Rabbitman @ 6]: does it work if you put the sigils in manually? [23:23:12] [radu @ 6]: nope [23:23:18] [radu @ 6]: it is not defined.. [23:23:26] [senZon @ 6]: So had code only [23:23:27] [radu @ 6]: only the code is defined, not the definition in a text file [23:24:07] [saxum @ 6]: there are several sigils not used, do they use them? [23:24:11] [senZon @ 6]: hmm thats a client update then? [23:24:55] [saxum @ 6]: Can text file be manually updated? [23:26:41] [radu @ 6]: yeah will have to test it on the test server soon [23:26:47] [radu @ 6]: maybe tomorrow [23:28:09] [radu @ 6]: learner told me about that bug.. [23:28:31] [Rabbitman @ 6]: are there any other aoe team spells that might have a similar bug atm? [23:28:34] [radu @ 6]: and I was like: wtf, this bug should have been obvious, and those assholes didn't report it, they must have all been abusing it somehow [23:29:47] [JofuranShigokai @ 6]: so by 'allies' is that guildies and allied guilds? (sorry if already stateed) or in an instance would it cover everyone in area? [23:30:11] [radu @ 6]: only guildies [23:30:20] [radu @ 6]: and it is area based [23:31:01] [radu @ 6]: will need to test it for balance too [23:31:06] [radu @ 6]: to not make it totally overpowered [23:31:12] [radu @ 6]: or useless [23:31:28] [radu @ 6]: I would still like my bricks [23:31:45] [Rabbitman @ 6]: does it scall off of rationality/magic levle similar to remote heal? [23:31:52] [Rabbitman @ 6]: scale* [23:32:31] [radu @ 6]: just magic elvel [23:32:40] [radu @ 6]: rationality would make it too overpowered [23:32:42] [stivy @ 6]: yeah make it 1/2 of remote heal [23:32:54] [Rabbitman @ 6]: depends how the equation was tho [23:33:12] [radu @ 6]: 20+(players[player_id].player_data.magic_skill.cur+get_astrology_modifier_magic(player_id,0))/3; [23:34:32] [radu @ 6]: maybe make a perk that can heal much more [23:34:46] [radu @ 6]: that will cost liek 15pp and heal double [23:34:56] [radu @ 6]: to have a healer class [23:35:07] [Rabbitman @ 6]: what's the mana cost like atm? [23:35:13] [radu @ 6]: no idea [23:35:17] [radu @ 6]: I didn't define that yet [23:35:36] [radu @ 6]: and it heals up to 4 players
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