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revi

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  1. Speed Hax Spell

    And keep in mind that for a lot of those items, their pricing made economic sense when those items were introduced
  2. Como colocar me Português?

    Sorry, the game language is English. That said, there are a few more Portuguese-speaking players, and there is an in-game Portuguese language channel ( "#jc 500").
  3. Account renamed?

    A character with the name "jride04" is in game, and not locked: http://www.eternal-lands.com/view_user.php?user=jride04 Can't tell how much it was used, or when it was created, though. (low stats, but as you said you used it sparingly, that's not unexpected)
  4. Speedy gonzales

    Would there be a special mention for one-player teams?
  5. Linux Compile fails (2020-11-01)

    I think you need to upgrade to a newer version of gcc: one of the make files states: # compile C with /usr/bin/gcc-7 # compile CXX with /usr/bin/g++-7 You'll need a version that can handle at least the C++11 standards and the different warning options (GCC 7.5 works for me, compiling with 93.1 also works, but I didn't run that version yet)
  6. Help need first time bot owner

    Just one addition: you can NOT use your bot to mule ; e.g. if your bot is near an ore, you can't fill it up yourself (neither with your main char nor with alts) and then have it walk the harvest to store. Not really interesting with an unblessed bot anyway, but some have tried that with a fully blessed bot. Let's just say that radu was not amused. Buying ore from others is fine, though.
  7. Locking bug?

    "Interesting" is one way to describe it Threre are quite a few accesses to the actors_list[] not protected by any lock. Is that on purpose, as in the lock isn't needed, since there's no possibility that the list is changed (or used) by another thread? In at least one case, the routine involved does change items in actors_list[]
  8. Locking bug?

    I think there's a potential bug with locking in actors.c, line 1600: if(i==-1) return;//A nasty error occured and we couldn't add the actor. Ignore it. //The actors list is locked when we get here... if you end up there wit i==-1, you return without unlocking the actors list. I started looking at this in relation with a crash when standing next to the invasion master while he was filling the map (and boy, did he fill it...). The crash happened a short while after the filling, when I was again able to walk out of the densest area. "Segment violation", no stack traces or core dump available, though. Given the situation, I suspect a null pointer dereference in combination with a race condition. Still looking at potential candidates for that.
  9. Forum validation requests

    Anything wrong with the habbo50 forum account?
  10. Mercators El Time Widget (for Android)

    The Kate editor has an option to Enable BOM; it's under Settings->Editor Component->Open/Save-> General. Perhaps you have that one ticked? If that's the problem, it's fairly normal you won't see it in the editor, as it's stripped off on loading : it's not part of the file contents
  11. Well, there are extra rounding modes available in standard C (>C99). Or there is the ceil() function to force rounding up (not sure what that does if the fractional part is zero)
  12. But it makes no sense to set a quantity for transfer to/from inv with a fractional part (e.g. 15.5 gc...). As it is now, #q might be 1 unit short when it comes to bot payments, food amounts to take, and such.
  13. Within the game, it doesn't really make sense to calculate quantities using fractional amounts (you can't carry/move half a fruit), So it looks like the quantity is reporting only the integer part of the result (though the calculation uses the fractional part...) Now, I'm not sure what would make more sense: to always round down (easiest, basically ignoring fractions in the answer), or always rounding up (so you will have enough to cover the requested amount of e.g. food or gc)
  14. Orcs Drops Giveaway

    As I see it, the only thing that's different from others that want to get an achievement like this; is that he's telling us what he's planning. For the rest, normal game rules apply, he has no special rights (or less rights...) on any spawn. If you don't like that, that's your right, but there is no reason for him (or any one else) to take that into account (cf. players camping RD spawn or hydro route...)
  15. Gatherer Perk

    Nice to avoid losing the bones, furs, and meat; too bad about the special drops...
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