same here debug log
[engine\source\gpuprogram.cpp:207] [name] ambient_and_shininess [shader_type] st_vertex [parameter_type] pt_float4 [array_size] 1 [index] 5 [instanced] 0
[engine\source\gpuprogram.cpp:207] [name] light_colors [shader_type] st_vertex [parameter_type] pt_float4 [array_size] 3 [index] 9 [instanced] 1
[engine\source\gpuprogram.cpp:207] [name] light_positions [shader_type] st_vertex [parameter_type] pt_float4 [array_size] 3 [index] 6 [instanced] 1
[engine\source\gpuprogram.cpp:207] [name] viewproj [shader_type] st_vertex [parameter_type] pt_mat4x4 [array_size] 1 [index] 1 [instanced] 0
[engine\source\gpuprogram.cpp:207] [name] world [shader_type] st_vertex [parameter_type] pt_float4 [array_size] 3 [index] 12 [instanced] 1
[engine\source\gpuprogram.cpp:210] ARB st_vertex program shader/extended-material/vertex_lighting.vert instances: 13
[map_viewer\main.cpp:236] EXTENDED EXCEPTION(5:opengl_error) at file 'engine\source\gpuprogram.cpp' in function 'eternal_lands::GpuProgram::build' line 236: ARB st_vertex program shader/extended-material/vertex_lighting.vert error 'Error, line 139: invalid param binding.
Error, line 139: incorrect array length, 123 != 1.
Error, line 181: invalid source register.
Error, line 202: invalid source register.
Error, line 203: invalid source register.
Error, line 204: invalid source register.
Error, line 205: invalid source register.
' at position 7800.