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stasia

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Everything posted by stasia

  1. Entropy Takes Money For Stats.

    thing is, this is just a computer game and not a meaningful competition. being the best in something like this means diddly, so there's really no need to train overly hard if you are only trying to be the best (lol), cos face it - whether you buy stats or train them - who really cares?
  2. it'd be cooler in a way if the zombie was like a summoning, in that it was hostile to all but you. so that anyone but you jumping on it to score the dropped items would have a fight on his hands.
  3. My Philosophy Of Eternal Lands

    *dry retches* coughcough coughcoughcough gag *turns green* *spews violently over fred* ahhh, feel so much...better now... thank you fred
  4. The Bank System Is Poo

    it'd be far easier to bank stuff and would clear the area round the storage guy much faster if a trading style window popped up between you and mr storage (showing what he's already holding and showing what you have in your bag); and letting you click on items you want to shift (in or out) and input your own numbers if ya want. atm it's quite painful. /end rant
  5. The New Quest, Bigger Prize

    and before someone says, "well why haven't the gnomes used their superior tech to get past the pirates themselves", maybe the gnomes need some vital info that's in the back of our (as an engineer from another planet) heads, which we give to them as part of another quest (after the "defeat the pirates' hold over the trade routes" quest). etc..
  6. The New Quest, Bigger Prize

    hmm, well way i see it is once we finally get past those damn pirates to where the gnomes live, with their high technology there will surely be scope for them to have invented some kind of transport to other places/planets etc. - sooo this equals unlimited possibiltiies for future exploration and storylines.
  7. "economy"...

    npcs buying any excess items made in the process of levelling would be a start. that way there is a way for extra unwanted items to disappear from the market; people selling to npcs finally have access to instant cash without having to compete with other makers to constantly lower their prices; and in this way the npc would effectively set the minimum selling price for any item.
  8. Elmanuals.com

    i'm not getting any popups
  9. I A Having Trouble With Logging In?

    and i think he's just rehashing old cartoon plot lines...
  10. My Philosophy Of Eternal Lands

    coughtheonlyreasonpeoplegetcorruptediscostheydothingsnotforthemselvesbutforthesakeoflookinggoodinfrontofotherscough.
  11. Summoning

    erm, that'd be a bit harsh ...
  12. The Bank System Is Poo

    ya and if we had a trading type window to move stuff between our bags and mr storage guy, then we'd be in and out of the immediate storage area much faster too. so what's needed are more storage areas, and eventually a quicker interface.
  13. The Bank System Is Poo

    that's ok, i'm aware that they're doing other stuff atm, however just thought the developers might want to know a potential problem for when they go p2p. sorry 'bout the title of this thread but i was jk, kindly excuse my sense of humour
  14. The Bank System Is Poo

    crikey... anyway, guess the point is that it's surely ok to say if you think something could do with some improvement, otherwise society (and el is a form of society) would stay as it is and never progress.
  15. The Bank System Is Poo

    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ heh - a classic case of not reading the topic/any previous posts at all
  16. The Bank System Is Poo

    *crosses fingers*
  17. The Bank System Is Poo

    *blinks* well if someone does come up and program this, please tell me about it somehow
  18. The Bank System Is Poo

    lol, wish i could program it, but ok.
  19. The Bank System Is Poo

    erm, (a) i didn't say it sucks (i actually like the game); and (b.) i've played it longer than 20 minutes. looks like you've taken this on board personally for some reason, you ok?
  20. The Bank System Is Poo

    lol ooo k, so i'm not allowed to say anything cos i haven't said anything before. right you are then.
  21. Too Many Bag Jumpers

    a way round this trading problem (as that game we aren't allowed to mention discovered) is the ability to withdraw large quantities of items as notes which you then use to pass over to your friend in one easy lot.
  22. Did Ent Trip Over The Cords Again

    just made myself a nice shiny hat too
  23. Did Ent Trip Over The Cords Again

    lol (arrgh)
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