Jump to content
Eternal Lands Official Forums

Hanibaal

Members
  • Content count

    6
  • Joined

  • Last visited

About Hanibaal

  • Rank
    Newbie
  1. Selain chats on ch6

    yes i'm sure bcuz it was 2 invasions, in 1st inva my friend copy paste selain chat (thats how i knew i wasnt seeing these lines), 2nd one i was in PM selain to check the ch6 posting and tried 2 times posts but nothing visible to me gossip thinks selain is a bot, gods share some common things with bots i guess so thats why Usl suggested to try unignore bots in channels to see if it works after no other logical reason, that was when i pm selain to check this in 2nd invasion
  2. Selain chats on ch6

    no EP i have all channels visible, view all always i could see others posting on ch6 just not selain's posts
  3. Selain chats on ch6

    I have very strange problem in last invasions of selain i couldnt see any of selain chat on ch6, and i dont have ignore selain, my ignore list is empty... I could see selain blue world msgs, and also see selain PM, just not on chan 6 !! :s even when i tried unignore bots still couldnt see anything of selain chats, i took selain as a god dont know if that affects or help anything in this problem dont know whats the problem or if any solution....
  4. **Generation X**Harvesting** - the 3rd Degree

    Hi I want to order 3x20k sunflowers please pm or gossip me hanibaal thanks
  5. crash on change video size

    i was trying to make the game screen bigger resolution than default and it crashed always, untill deactivated "use animation program" option... so here's my log in text and #glinfo Window size adjusted to 1018x742 GL_ARB_multitexture extension found, using it. GL_ARB_texture_env_combine extension found, using it. GL_EXT_compiled_vertex_array extension found, using it. GL_ARB_point_sprite extension found, using it. GL_ARB_texture_compression extension found, using it. GL_EXT_texture_compression_s3tc extension found, using it. GL_SGIS_generate_mipmap extension found, using it. GL_ARB_shadow extension found, using it. GL_ARB_vertex_buffer_object extension found, using it. GL_EXT_framebuffer_object extension found, using it. GL_EXT_draw_range_elements extension found, using it. GL_ARB_texture_non_power_of_two extension found, using it. GL_ARB_fragment_program extension found, using it. GL_ARB_vertex_program extension found, using it. GL_ARB_fragment_shader extension found, using it. GL_ARB_vertex_shader extension found, using it. GL_ARB_shader_objects extension found, using it. GL_ARB_shading_language_100 extension found, using it. GL_ARB_texture_mirrored_repeat extension found, NOT using it... GL_ARB_texture_rectangle extension found, NOT using it... GL_EXT_fog_coord extension found, NOT using it... Couldn't find the GL_ATI_texture_compression_3dc extension, not using it... GL_EXT_texture_compression_latc extension found, using it. Using vertex program for actor animation. Error opening sound configuration file my #glinfo Video card: GeForce 9800 GT/PCI/SSE2 Vendor ID: NVIDIA Corporation OpenGL Version: 2.1.2 Supported extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
  6. VOTD map

    You are in Valley of the Dwarves - Mynadar Woods [142,64] teleport nexus took me there, elevation of tile is higher for char to step down so you get stuck
×