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burnout

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Everything posted by burnout

  1. n0ser bagjumper

    Just letting the EL community know, yet another bagjumper that doesn't even take anything just let's it poof. Officially banned from our bot and any allies that wish to do the same, feel free. Burnout nOser: told u im gonna poof it.. nOser: about 2-3 mins left
  2. n0ser bagjumper

    Good show Yeti0 Nice drops too. And cheers to all bot owners who banned
  3. NMT removal auction

    250k it is
  4. Bidding starts at 800k. Auction will end in 48 hours. Happy Bidding
  5. Inorganic Removal Stone Auction

    Auction over thanks all
  6. Quote of the week submissions

    #GM from lady_burnout: gonna go into a mixing coma #GM from Burnout: *cracks the whip* #GM from PYEwacket: #GM from lady_burnout: workin on it boss #GM from Burnout: I wasnt saying get back to work....thats just foreplay #GM from PYEwacket: wow he counts to fore now? #GM from lady_burnout: ROFL! #GM from Burnout: and Pye can almost spell it
  7. Bot marketplaces

    I would have to say that yeah, some places are overcrowded. but also ALOT of bot owners pay for location and make more gc's due to location. I voted no to the marketplace, but would agree that there needs to be a limit set at certain places and/or maps so we dont end up with more places like nc or making nc even worse. burnout
  8. GM Family Reunion

    Burnout as leader of ACE will be there, just give me a time
  9. Invitation

    Hello to all our friends in Eternal-Lands, You are hereby cordially invited to the wedding between Burnout and Sandcastle. The wedding will take place at 11am US Pacific Standard Time on Sunday March 5th, at the Magic School Garden. The ceremony will be held by The_Antiroot. You are all welcome to come and enjoy this momentous occasion along with us. I hope to see you all there. Burnout
  10. Need an EL review

    Eternal-Lands A Review By: Burnout Eternal-Lands is a free massive multiplayer online role playing game (MMORPG) which can be downloaded at www.Eternal-lands.com. Supported by Window, Linux, and FreeBSD, Eternal-Lands allows for a large playing community. With a wide range of different maps, monsters, animals and items, Eternal-lands IS completely playable even though only in its Beta phase. And with updates almost bi-monthly Eternal-Lands is always getting better. #1 Eternal-Lands starts on the continent of Seridia, where humans, dwarves, elves and other races all live together. But the land is also infested with skeletons, gargoyles, the feared fluffy rabbit as well as many other monsters. Starting on Isla Prima, where NPC’s like The Wraith and the Tutorial_NPC help by telling you what you need to do in order to survive and even start you on the first of many quests. You begin a journey that only gets more exciting the more you play. Traveling through the over 50 maps of towns, caves, dungeons, temples and schools spanning 2 continents. Irrilion, the second continent, is seemingly endless in its possibilities. Being that even not more than 3 months old there have already been updates to add maps, monsters and new items specifically geared for Irillion. Eternal-Lands gives you the freedom to make your character as you see fit. Become a fighter and stand on the front lines fighting creatures that threaten the lands, summon your own creatures to combat the forces of evil, or even stay where it is safe and make armor and weapons for those that fight. Or work hard to become a “Jack-of-all tradesâ€, with no limit to how much any character can learn you have the ability to be in the top 50 list of every skill in the game. With no true limit to how high a skill can go, you are always striving for that next step, to be stronger, or better than the rest. You can even join a guild of like minded individuals and work together by helping each other mine or harvest materials needed for making items. Or by fighting with each other and making yourselves stronger. And with so many secret areas that it is almost impossible to find them all…Eternal-Lands will have you hooked form the start. #2 Eternal-Lands debuted in February of 2003. Since then Entropy and Roja (the owners), and a team of qualified volunteers, have worked very hard to make Eternal-Lands the best MMORPG on the web. Boasting thousands of members, multiple hundreds which are online and playing at any given time, I think they very well may be succeeding. Now let’s take a look at some of the general specs for Eternal-Lands. I will be rating each category from 1-10. 1 meaning it needs a lot of improvement up to 10 meaning just about the best I have seen. GRAPHICS: 8 With 3-D graphics and a 360 degree rotate able camera angle with tilt Eternal-Lands has what every good RPG of this day and age needs for graphics. With some absolutely breath-taking scenery (as seen in the links below) you will be constantly surprised at what you see. And with each map having it’s own feel you will never feel like you are going through the same place over and over as in some RPG’s. But there could be more adaptability as far as character creation, as some characters you see will look almost exactly the same as others, without armor on. #3 SOUND: 7 Music has just recently been implemented into Eternal-Lands so it isn’t what I would consider great, but it isn’t too bad either. While being better than some RPG music I have heard, I still choose to go into the options menu and turn the music off and put a CD in the computer while I play. Though I am sure it will get better in later updates. The sound FX are pretty crisp though, some sounds I have never heard before used for things, plus you don’t have that delay between sound effect and visual effect that a lot of MMORPG’s have. GAMEPLAY: 9 With all the different skill, abilities and options, it is fairly simple to get around and act quickly when needed. It is easily one of the better games in this category. The only small knock I can give it and the reason it isn’t a 10, is because it does take a little while for newer players to figure out all the controls. But a couple days playing, and a little help from the “newbie-helpers†that roam the game, and you can easily see why this rank is so high. #4 MECHANICS: 9 The game mechanics for Eternal-Lands are very well done. For every item made or action taken in a certain skill, you get experience for that one skill level and your Overall level. While higher levels in each skill allows you to make better items or fight better, each level in Overall give you 1 Perk Point which can be used towards nexus or abilities (i.e. physique, coordination, vitality). Although for each level gained you still gain the same amount of experience for whatever action you take, the amount of experience needed for the next level goes up almost exponentially. Whereas this mechanic is great for most everything…There is the small issue of fighting skills, namely attack and defense. Where you get a certain amount of experience for each time you hit an opponent for attack and a certain amount of experience for each time you dodge an opponents attack for defense. Which means you get more experience for dragging out a fight, rather than getting a certain amount of experience for killing certain monsters? COMMUNITY: 10 One thing I have found to be of utmost importance in online MMORPG’s is the community. In the case of Eternal-Lands not enough can be said about it. The development team is always working their hardest to get new updates out to the population expeditiously. The in-game moderators enforce the game rules in what is, in most cases, a very professional and quick manner. The “newbie-helpersâ€, that do everything in their power to help new player find their way and figure out the rules and controls of the game. Even the players themselves are for the most part the nicest, most helpful group of online gamers I have ever seen. I mean there are a few rotten apples in the bunch, but with the guild set-up it is easy enough to get with a group of good player and figure out who the bad ones are. #5 OVERALL: 9 Overall who could ask for more out of a game still in its beta phase. By all means I have seen some better games released, and ALOT of worse games released. But for a game in its test period, I wouldn’t miss it. With things being added all the time and new ideas and volunteer development teams members coming in almost weekly. Who knows what could happen by the time it is finished. Do you want to miss out?? P.S. Why the heck do the URL's I post never work :/ *sigh* anyways......... #1 = http://achaoticexistence.bravehost.com/duh/Races.jpg #2 = http://achaoticexistence.bravehost.com/duh/summoning.jpg #3 = http://achaoticexistence.bravehost.com/duh/troll.jpg #4 = http://achaoticexistence.bravehost.com/duh/ok.jpg #5 = http://achaoticexistence.bravehost.com/duh/yayhaed.jpg ok quick edit: you have to copy and past the url's to see the picture...I always have trouble posting them in these forums for some reason... and I kinda like the feared fluffy rabbit better Derin Raise your hand if you are a big Monty Python fan
  11. The cooldowns decision

