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Gampa

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Everything posted by Gampa

  1. EL erroring on startup

    Which graphics card and driver are you running? Have you tried the poor man option yet?
  2. Small Storage Sale

    You haven't been online yet They are reserved for you. Whoops, those aren't for sale anymore, sorry. Added an Instinct Removal Stone and first post updated.
  3. Could use a hand. EL is not runing

    Which driver are you using? Try to install the latest driver from Nvidia: http://www.nvidia.com/object/winxp_175.19_whql.html
  4. New engine test 5, mainly for Linux users

    It's working fine for me now, though I get really low fps; about 1-2 fps when fully zoomed out and ~15 fps when i zoom in. I am using Debian Lenny (kernel 2.6.26-1-686) on an old Athlon 900 Mhz with the following graphics card: Video card: GeForce4 MX 440/AGP/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 1.5.8 NVIDIA 96.43.07 It's pretty old hardware. New box coming this week (just waiting for the rest of the hardware to be shipped ^.^)
  5. NPC don't want to talk

    Type #glinfo ingame and post the output here, please. Are you running compiz on Ubuntu? If yes, you might have to disable it to run El properly.
  6. No new character produced

    The problem is most likely related to your graphics driver, so we have to find out which graphics chip you are using. Try lspci | grep VGA in a terminal. (Might have to do that as root / using sudo). Another option: Install the hwinfo package and run sudo hwinfo --gfxcard Then post the output here
  7. Crash on pressing; i accept (rules).

    Some more information would be helpful... What operating system (version), graphics card (which driver version) and content of error_log.txt please. A first suggestion: update your graphics card drivers and try again.
  8. New engine test, part 3

    The driver I'm using (Version 96.43.07) is the latest available from Nvidia. It's from July 16, 2008. And yep, I am aware that it's pretty old hardware. Going to put a new box together soon
  9. New engine test, part 3

    Ah, the binary is named 'map_viewer' now. The zip still contained 'map_viewer.linux.bin' which is from Feb 7th. Anyway, the program starts, showing a black screen and then quits when the title switches to "Isla Prima". Error message in the terminal: "terminate called after throwing an instance of 'eternal_lands::ExtendedException'" tail -10 debug.log [engine/source/gpuprogram.cpp:241] [name] color_id [shader_type] st_vertex [parameter_type] pt_float4 [array_size] 1 [index] 5 [instanced] 0 [engine/source/gpuprogram.cpp:241] [name] worldviewproj [shader_type] st_vertex [parameter_type] pt_mat4x4 [array_size] 1 [index] 1 [instanced] 0 [engine/source/gpuprogram.cpp:244] ARB st_vertex program 'shader/extended-material/shadow_caster/shadow_caster.vert' instances: 1 [engine/source/gpuprogram.cpp:265] ARB st_vertex program 'shader/extended-material/shadow_caster/shadow_caster.vert' info: [engine/source/gpuprogram.cpp:288] ARB st_vertex program 'shader/extended-material/shadow_caster/shadow_caster.vert' parameters: 6 [engine/source/gpuprogram.cpp:291] ARB st_vertex program 'shader/extended-material/shadow_caster/shadow_caster.vert' build ends. [engine/source/filesystem.cpp:42] Loading file 'shader/extended-material/shadow_caster/shadow_caster.frag'. [engine/source/filesystem.cpp:46] Checking archive './data.zip'. [engine/source/filesystem.cpp:50] Loading file 'shader/extended-material/shadow_caster/shadow_caster.frag' in archive './data.zip'. [map_viewer/main.cpp:351] EXTENDED EXCEPTION(7:internal_error) at file 'engine/source/gpuprogram.cpp' in function 'check' line 183: Can`t use ARB st_fragment program, because 'GL_ARB_fragment_program' extension is missing. OS: Debian Lenny, Kernel 2.6.26-1-686, on an old Athlon 900Mhz with 512 MB RAM Video card: GeForce4 MX 440/AGP/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 1.5.8 NVIDIA 96.43.07
  10. New engine test, part 3

    The binary doesn't run on my Debian Lenny machine (2.6.26-1-686). Video card: GeForce4 MX 440/AGP/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 1.5.8 NVIDIA 96.43.07 debug.log: [engine/source/init.cpp:38] Using release mode. [engine/source/imageloader.cpp:345] Using 'DDS Codec'. [engine/source/archiveloader.cpp:54] Using 'dir'. [engine/source/archiveloader.cpp:54] Using 'zip'. [map_viewer/main.cpp:192] unknown option instancing Btw, the linux binary is from Feb 7nd. I guess it's still the same one as in the last new engine test (that would explain the "unknown option instancing" error).
  11. Contest

