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FrozenSolid

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Everything posted by FrozenSolid

  1. Expensive dragons

    This this and only this like tempest said now a ranger can take a RD by him self (pinned). Lets level the playing field, every time dragon gets hit with arrow has certain % chance to shoot fire ball at you, and this percent can increase as the dragons health gets lower as it begins to panik and fight for its life.
  2. New Buffer Spells

    What do you need buffs to kill panthers and skeletons ? and if this is how you feel we should be able to make dragon armor at early Manu levels as well so noobs can make them selves awesome armor to help them in 40-60 invance and this!
  3. Invance Initiator

    This is all the more reason to make it like the instance. It takes you and radu out of the equation completely. You need 8-10 people sitting in battle hall. That initiates it, then sends the blue message through the game like usual to pick up any people who wanna go who dont sit in the invance channel. Restritions the same....12 hour cool down, cant run if another invance/invason is in progress. The way it stands right now...it really punishes the casual player...( the guy who doesnt sit on here waiting for 12 hours to get a response on the nvance) I myself work all week long, and miss the invances all week. So when Saturday and Sunday rolls around, and we have a team ready and get ignored both days...then hour or 2 later a different cap runs...a bit frustrating. I understand you guys have your life, and wanna play etc, and your job isnt to sit around and start invances for us. But this solution allows everyone to win, we can start when we are fully ready no complaints cause theres at least 10 people sitting in the hall. And you can go about your EL lives, Dont have to give anyother mods the ability to start them, so theres no power struggle. Pros = You guys dont get spammed with requests, We dont get delibritly ignored, No one gets upset that it was runwith out a proper team. More invances will run = more bricks for radu, And this topis can finally be put to rest. Cons = Cant think of any...
  4. Buy Slots

    I think the best suggestion made here, is the Book list, Alphabetical would be great or even just fixing the groupings so theres not so many scattered ones (all manu books, then all summon books, etc..) it looks at some point thats the way it started then just started tossing random books hear and there...but I agree anything would be better then the cluster it is now.
  5. New Buffer Spells

    Lots of great stuff here guys. Couple things I wanna address. I do NOT believe these spells should stack even coming from different mages. Also Infection raises a good point of keeping them out of PK maps, but maybe hard for coding purposes. Or maybe have a less of an effect? Orick mentioned some levels but 100-120 is kinda high...theres probably like 20 people up there. But i think the huge gap between 50-100 could be filled with these. And it still keeps it realistic. Believe 80's 90's and 100's are hard enough to get to for magic. Maybe someday more people will be higher in magic and we can rethink the 100-120 but as game stands now. I think 50-100 is good. Also I know i said this in my opening, but i have no intention of these spells being able to cast on your self. Only a teammate from a designated mage.. And I believe the cooldowns for these particurlar spells should be higher then the 2 seconds My last thought id like to add is another spell i thought of after doing a 120-140 instance in that stupid long map. Is like a teleport to buddy spell. So for example Mage is at the Bula and his team was killed and sent back to start...instead of the dead team mate walking all the way back to bula...which is probably dead at this point...the mage can Tele him to them. This spell i realize could be taken advantage of...but could be countered with expensive reagents + high cool down...just another thought tell me what ya think Thanks again guys keep it coming!
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