    True but being a summoner that has been kicked out of numerous places for summoning by people bitching about this or that, I can see it happening already. Two soummoners going at it with chims and fluffies start yelling cause another person summoning many creatures just for level are lagging them or getting thier summons involved in thier fight or what have you.
  12. The cooldowns decision

    Although I have been against the cooldown since day one, I send my regards to the dev team for the loss of the poll. Whatever happened to it, I was looking forward to the outcome. And as always I love the game and will just move on as i always have, putting in suggestions when I can. Ok being a former summoner that gave up on the trade cause I got tired of being pushed out of places, I must ask. About these summoning area's, will it actually help in training summoning (ie. a place to summon the 34756 wolves that it takes to level the skill) or is it just gonna be an arena for summons to fight each other?? I also look forward to all the new updates and whatever tweaks and changes will be made to the game and the cooldown in hopes for the best for the players and the dev team Burnout
  13. Ok, should the cooldowns stay or not?

    Also a quite from DNS... "It is a sound idea and defenately needs tweeking with the countdown times and tweeking the experience gained to reduce the need to mass produce as much." Now as far as I remember when redaing the forums about the cooldown being implemented there was supposed to be an experience boost for items made that came with the cooldown. But that has yet to be seen. So I vote for how things are now instead of how they may be in the future, cause things that are said may not come to pass. And as things are now with the cooldown, my vote still has to stay with no.
  14. Ok, should the cooldowns stay or not?

    I would gladly take th cooldown over the delay for making items, it is the rings and drinking potions that has a cooldown now that had no delay before, that is what changes the vote. It's the PK aspect and as to where I am not much of a PK person, ALOT of players left due to these issues. that, I believe, is the descrepancy in the vote. Burnout
  15. Ok, should the cooldowns stay or not?

