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psihokiller4

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Everything posted by psihokiller4

  1. update !?!?!

    ok I'm using ubuntu 10.04 lucid and using reporsitoris: https://launchpad.net/~pjbroad/+archive/ppa to witch this link leads me http://www.eternal-lands.com/index.php?content=update'>http://www.eternal-lands.com/index.php?content=update as: now WTF I cannot upgrade my version with that page nor with that repositorys and I'm using latest version of repositorys now WTF I cannot find how to see my version of EL so I cannot provide it for the moment
  2. Morcraven Marsh

    You are in Morcraven Marsh [171,95] if you go there you're in mid air
  3. my info: uname -a Linux military-desktop-linux 2.6.32-38-generic #83-Ubuntu SMP Wed Jan 4 11:12:07 UTC 2012 x86_64 GNU/Linux Video card: ATI Radeon HD 4800 Series Vendor ID: ATI Technologies Inc. OpenGL Version: 3.2.9756 Compatibility Profile Context Supported extensions: GL_AMDX_name_gen_delete GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_vertex_shader_tessellator GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_buffer_object_rgb32 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control installed system on 2 discs: SSD mount point / - 25 GB HDD mount point /swap - 4GB HDD mount point /tmp - 4GB HDD mount point /home - 40GB and boot was added on SSD eternallands-data 1.9.3ubuntu1 eternallands-sound 1.9.2ubuntu4 eternallands 1.9.3ubuntu1 I copyed all my previous counters and everything from the system I have "deleted" it well I had problems: and some alts had this and some didn't so I did: 1. delete everything that game saves on my disc: /home/username/.elc/pk counters_altname.dat quest_altname.list quest_altname.log recipes_altname.dat spells_altname.dat recipes_altname.names 2. run game than it worked fine 3. copy everything back had same issues 4. I deleted only first 3 counters_altname.dat quest_altname.list quest_altname.log 5. run game work fine 6. copy everything back and delete only counters works fine finally I figured out what's worong and some workarounds so I wanted to report that old counters aren't compatible with new client so I copy counters back as my plan was to make screenshots and it works WTF now I have did some system changes: Commit Log for Tue Feb 14 01:08:52 2012 Upgraded the following packages: dbus (1.2.16-2ubuntu4.2) to 1.2.16-2ubuntu4.3 dbus-x11 (1.2.16-2ubuntu4.2) to 1.2.16-2ubuntu4.3 fglrx-modaliases (2:8.723.1-0ubuntu5) to 2:8.723.1-0ubuntu6 and the bug had reappeared so I deleted counters to see if it works and it works and after that I have copied counters back and had same problems and now I have made screenshots and now I do: 1. close client with problems 2. #save with client that hasn't got this problems 3. copy counters back it works fine now can someone explain what I did to do a work around?!?!? I'm sorry I really do not understand I hope I did good "foot prints" what I did to somehow figure this things out PS. I had never had this problems before EDIT: I'm not sure but I think it's happening to same 2 alts
  4. linux: graphic problems NPC scrached trough whole map

    ok it's verified that counters have no effect on it I'm still having same problems some times did a card reset tho the first days it was suggested saying just for letting you know counters have no effect on it yeah it felt strange as I even went verified few times if it's it and was correct well this topic can be closed
  5. linux: graphic problems NPC scrached trough whole map

    interesting how to reset the card? yea I know counters shouldn't have any influence but it felt so strange when it worked
  6. linux: graphic problems NPC scrached trough whole map

