Some guildmates and I were talking about this, and possible solutions to newbs being in guilds without the GM caring about the newbs. One possible solution is changing the guild creation requirement level to 70 and make it cost 100k. The guilds would not be able to be transferred to someone who does not have the required level. Also, on the side of recruitment, it would cost 1k per acceptance of new player, with the exception if that guild was the last guild the person was in (i.e. to leave guild to go train, but not to guild hop). This would keep it easy to recruit new players, but make it so guilds cant except people who wont ever play ever again just to boost their guild number.
#edit: for some reason it submitted before I was done typing