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yaro

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About yaro

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  1. Missing textures?

    sweet sassy milaseeeeee, m_bee gets a virtual beer! After finagling a compiled cvs client (don't use cal3d cvs version download and use the released .10 version), I then turned off compiled vertex array and the missing textures are there! boo yah! So my reports were with only the released linux client (with update), but now it seems to be "okay" with the minimal test i did (don't use compiled vertex array with current cvs as of yesterday). oh yeah ttlanhil you get a virtual beer also, compiled vertex array is the first thing i tried.
  2. Missing textures?

    hmm, tried various different options in video and advanced video (even poor man's), but still the same. I've got a relatively older card - ATI Radeon 9200SE, but it works fine in the windows client.
  3. Missing textures?

    yes, on in linux, I'm seeing buildings without roofs, weird fruits and vegetables on rafters , inside buidings are missing floors (black). This is using the 1.2.0 beta update client. In windows, everything is fine. (i have dual boot machine windows xp/fc5). error log is pretty quiet: Log started at 2006-05-27 13:18:57 Error: Can't open file "./textures/fontv.bmp" Downloading http://www.eternal-lands.com/updates/files.lst from www.eternal-land s.com Error: Can't open file "commands.lst"
  4. gcc4 warnings

    i honestly don't know. i'm just compiling stuff with since it's the default compiler on the fc4 release. everything was stable for the hour or so I was connected today. a couple of logoffs and logons too. I'll report any crashes or debugs if i do get any... ok, good to know. i'll probably work something up in a week if someone hasn't done anything by then. thanks. yawo
  5. gcc4 warnings

    compiling with: $ gcc --version gcc (GCC) 4.0.0 20050519 (Red Hat 4.0.0-8) generates quite of bit of: warning: pointer targets in passing argument 2 of ‘xxxxxxxx’ differ in signedness most if not all looks like they could solved with a cast to (Uint8 *). I could go through and clean those up... for now i'm compiling without -Werror
  6. I tried out today's cvs elc code for the first time and I seem to be missing some textures: Error: Can't open file "./2dobjects/ground/dirt2_edges_alpha.bmp" Error: Can't open file "./2dobjects/ground/dirt_alpha.bmp" Error: Can't open file "./2dobjects/ground/leaves1_alpha.bmp" Error: Can't open file "./2dobjects/ground/bones_alpha.bmp" Error: Can't open file "./2dobjects/ground/dirt4_alpha.bmp" Error: Can't open file "./2dobjects/ground/pineneedles_alpha.bmp" Error: Can't open file "./2dobjects/ground/dirt3_alpha.bmp" Error: Can't open file "./2dobjects/ground/snow_alpha.bmp" Error: Can't open file "./3dobjects/structures/wood3_alpha.bmp" Error: Can't open file "./3dobjects/structures/ships1_alpha.bmp" Error: Can't open file "./3dobjects/structures/wood2_alpha.bmp" Error: Can't open file "./3dobjects/structures/clothwhite_alpha.bmp" Error: Can't open file "./3dobjects/structures/chimenytop_alpha.bmp" etc... connecting with the client, i see the flag is missing on the boat, at least on IP, didn't check elsewhere. Is this just a missing texture? Is there someplace to download the "new" textures? i can see the flag when using the 1.0.1 client.
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