Korythaiolos
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About Korythaiolos
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...and here is the Makefile I used (not very nice yet, I’ve modified the above file to work with newer CVS clients; you also have to set some options in BSDmakefile.inc obviously). I’ll make it work with make.defaults though so that it can be committed to CVS as Makefile.bsd hopefully. VERSION=180 PROG=el.x86.bsd.bin.${VERSION} NO_MAN=yes EXTRA_INCLUDES?= EXTRA_LIBS?= CPPFLAGS=-DBSD -DELC ${EXTRA_INCLUDES} CFLAGS+=-ffast-math CXXFLAGS+=-ffast-math # Core sources SRCS=2d_objects.c 3d_objects.c \ actor_scripts.c actors.c alphamap.c asc.c astrology.c \ bbox_tree.c books.c buddy.c buffs.c bags.c \ cache.c cal.c calc.c chat.c cluster.c colors.c console.c consolewin.c \ counters.c cursors.c dds.c ddsimage.c dialogues.c draw_scene.c \ eye_candy_debugwin.c elconfig.c elwindows.c encyclopedia.c errors.c events.c \ filter.c font.c framebuffer.c frustum.c \ gamewin.c gl_init.c hud.c help.c highlight.c \ ignore.c init.c interface.c items.c \ io/e3d_io.c io/elc_io.c io/map_io.c \ io/half.c io/normal.c \ keys.c knowledge.c langselwin.c lights.c list.c load_gl_extensions.c \ loginwin.c loading_win.c \ main.c manufacture.c map.c mapwin.c \ md5.c mines.c misc.c missiles.c multiplayer.c \ new_actors.c new_character.c \ openingwin.c \ particles.c paste.c pathfinder.c pm_log.c \ questlog.c queue.c reflection.c rules.c \ skeletons.c skills.c serverpopup.c servers.c session.c shadows.c sound.c \ spells.c stats.c storage.c \ tabs.c text.c textures.c tile_map.c timers.c translate.c trade.c \ update.c url.c weather.c widgets.c makeargv.c hash.c \ cal3d_wrapper.cpp actor_init.cpp optimizer.cpp sendvideoinfo.cpp \ # Feature related sources ENCYCLOPEDIA_SRCS = books/fontdef.c books/parser.c books/symbols.c books/typesetter.c sort.c symbol_table.c MEMORY_DEBUG_SRCS = elmemory.c NOTEPAD_SRCS = notepad.c POPUP_SRCS = popup.c SFX_SRCS = special_effects.c MINIMAP_SRCS = minimap.c SKY_FPV_CURSOR_SRCS = sky.c NEW_FILE_IO_SRCS = io/elpathwrapper.c io/xmlcallbacks.c NEW_FILE_IO_SRCS += io/elfilewrapper.cpp io/elfile.cpp io/zipfilesystem.cpp USE_SHADER_SRCS = shader/noise.c shader/shader.c PAWN_SRCS = pawn/amx.c pawn/amxaux.c pawn/amxcons.c pawn/amxel.c \ pawn/amxfloat.c pawn/amxstring.c pawn/elpawn.c USE_SEND_VIDEO_INFO_SRCS = sendvideoinfo.cpp CXX_MISC_SRCS = exceptions/extendedexception.cpp xml/xmlhelper.cpp NEW_SELECTION_SRCS = select.cpp CONTEXT_MENUS_SRCS = context_menu.cpp TEXT_ALIASES_SRCS = text_aliases.c ITEM_LISTS_SRCS = item_lists.cpp EMOTES_SRCS = emotes.c USER_MENUS_SRCS = user_menus.cpp EYE_CANDY_SRCS=eye_candy_wrapper.cpp \ eye_candy/eye_candy.cpp eye_candy/math_cache.cpp eye_candy/effect_lamp.cpp \ eye_candy/effect_candle.cpp \ eye_candy/effect_campfire.cpp eye_candy/effect_fountain.cpp \ eye_candy/effect_teleporter.cpp eye_candy/effect_firefly.cpp \ eye_candy/effect_sword.cpp eye_candy/effect_summon.cpp \ eye_candy/effect_selfmagic.cpp eye_candy/effect_targetmagic.cpp \ eye_candy/effect_ongoing.cpp eye_candy/effect_impact.cpp \ eye_candy/effect_smoke.cpp eye_candy/effect_bag.cpp eye_candy/effect_cloud.cpp \ eye_candy/effect_harvesting.cpp eye_candy/effect_wind.cpp \ eye_candy/effect_breath.cpp eye_candy/effect_glow.cpp eye_candy/effect_mines.cpp \ eye_candy/effect_missile.cpp eye_candy/orbital_mover.cpp eye_candy/kepler_orbit.cpp \ eye_candy/effect_staff.cpp # SDL. Some old ports use sdl$version-config, set accordingly SDL_CONFIG?