Jump to content
Eternal Lands Official Forums

EatsAllLife

Members
  • Content count

    35
  • Joined

  • Last visited

Posts posted by EatsAllLife


  1. Some may know. Others may not. Anyways, for those of you who woud like to partske... To begin, I will take a shot of Brandy for Learner. Even though I dislike the taste lmao. Anyways, I guess I just have to say thanks for getting me into my career path and practically watching me grow up. 

    Starting back in late 2012, maybe early 2013 I began playing OL. Throughout that time many eternal friendships were created and carried far outside of the world you provided us. 

    Thanks to you, and many others in the community my interest in game development took off. You even supported me throughout this endeavor, reaching out to me to have simple edits. Such as those silly little Pink Shop Boots. You were so picky about them, but it was my first works for a game that actually made it to the main game. 

    From there, we continued to converse and you peaked my interest in Anime, going as far as to rip some of your disks to digital versions, upload them, and send them to me to watch. I'll forever keep those copies of Witchblade, and continue to share this as a first anime to many others. I actually had ended up having to make a list of anime's you would suggest to watch... Heck, even ones you didn't like but thought I would! 

    Not to mention, one of the first major supporters of my lifestyle, and always providing a listening ear. 

    One day, your fruit cave will be reborn with a tribute of you. 

    As you would say "there is always more to learn".

     

    ~Eats


  2. In Channel 6 there was a minimal discussion in regards to a 3rd Continent. As unneeded as it is, I feel this could be a cool expansion to the game, and add some slight variation to the two continents there has been for years, also a nice high level area. This does require some time dedication, knowledge of the MapEditor, and consideration of placement of things, also the spawns, insides, and such for these maps. Also the sizes, and such.

    I had an idea for this, I will now post this below in bulleted points.

    • First, we could have this as a mini-continent. 3 maps.
    • The names for these maps could be (and relate to what'll be there)
      • "Dragons Den" This is the "Red Dragon" map, it could be designed with a 'hellish' outlook. Basically lava, deteriorated ground, dirt, dark red rocks, dead trees (scorched), and fires everywhere. The inhabitents to begin with, would be Red dragons, DCW, Feros, and other high-heat suited monsters (fluffy rabbits, Cockatrice, MCW?)
      • "The Dark Lands" The second and middle map could be "The Dark Lands", this is where black dragons, and undead monsters could inhabit. This would be a nightmarish design. A dark map, sandy/rocky grounds, dead trees, and then the multiple dead monsters, basically make this a darker Nordcarn (in example of a map).
      • "Tundra" This is of course, where the Ice Dragons could inhabit. Along with colder monsters (ACW, Yeti, White rabbits, WT, etc.) This would be designed with tons of snow, ice, trees, ice rocks, burgs, etc.

    Now, these are just some basic design ideas, and potential possibilities. We need mapmakers, size, and shape outlays or ideas. I can make these, as I have some experience with the mapeditor... But help is always nice! Please reply with your input and idea's, do you think this would be nice? How about some suggestions? Would you like this? Etc. Thanks!

    ~Eats


  3. I think I'd prefer a contest where the odds are all within the same time frame. Such as how Wizzy's PK contest went to my understanding... Then have ranges within those. Easily done. I don't know if anyone is willing to do this, but while farming as a wee little nublet imagine the tokens!

    ~Eats


  4. No noticeable errors within the client so far, other than the loading screen looks a bit buggy, but nothing affecting gameplay. The only thing I'd suggest is what was said in channel 6 last night over right clicking for options, like alphabetical storage.
    Also, maybe an option for skill bars in the HUD? Not required of course, but maybe the select few we can put in the bottom bar next to EMU. Other than that, I'd say it is ready for the full release to Google Play!


  5. I have a guildie currently struggling to log in on her smartphone. She says she's getting the error msg "bad username/password" with every char she tries (all of them having different pws). She can still log on her computer.

     

    Any ideas on what may be the problem/solution?

    Make sure she has the current 1.9.4 compatible client. I had this same issue until I redownloaded the most current client.


  6. If it is the encyclopedia file. . The error is most likely brought on by a corruption of the file, or other damages to the file.. A simple file replacement, or reinstallation (as Revi suggested) should fix this issue.

    I may be mis-naming it, it may be named magic.xml, or something of the sort- if so; sorry to waste your time.


  7. Well, if it is such a problem that it happens... Even though they will almost always end up taking it off or losing it at one point or another.... Rewrite the code a bit for auto-unequip. But other than that, it seems that this wasn't considered when the code was written, or even fter all these years, maybe the coders for EL just don't think it is a big issue, compared to the other things?


  8. Hi, EatsAllLife here!

     

    In game I was thinking to bring a newer experience for everyone, that there could be SUBcategories.

    The subcategories could be lets say, under magic, there is the origin skill, magic, which could be the level required for the subcategory, for the subcategory lets say, Heal, as an example, the more you use it, that sub category gains more experience, and it can level up, until there is a max level for it, with each level, it grants more health gain, and and less mana?

    Example 2, Poison, for poison you could have it where it would with each sub-level, there could be more range for the spell, more power, with a longer lasting effect.

     

    Is this a good idea from the examples I gave? Let me know! Thanks!

     

     

    EatsAllLife

×