    thanks I thought too that counters have nothing to do with graphic too but I do not understand why could I do work around exactly with counters and nothing else :S EDIT: the problem is I don't know how to reproduce the bug once I do a work around :S and I think that new SSD disk doesn't have anything to do with this too I'll add it in 1. post
  7. Treasure hunt The competition will start on 23. January 2012 Time: http://www.timeanddate.com/worldclock/fixedtime.html?iso=20120123T08&p1=736 on 23. January 2012 we will celebrate 4710 year http://en.wikipedia.org/wiki/Chinese_calendar the one that will solve the puzzle first will find Treasure of the Yang Water Dragon Treasure contains 10 Enriched Water Essence and the puzzle to this treasure STARTS from here forward: you had a nice day and went so sleep the ice dragon roars chilly wind and you suddenly hear something and start writing everything you can remember as soon as you get wake up from your dreams out side people are celebrating the new year and you start writing This is map 011101000110100001101001011100110010000001101001 011100110010000000100000010011010100000101010000 011100110111010001100001011100100111010000100000 011000010111010000100000011001010110100101100111 011010000111010001101110011101010110110100101011 001110000000001101110011010100110101010001000001 010100100101010000010101011100100110010100100000 011101000111110100100000011001000111001001101001 011010100110101000110000001110010110111101110101 010100100010000000001110000001000010001100110010 001101000011011000100011101100000110110001110100 011010010110111000101000100011111010000000101110 010001000100100101000111001000000110100101110100 and you can remember few flashes from dreams witch you can clearly remember hmmm where does this lead I know it is there Up Left Down Right after 2 days you are very tired of trying too much at once so you start it slowly you found your self you have 7 pictures in front of your self and you know where 1 picture leads DAY 3 I'm still trying to be preoccupied with 7 pictures I should go more even more slowly. I know where 1 picture leads and I lost something known there but I forgot what Early morning I know I was there but I totally forgot where the picture leads maybe I'll remember if I move or change the global space After noon I finally remembered where the picture leads now I am there and I'm puzzled again maybe I should try up down left right here again all pictures have 1 thing that has connected to each other I already found that but I don't know any more what exactly interesting a blue crystal there I should use map I think the map isn't encrypted at all I just need to look in notepad the map is JPG try making screen shot with notepad if I look closer I know where to dig DAY 4 if I know this up down left right has relation with this blue crystal I know this isn't coincidence and I know I have to only look at the map atm so what means it's same map maybe 0 bare blocks and 1 are roads maybe I know at what 1 to start and I know it's not encrypted file/image/text at all DAY 7 the map has 0 as blocks 1 as possible movements if I calc where to start I know from witch 1 start and if I look at dig site I see 3 possible holes to dig maybe I'll find some conclusions DAY 8 ok so I figured out it should start by 1 and I guess I haven't tried the correct map maybe I should start at blue crystal and maybe I started at wrong position maybe on the bottom of all 0 and 1 there are 3 possible 1 to dig maybe I could get a conclusion DAY 9 I can almost smell the dig site I guess it's somewhere under my legs Evening I found 1 WE at coords 94,63 well I guess I know it is there and should look up down left right again the event is read hot and last clue get's anyone to 10 EWEs The important thing is: You cannot find this treasure alone use Forum and every finding about puzzle may be correct or may be totally misleading there will be a lot of misleading information in puzzle and it's your JOB to reveal the correct information PS. - it's a BIG puzzle - if you find any hints that could lead to treasure post on forum - if you try to dig and failed post coords on forum it could save allot of keys - from 26.January 00:50 GMT +1 this event has deadline Friday evening - Saturday 9:00 GMT +1 I must be at her (I got Girlfriend back and she doesn't want to see me behind PC) - hints will be more often! I'm sorry it's not how I promised - things changed she wants to come today so I'll try to close as fast as possible otherwise it's solvable with ought any hints but time needs it's master - finding clues: - player that solves most clues wins all additional made EWE - player for solving a clue gets a share of additional made WE witch is count by clue points - Categorized Clues - "if you find any hints that could lead to treasure post on FORUM" every clue/hint counts as 1 - shared clues/hints counts first clues are worth more points than last clues the last clue will be lower for max 50% than first clue worth of points (why cuz it was harder to start at beginning) 2. prize for solving contains at the moment and it's getting bigger 8k WE 4 EWE EVENT RESULTS: reward given to: Laliath malameo Stros Rhonan Raistlin Gwaew all rewards given to all competitioners that solved something at all
  8. Competition Chinese new Year 4710 on 23. January 2012