=/usr/local/bin/sdl-config SDL_CFLAGS!=${SDL_CONFIG} --cflags SDL_LIBS!=${SDL_CONFIG} --libs # XML 2. XML2_CONFIG?=/usr/local/bin/xml2-config XML2_CFLAGS!=${XML2_CONFIG} --cflags XML2_LIBS!=${XML2_CONFIG} --libs # Preprocessor basics CPPFLAGS+=-I/usr/local/include -I. -Ibooks -Ieye_candy -Iio -Ipawn ${SDL_CFLAGS} ${XML2_CFLAGS} # Linking basics LDFLAGS+=-L/usr/local/lib LDADD=${SDL_LIBS} ${XML2_LIBS} -lSDL_net -lSDL_image -lopenal -lalut -lGL LDADD+=-lGLU -lcal3d -lm ${EXTRA_LIBS} # Feature related libs ZLIB_LIBS = -lz NEW_FILE_IO_LIBS = -lz EYE_CANDY_LIBS = -lpng PNG_SCREENSHOT_LIBS = -lpng OGG_VORBIS_LIBS = -lvorbis -lvorbisfile # Include features and add them to sources, defines and libs .include <BSDmakefile.inc> .for _FEATURE in ${FEATURES} CPPFLAGS+=-D${_FEATURE} .if defined(${_FEATURE}_SRCS) SRCS+=${${_FEATURE}_SRCS} .endif .if defined(${_FEATURE}_LIBS) LDADD+=${${_FEATURE}_LIBS} .endif .endfor .c.o: ${CC} ${CPPFLAGS} ${CFLAGS} -c ${.IMPSRC} -o ${.TARGET} .cpp.o: ${CXX} ${CPPFLAGS} ${CXXFLAGS} -c ${.IMPSRC} -o ${.TARGET} pawn_scripts/features.inc: BSDmakefile.inc echo "#if defined _features_included" > ${.TARGET}; \ echo -e "\t#endinput" >> ${.TARGET}; \ echo "#endif" >> ${.TARGET}; \ echo "#define _features_included" >> ${.TARGET}; \ for feature in ${FEATURES}; do \ echo "#define $${feature}" >> ${.TARGET}; \ done .include <bsd.prog.mk> ...and I just noticed that tabs get converted to spaces by the forum software. BSD’s make doesn’t like spaces; use tabs instead.
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I’ve just tried compiling from CVS: Apparently, the gl_ext.h (old load_gl_extensions.h) stuff is fixed as it now checks for the GL version, but now I’m getting other kinds of errors: EDIT: Ok, I’ve modified the Makefile to get rid of most errors, but these remain (and I have no idea why or how to fix that): map.o(.text+0x9f6): In function `init_server_markers': : undefined reference to `cmp_fn_int' map.o(.text+0x9fb): In function `init_server_markers': : undefined reference to `hash_fn_int' books/fontdef.o(.text+0x7f8): In function `fd_load': : undefined reference to `LOG_ERROR' books/fontdef.o(.text+0x809): In function `fd_load': : undefined reference to `LOG_ERROR' books/fontdef.o(.text+0x81a): In function `fd_load': : undefined reference to `LOG_ERROR' books/fontdef.o(.text+0x835): In function `fd_load': : undefined reference to `LOG_ERROR' books/fontdef.o(.text+0x850): In function `fd_load': : undefined reference to `LOG_ERROR' books/fontdef.o(.text+0x86b): more undefined references to `LOG_ERROR' follow EDIT2: Got the CVS client to compile. I had to: #include "../errors.h" in books/fontdef.c remove __inline__ from definition/declaration of [cmp|hash]_fn_[str|int] functions in hash.h as well as hash.c (why are these inline functions although they are used by map.c?)
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The FreeBSD port of EL has recently been broken by the Mesa upgrade to 7.6.1 (set WITHOUT_NOUVEAU in /etc/make.conf). Can anyone else confirm this or is there an easy fix? :/
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Ok, something strange is happening now. When I start the new client with the new data files in ~/.elc/, it’s exactly the same as with Nerdz and The_Saxman, the client doesn’t load at all. But when I use the new client with the old data files, it at least loads up (though without a cursor and weird looking maps).