    Well I voted NO...Only one simple reason for this. And that is in the "hopes" that the large part of the great EL community that was lost during the implementation of the cooldown, will return. Is it more realistic, yes to a point. Does it make things harder. Only for PK'ers and Summoners (if you can afford festing pots.) Does it do anything to balance the market. On lower level items. yes, nothing for the hard to make items though. So there is some god and some bad that came of it. But I think the worst of it was losing all the players that quit due to it. I know you don't care how many people leave Ent, but to me...the players are what makes what the game fun. Burnout
  16. Cooldown log

    Ok I have been playing EL for over a year now, just after the big crash (glad I wan't here for that ) and have loved this game ever since I started. I think the cooldown needs ALOT of adjusting before it can be attractive to newer players though. I have worked myself to the top 50 of 4 different skills and almost to a 5th, but when I heard of the of the cooldown I started to prepare for the worst. Made thusands upon thousands of HE's, and just as many SR's, as well as feasting pots. So it doesn't hurt to bad. But, to be completely honest the game play of EL is not even half the reason I stayed with this game. The community here is great and i think that is what is getting hurt the most by the cooldown. I have seen 1/4 of my guild ready to leave the game, and another handful of members wanting a guildwide strike where we stop playing for this month long test period. I prefer niether happen but meh. The main question of this thread was how does this cooldown change your stradegy and way of playing. For me it changes in one very simple way. I don't make anything anymore, Period. It is a month cooldown time and I have supplies to train my a/d with the freinds I truely enjoy playing the game with. And during those times when noone is around or feels like training, I will be harvesting in preparation for the end or tweaking of this cooldown, so if anyone needs to find me they will find me either in a mine or on a PK map somewhere. *sigh* but I will miss all those goods times sitting at Raven and NC storage chatting away with people Burnout
  17. ATi video card problem [SOLVED]

    Yup yup, seems ot be working fine now. thanks again
  18. Vacation?

    Yeah so I can't type for shit...LOL....crankshaft Burnout
  19. Vacation?

    I would be willing to bet the timing belt slipped off the crackshaft gear and tore up the teeth on said gear.....Same thing happened to my old cutlass a few years back. Parts cost.....80 bucks. Labor cost $600. Spending a week and half cursing at your car from the cold ass ground underneath it in a -10 degree Chicago garage, because you decide to do it yourself....priceless Burnout
  20. How did you come up with your EL name?

    Actually I remember when that game came out me and friends laughed at it for a while saying it was my game....still have yet to play it though As far as being too young for drinking...Ummmm 14 wasn't my first encounter with alcohol burnout
  21. Screenies

    So there I was just sitting there mining titanium ore and minding my own business. Then this hot looking skeleton walked up to me, and well one thing led to another...... http://photos.bravenet.com/169/614/487/9/5406069ED3.jpg Reminder to all those who try this. Skeletons don't have lips....OUCH. Burnout (grumble grumble) again copy and paste to browser cause damn IMG translator seems to hate me <_<
  22. How did you come up with your EL name?

    Well literally IRL, almost all my friends actually call me Burnout. Has been my nickname since I was like 14 years old. (Over a decade for those of you who know not how old I am ) And no it is probably not why most of you think. But anyways, here's the story..... I was a freshman in high school but my best friend was a senior, and he was going to a party at a friends place, and it was gonna be like all seniors. And I only knew my best friend and the guy holding the party out of the 75 people there. So before I got there I told myself "OK as soon as I walk in, I am gonna make a name for myself" LOL yeah I know, dumb idea. Well when we walked in the door there was like 12 people taking turns taking shots of Jack Daniels at the kitchen table. So I walked right in first thing I did was grabbed the bottle off the table tipped it up and chugged about 1/3 of it in one swig. Then proceeded to hold it in my arms petting it and said out loud "Everything is ok now that I got my baby here" LMFAO Well considering no one knew me yet, one of the guys at the table just got up and said "You are f'ing Burnout, aren't you" So the entire night everyone called me Burnout. And it just stuck. But all in all the plan did work, like the very next week almost everyone in the damn school knew who I was, noone knew my first name, but they knew me And being one of only two freshmen that had all seniors for friends has it's perks....God the women And the moral of this story is.......Extreme idiocy "sometimes" has it's high points ROFLMAO Burnout
  23. Ice Banned For Macro Alchemy

    I believe the penelty for macroing should be stiff, or everyone will think it's just a slap on the wrist and do it without worry. But deleting a character seems excessive, but just deleting the fe's macroed doesn't seem harsh enough. I have known Ice since the first day I started playing EL, when he showed me how to do alot of what needed to be done. Not that it matters much, but it goes to show how Ice has helped the EL community by helping newbies to get to know the game. Knowing him, and that he is an honorable man, I truely believe that if unbanned he won't do anything like this again. Ice has stepped up like man and accepted responsibility for what he did. So I say give him his 10 lashes, whatever that may be, and let him continue to play.
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