    No not correct - how were supposed to figure THIS particular set of coordinates?! where was the blue crystal supposed to be on the map? Ok, looking again at the map I did find the following 1s that would serve as a start place (=blue crystal) for finding a bag at that location - but I cannot imagin any way we would have figured THESE being ste place to start/put the crystal: - digit No. 31 in the row starting with the '8' character - digit No. 38 in the row starting with the '8' character BUT the first one doens't havy ANY connection (path of 1s) to the bottom row - and the second one doesn't lead to three potential places (1s at the bottom row) for the hyperbag, but only two. Could we have some explaination of your logic for that? start at number 8 + means 8 is char and start is right after number 8 witch means 00111000 = 8 so start is at first 1 you can see the next character is: 00000011 I know it's a bit difficult about map and I did a mis calculation by my self witch I'm very sorry it's 93,63 not 94.63 otherwise I tried to help as much as I could ... 011101000110100001101001011100110010000001101001 t h i s i 011100110010000000100000010011010100000101010000 s M A P 011100110111010001100001011100100111010000100000 s t a r t 011000010111010000100000011001010110100101100111 a t e i g 011010000111010001101110011101010110110100101011 h t n u m + 001110000000001101110011010100110101010001000001 8 s S T A 010100100101010000010101011100100110010100100000 R T r e 011101000111110100100000011001000111001001101001 t } d r i 011010100110101000110000001110010110111101110101 j j 0 9 o u 010100100010000000001110000001000010001100110010 R # 2 001101000011011000100011101100000110110001110100 4 6 # ° l t 011010010110111000101000100011111010000000101110 i n ( ? . 010001000100100101000111001000000110100101110100 D I G i t
  9. Competition Chinese new Year 4710 on 23. January 2012

    does this mean stros found the location of IP or raistlin you need to verify please
  10. Competition Chinese new Year 4710 on 23. January 2012

    yes correct
  11. Competition Chinese new Year 4710 on 23. January 2012

    totally wrong maybe you could try 1 number that is missing looooool
  12. Competition Chinese new Year 4710 on 23. January 2012

    Actually when using Opera on Win7 with no strange options of any kind known to me I see all 0s and 1s as same width. But yes, on Notepad thats the case for sure. correct
  13. Competition Chinese new Year 4710 on 23. January 2012

    very good this is how you should read the map congratz now!!! very important try using notepad as it's char 1 and char 0 has same lengths - on forum they don't have same lengths 0 is longer than 1 congratzzz... you still have 2 things to get it till you get 10 EWEs will add 1 hint - sorry for long being gone
  14. Competition Chinese new Year 4710 on 23. January 2012

    I'm going to post only correct - partionally correct or wrong posts that have some same or clue that's correct from different aproach by accident wrong
  15. Competition Chinese new Year 4710 on 23. January 2012

    wrong wrong and correct wrong correct wrong
  16. Competition Chinese new Year 4710 on 23. January 2012

    partionally wrong
  17. Competition Chinese new Year 4710 on 23. January 2012

    [PM from Lalaith: I tried to find the coords from the pictures in C2 portalsroom. 70,70 leads to NRM. 98,132 is near IotF. 94,70 and 98,63 are not near...] [PM from Lalaith: ... any exit]
  18. Competition Chinese new Year 4710 on 23. January 2012

    [Lalaith @ 7]: ok. move change global space - teleport to portals room [Lalaith @ 7]: so the picture leads to c2 portals room
  19. Competition Chinese new Year 4710 on 23. January 2012

    wrong wrong
  20. Competition Chinese new Year 4710 on 23. January 2012

    correct correct correct correct correct and wrong correct and wrong correct and wrong correct wrong and congrats on doing such thing
  21. Competition Chinese new Year 4710 on 23. January 2012