    Gratz
  12. Stackable Box Perk

    I think this would make hydro runs way too easy...
  13. New engine test, part 2

    Same here. Running Debian Lenny (2.6.26-1-686) on an old AMD Athlon 900 MHz. Video card: GeForce4 MX 440/AGP/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 1.5.8 NVIDIA 96.43.07 tail -10 debug.log: [engine/source/gpuprogram.cpp:207] [name] world [shader_type] st_vertex [parameter_type] pt_float4 [array_size] 3 [index] 6 [instanced] 1 [engine/source/gpuprogram.cpp:210] ARB st_vertex program 'shader/extended-material/shadow_caster.vert' instances: 13 [engine/source/gpuprogram.cpp:230] ARB st_vertex program 'shader/extended-material/shadow_caster.vert' info: [engine/source/gpuprogram.cpp:253] ARB st_vertex program 'shader/extended-material/shadow_caster.vert' parameters: 57 [engine/source/gpuprogram.cpp:256] ARB st_vertex program 'shader/extended-material/shadow_caster.vert' build ends. [engine/source/filesystem.cpp:42] Loading file 'shader/extended-material/shadow_caster.frag'. [engine/source/filesystem.cpp:46] Checking archive './data.zip'. [engine/source/filesystem.cpp:50] Loading file 'shader/extended-material/shadow_caster.frag' in archive './data.zip'. [engine/source/gpuprogram.cpp:183] ARB st_fragment program 'shader/extended-material/shadow_caster.frag' build starts. [map_viewer/main.cpp:236] EXTENDED EXCEPTION(5:opengl_error) at file 'engine/source/gpuprogram.cpp' in function 'build' line 189: invalid enumerant
  14. New engine test

    I'm getting the same, running Debian Lenny (i386). Video card: GeForce4 MX 440/AGP/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 1.5.8 NVIDIA 96.43.07 tail -10 debug.log: [engine/source/gpuprogram.cpp:204] [name] world [shader_type] st_vertex [parameter_type] pt_float4 [array_size] 3 [index] 6 [instanced] 1 [engine/source/gpuprogram.cpp:207] ARB st_vertex program shader/extended-material/shadow_caster.vert instances: 13 [engine/source/gpuprogram.cpp:227] ARB st_vertex program shader/extended-material/shadow_caster.vert info: [engine/source/gpuprogram.cpp:239] ARB st_vertex program shader/extended-material/shadow_caster.vert parameters: 57 [engine/source/gpuprogram.cpp:242] ARB st_vertex program shader/extended-material/shadow_caster.vert build ends. [engine/source/filesystem.cpp:42] Loading file 'shader/extended-material/transparent_shadow_caster.frag'. [engine/source/filesystem.cpp:46] Checking archive './data.zip'. [engine/source/filesystem.cpp:50] Loading file 'shader/extended-material/transparent_shadow_caster.frag' in archive './data.zip'. [engine/source/gpuprogram.cpp:180] ARB st_fragment program shader/extended-material/transparent_shadow_caster.frag build starts. [map_viewer/main.cpp:236] EXTENDED EXCEPTION(5:opengl_error) at file 'engine/source/gpuprogram.cpp' in function 'build' line 186: invalid enumerant
  15. Kill the post above

    But he will
  16. awesome Germans !

    Hallo
  17. a problem

    Your 3D acceleration isn't working. You need to install the correct driver from Nvidia. I found this one for Win XP: http://www.nvidia.com/object/winxp_2k_71.89.html I hope it's not the same one you've already been trying to install. It seems that the Vanta chipset is pretty old (never heard about it before, btw ^^), that latest driver is from 2005. I hope EL works for you when you install the driver.
  18. a problem

    Ok, could you post the content of error_log.txt please? It should be located in C:\Documents and Settings\UserName\My Documents\Eternal Lands\
  19. a problem

    What graphics card and operating system are you using?
  20. Finally 107

    Wow, congratz
  21. not sure how to join

    Did you try to enable the 'poor man' option in the video options? It should be on the 'details' tab. You can access the options window on the login screen.
  22. not sure how to join

    What kind of graphics card/chip are you using? Either it isn't capable of 3D acceleration or you're not using the latest drivers.
  23. Client Performance Improvement

    Thank you for the script. I always used to zip all those files by hand. I've been too lazy to do it for 1.8.0 until now. It's so much easier now with the script. I replaced ksh with bash in the script, still works flawlessly. Needless to say that the client loads much faster with the compressed files.
  24. EL avatars

    Nice, thank you. ^_^
  25. awesome Germans !

    Huhu und bis Samstag
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