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The Binary can’t find libSDL_net, probably because I have a 64bit System and this was compiled on 32bit. Compiling from CVS works for me though. Will there be rpm Packages for SuSE (Packman had some for 1.5.0-beta and a CVS from December 2007)?
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I have a problem compiling the mapeditor too: make -f Makefile.linux gcc -DLINUX -DMAP_EDITOR -DEYE_CANDY -DSFX -DNEW_E3D_FORMAT -DCLUSTER_INSIDES -DNEW_LIGHT_FORMAT -DPNG_NO_MMX_CODE -I/usr/include/gtk-2.0 -I/usr/lib64/gtk-2.0/include -I/usr/include/atk-1.0 -I/usr/include/cairo -I/usr/include/pango-1.0 -I/usr/include/glib-2.0 -I/usr/lib64/glib-2.0/include -I/usr/include/freetype2 -I/usr/include/libpng12 -DGTK2 -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/libxml2 -g -Wall -Wdeclaration-after-statement -c -o elconfig.o ../elc/elconfig.c ../elc/elconfig.c: In function ‘destroy_shadow_mapping’: ../elc/elconfig.c:192: warning: implicit declaration of function ‘free_shadow_framebuffer’ ../elc/elconfig.c: In function ‘destroy_fbos’: ../elc/elconfig.c:214: warning: implicit declaration of function ‘free_reflection_framebuffer’ ../elc/elconfig.c:215: warning: implicit declaration of function ‘minimap_free_framebuffer’ ../elc/elconfig.c: In function ‘build_fbos’: ../elc/elconfig.c:225: error: ‘use_frame_buffer’ undeclared (first use in this function) ../elc/elconfig.c:225: error: (Each undeclared identifier is reported only once ../elc/elconfig.c:225: error: for each function it appears in.) ../elc/elconfig.c: In function ‘read_el_ini’: ../elc/elconfig.c:1839: warning: implicit declaration of function ‘open_file_config’ ../elc/elconfig.c:1839: warning: initialization makes pointer from integer without a cast ../elc/elconfig.c: In function ‘write_el_ini’: ../elc/elconfig.c:1882: warning: assignment makes pointer from integer without a cast ../elc/elconfig.c:1900: warning: assignment makes pointer from integer without a cast make: *** [elconfig.o] Fehler 1 What’s wrong? Am I still missing a header file?
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Oh right. SDL_net-devel to be precise . Edit: Ok, got it to work, thanks. The Mapeditor won’t compile though (I’ll post in the Mapeditor thread).
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I too am having some problems compiling the CVS client under Linux (SuSE 10.3 x86_64 with gcc 4.2). After installing all necessary *-devel-packages and editing the make.conf, I still get the following errors: make -f Makefile.linux gcc -march=x86-64 -Wall -Wdeclaration-after-statement -O0 -ggdb -pipe -DLINUX -DELC -DALPHA_ACTORS -DCLUSTER_INSIDES -DCALCULATOR -DCACHE_ANIMATIONS -DCUSTOM_LOOK -DCUSTOM_UPDATE -DFUZZY_PATHS -DMASKING -DNEW_ACTOR_ANIMATION -DNEW_SOUND -DNEW_TEX -DPNG_SCREENSHOT -DPOPUP -DSIMPLE_LOD -DUSE_INLINE -DZLIB -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I/usr/include/libxml2 -fno-strict-aliasing -c -o actor_scripts.o actor_scripts.c In file included from actor_scripts.c:20: multiplayer.h:9:21: error: SDL_net.h: Datei oder Verzeichnis nicht gefunden In file included from actor_scripts.c:20: multiplayer.h:19: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘my_socket’ multiplayer.h:70: error: expected ‘)’ before ‘my_socket’ multiplayer.h:72: error: expected ‘)’ before ‘my_socket’ actor_scripts.c: In function ‘update_all_actors’: actor_scripts.c:1728: warning: implicit declaration of function ‘my_tcp_send’ actor_scripts.c:1728: error: ‘my_socket’ undeclared (first use in this function) actor_scripts.c:1728: error: (Each undeclared identifier is reported only once actor_scripts.c:1728: error: for each function it appears in.) make: *** [actor_scripts.o] Fehler 1 Any ideas?