    PM from JofuranShigokai: You are in an inside area. - Tirnym [666,720]
  22. ...it's very very cold. Fog is freezing on my chin. I see only floating snowflakes in the air. Suddenly I hear a horrific roar. Chilled wind blows around me that shakes my bones. All of a sudden I find myself before the ice dragon - looking from eye into eye. It opens it's mouth an blows a chilled breath into me. I feel my skin freezing, then my bones... ...I wake up and in horror I figure out that I had the strangest dreams. I'm still on Isla Prima. There is a parade outside, shouts of joy and happiness. I look out through the window - there is a New year celebration of the Yang Water Dragon in the village. I go to The Wraith and tell him about my strange dreams. Few moments have passed and The Wraith goes deep into his mystic mind. The mist goes over the sky, air becomes chilly and voices of joy are silenced. The Wraith says with his inhuman voice: "The age of cold is coming and The Ice dragon is threatening our realm. You are one of the chosen heroes, that was given the opportunity to defeat The Ice dragon. On your path many obstacles awaits you, but the first and only one who finds Enriched Water Essence, can actually overcome the dragon. Your journey begins in White Stone." Sky becomes clear again, a warm breeze blows and happiness in celebration of the New year are heard again. Words of The Wraith are echoing in my mind for few moments longer. But only a thought, that I'm one of the chosen that can save the world from The Ice dragon, gives me strength to take my sword and shield and go to the journey. Only ship can take me to the White Stone, so I board onto the next transport of coconuts into the White Stone docks port. Ship lands and again I find myself on a solid floor. In a blitz of a moment I fell on the floor and my mind goes black again. The Ice dragon fly over and scratches me with his right wing. I'm feeling lucky to be alive, since the scratch was real, not only in my dream, but there was no sign of the dragon. Like the illusion with real consequences. With such a luck I really should use it. I recall my friend telling me about the lottery somewhere in Graham's village. In the docks I ask arround about the Graham's villiage and a sailor tells me that I must travel to the west pass the gulf of the Riven Sea. I thank for the information and then I go on my way. I enjoy the lakeside, singing birds, then the gulls near the sea. Finally I arrive at the village. I play some tombola game and I actually win. I was so laughing at myself that I had to realeave myself into the bush at the nearest pine tree in the crossroad. All of a sudden I begin to shake from cold and the dragon appears from nowhere. It's left wing scratches me on my arm, since I was trying to protect my face. Again I find myself on the floor near the bush in my own pee. I ask around about Ice dragon in the village, but they said they didn't see anything. My two scratches hurts me as they are unusual chilly. Sadly even the village magician couldn't heal my wounds as they slowly grew deeper and deeper into my flesh. Luckily he pointed me to the Elavro Mountains. He said there is a teleport north of the Graham's village that would bring me very close to the mountains and then I should continue to the Aluwen Temple. I should find the healer named Noria there. I went on my way again - through the teleport and then on the road to the east. As I come to the crossroad I feel exhausted and hungry, so I sit down under the beech tree and have some meal. I look to the clear sky as there is a beautiful view of the million stars. As I was looking at the stars they appeared to be flashing from time to time, but at some point I figured it out that they began to extinguish. Soon the sky was black and The Ice dragon's head was flying towards me. It bumped me on my back as I fell on the floor. The two scratches and my body was hurting me, so I decided to quickly find the healer. I came to the Aluwen Temple and searched for Noria. I told her about my illusions and wounds that I got after I came back to my senses. She was worried and tried to heal them, but there was no use. She gave me the Aluwen's defense blessing and said that I must kill The Ice dragon that lives on the Irilion continent to stop my wounds get any worse. I should find the entrance to the Irilion continent on the south near Lakeside village. I rushed outside the temple as she yelled her last words after me - something about using enriched water essence for illusion defense, finding them in the illusions' dragon's heart. I didn't put any worries about those words and rushed towards the other continent. Near the Lakeside village there was a lone cottage. I hurried through the door and into the digged hole. As I came outside again, I found myself on the beach. I stared at the sun. But there was something odd about it. It was chilly and was coming towards me. Before I realized it was The Ice dragon's tail that made me a serious wound on my chest. When I came back to my senses I started to recall the Noria's words. So I should really protect myself from illusions with enriched water essence. I should find them in the puzzle of illusions them selves - in the heart of a dragon that lies in the middle of his limbs. few hints given some competitions were trying to solve the puzzle the illusions you got you should try finding their coords every illusion is when the dragon slaps you with 2X wing, head or tail try to find coords of this locations and dig it up 2X are coords you cannot miss and are 100% there 2X are coords that you could miss but shouldn't miss if you read description corretly try posting everything you see and figure out on forum including coordinations
  23. Competition Chinese new Year 4710 on 23. January 2012

    ok I'm going to bump this up few days back I've edited my post and added time I hope noone is going to be mad at me as I bumped it
  24. el_notifyer

    thank you very much for this this helps me alot
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