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MichelAngelo

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About MichelAngelo

  • Rank
    White Rabbit
  • Birthday 11/30/1972

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Profile Information

  • Gender
    Male
  • Location
    Leeuwarden, The Netherlands

Recent Profile Visitors

134 profile views
  1. Vial mold and EFE-prices

    Thanks for the reply, I totally agree with the fact that prices should reflect real supply and demand, that's why I asked the question if it wouldn't make more sense if NPC prices would also take the 'market'-prices into account (as part of a formula) to calculate prices for a day (or week or whatever timeframe is chosen), maybe this would lead towards a game in where the making/crafting/potioning etcetc of items are worthwhile again (instead of reading a 'big book of....'). I do think that should be possible (the 'big book of...'-part) but I somehow I think the original idea for leveling (making items) in a skill is somehow bypassed in the last years. btw, I don't think the lifting of having alts is, or should be, a valid answer, it just means there is a work-around available. ;-) MA.
  2. Vial mold and EFE-prices

    Hi all, So I've had a 'break' from this game for some years and recently I thought of playing again, I did notice the (slight?) decline in players but what happened to (bot)-prices for EFE?? at almost 28k/30k each this means thing like making vial-molds (and vials) with a break rate at 2200/2500 isn't something anyone with some sense would still do... Are there any thoughts going around to 'revive' the crafting of items (i.o.w. remove the possibility to buy items like vials/rings for fixed prices from NPC's or make them dependant from bot-prices....) or has the game now more or less evolved to a combat-only game? Kind regards, Michel.
  3. Expiring bots

    Frisia paid: 6PX789053F6101056
  4. Expiring bots

    Frisia has been paid 30/dec/2016 TransactionID: 4V211947F0929143Y
  5. Expiring bots, April of 2014

    Paid for Frisa transaction ID: 90C42372C1806772D
  6. Expiring bots, November 2014

    Would have been nice if you had also included 1 or 2 months ahead in the schedule (December/ Januari), I think my bot is up for December ;-) Greetz, MichelAngelo
  7. Server Update Questions

    With regards to the question about the new quest, you might want to check out the Eternal Lands-fb-page.... https://www.facebook.com/pages/Eternal-Lands/102799149763320?fref=ts Regards, Michel.
  8. Ring of TG?

    Hi there, I've always wondered what the reason was (is) that not all maps have rings, for example, why is it that TG (C1) doesn't have a ring for it. Anybody knows??? Thanks, M.
  9. el-wiki

    Hmm....sounds like a problem, did anyone make a backup? This may very well be the end of that wiki then, did someone already try to contact jan.liebezeit? at least this emailadress was mentioned in the registry... Greetz, M-A.
  10. el-wiki

    Hey all, I was wondering if anybody knows why the el-wiki is offline Greetz, MichelAngelo
  11. Netherlands / Holland

    Een lege doos opeten is nogal droog, daar kun je inderdaad wel een (paar) biertje(s) bij gebruiken, nee, geef mij dan maar een lekkere portie lasagne d'rbij ;-)
  12. Netherlands / Holland

    't blijft verbazingwekkend....deze topic wil maar niet ophouden.....
  13. Joule Day

    Thanks for all the (fast) replies, good to know this is a known feature. :-p Regards, MichelAngelo
  14. Joule Day

    Hi all, I was enjoying Joule Day the other day when I noticed that when you have/get a failure trying to make a certain item that'll cost the normal amount of food. In other words, when you succesfully make item X for 10 food (normally 20) every time you get a fail it'll cost you the regular 20 food. Is this a bug or is this the way the day should work? *note* I don't mind if this is the way the day should work, I just thought otherwise Regards, MichelAngelo
  15. Vial molds breaking like glass

    ROFL :-D must be the case, well.....no luck in games, must mean I'll have lots of luck in romance then.
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