Jump to content
Eternal Lands Official Forums

warangel

Members
  • Content count

    57
  • Joined

  • Last visited

Everything posted by warangel

  1. As we all know the new changes with the efe were to help balance the economy and make tit cains and tit longs more profitable and expensive. BUt another thing many people have considered is that no one will waste an efe on a chain or a long. But i have an idea that will make it so they dont "waste" efe's on tit chains and longs.OK here is my idea there should be two different classes of efe's one could be called enhanced fire essences and one enriched. the chances for the enhanced one should be very frequent alot more frequent then the efe's today. then the enriched should stay about the same odds as normal. the enhanced could be used for tit longs and tit chains. and the enriched could be used for plate and iron stuff. If this was implemented then people wouldnt have to hesitate about wasting efe's becuase if they have enriched one a plat like item will be made, and if they have an enhanced on a chain or long will be made. THis way the tit chains and longs will not be forgot about. Just something to think about that could enhance the gaming experience.
  2. As we all know the new changes with the efe were to help balance the economy and make tit cains and tit longs more profitable and expensive. BUt another thing many people have considered is that no one will waste an efe on a chain or a long. But i have an idea that will make it so they dont "waste" efe's on tit chains and longs.OK here is my idea there should be two different classes of efe's one could be called enhanced fire essences and one enriched. the chances for the enhanced one should be very frequent alot more frequent then the efe's today. then the enriched should stay about the same odds as normal. the enhanced could be used for tit longs and tit chains. and the enriched could be used for plate and iron stuff. If this was implemented then people wouldnt have to hesitate about wasting efe's becuase if they have enriched one a plat like item will be made, and if they have an enhanced on a chain or long will be made. THis way the tit chains and longs will not be forgot about. Just something to think about that could enhance the gaming experience.
  3. Over-dependence Of The Efe.

    As we all know the new changes with the efe were to help balance the economy and make tit cains and tit longs more profitable and expensive. BUt another thing many people have considered is that no one will waste an efe on a chain or a long. But i have an idea that will make it so they dont "waste" efe's on tit chains and longs.OK here is my idea there should be two different classes of efe's one could be called enhanced fire essences and one enriched. the chances for the enhanced one should be very frequent alot more frequent then the efe's today. then the enriched should stay about the same odds as normal. the enhanced could be used for tit longs and tit chains. and the enriched could be used for plate and iron stuff. If this was implemented then people wouldnt have to hesitate about wasting efe's becuase if they have enriched one a plat like item will be made, and if they have an enhanced on a chain or long will be made. THis way the tit chains and longs will not be forgot about. Just something to think about that could enhance the gaming experience. sorry about the double post u can take one out
  4. Screw You Guys, I'm Going Home!

    "Thanks, but EL stopped being my 'baby' quite a while ago, the last days being just the straw that broke the camel's back. I know I am a winner, that's why my next project will be even better and more popular than Eternal Lands " but thats not possible maar thats niet mogelijk ma thats non possibili aber thats nicht möglich mais thats non possibles sorry for my bad translations evrybody its hard being quinlangual
  5. I know that none her knows who i am or respects my opinion but (especially becuase at the moment i am banned) but......... there is something ent must see clearly . the economy and the way this game runs is doomed to fail and i fear that the period of failure may be too quick. I am not saying anything to bad mouth or say anything bad about the way this game runs (i would never say anything bad i love this game too much) but something has to change. If anyone has noticed and i am sure that everyone has the economy is already starting to fail tit chains are once again dirt cheap and the price is serps is ever steadily getting lower soon it will cost 300 gold for a tit chain and 800 for a serp some think this is a good thing but it will make the game fail. I have recently read a poll that ent put out about 200 being a cap off point for harvesting and after reading it i know everyone will hate me for saying this but it is a great idea something has to be done this wil slow the economy and will make things really expensive which is a very good thing. That i am sorry to say is only half the problem though the other half is that everyone is just getting better and better i cant imagine what will happen when someone can box down a chimeran or alot of ppl can it will just be chaos.
  6. ok this is a great neg perk idea. Entropy should make a negative perk called "i am george bush" and make it so that you read 3 times slower and you get a third of the normal xp. I think that this should be worth 8-10pps. If anyone else has some good ideas post them her about neg perks.
  7. you could feduce amount of pps each neg perk gives including this one if you added it. you could also make it harder to get capes for the positive perks much harder. I heard that you wanted to make a way for the money to flow out of the game here is you're chance make cape drops like 1 in 80,000 and make them cost loads of money more ppl would surelyget more positiveperks then.
×