I like the idea...some special armors give big advantages to the players that got them... but still those armors are part of the game.
Don t misunderstand me i dont own such kind of armor and more likely i wont buy one cause they are plenty more usefull things to spend gc on.
Imho since KF is no drop so the cost of rostos doesnt affect the pkers, plus the fact that the attributes were capped 1 year ago (so there arent players with crazy coord /physique...and a group of "n00bs" can kill an pr0), should have increased the average pk players / time.
As i see it those were good ideas to promote pk
But the numbers of pkers didnt increase, and KF is kinda "empty" again.
I dont think that getting special armors of will increase the players due to (as i see it)
1. There are few left (~50 pkers in game) most likely fighting all those years , knowning the other pk players, simply dont fight eachother, or some of them are reseted or they just doing somethin else or keep training attributes or pk guild alliances ... so considerring also different timezones , there are simply too few to pk
2. To get gc in game is hard, not only if u want to spend it in pk equipment but also advance another skill,so someone might prefer to buy something else than spent it pk
3. Average 80s-100s a/d are still afraid to go pk simply cause they will get pwned, they dont see pk as fun, its mostly pride thing
I like the idea of some oldschool pk, but there is a map for that and rostos dont work either... but TD is empty also...
Idk what actually would help pk, i just keep it simple, to increase % of players that pk, there should be an increase to all players(i mean more players in general ingame
I like the idea of an arena that u cant use special armor but as always it will only help the existing pkers , there will be no "new blood"
Thats my opinion and i agree with all expensive etc pk
XaRondas