-
Content count
5301 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Everything posted by scarr
-
Make it -5% XP for pvping in guild maps? Maybe that make some people take the risk for training in PK maps, and then we get a bit more action? Another idea: make rostogol not work in guild maps
-
1on1 combat isn't fun and fair most of the time, i rather see something change in multi combat...
-
it ain't lame, if you want to pvp in a safe haven, you should be penalized for it in my opinion.
-
Well, not really a surprise, was bound to happen but its good
-
Why hasn't this been announced yet by a mod in-game? i will donate later tonight
-
adi big stronk can you believe he give donvillekpl free 8k iron
-
*Stupid But yeah, I do agree... maybe some command to see active quests? like #AQ or something it probably comes up now in the quest log tho, but that gets removed if you open EL on a different computer.
-
works fine, except for some days get cut off mid sentences on my samsung galaxy s2
-
Live In game Clock with Date on Forums
scarr replied to GreyElf's topic in Suggestions - General, Misc.
I hate that tab! i always press it thinking it brings me back to the main page for the forums, but it doesn't... and i get tricked by it over and over. ;( -
i thought about something similar before, we could defiantly use some clothes and items that benefit harvesting more but why not use inorganic nexus instead of human nexus?
-
best we can hope for is a bigger player base, so then a second server might be necessary.
-
won' t happen... how would it? refunds from the EL shop? i think not...
-
i made a topic a month ago or so with this exactly idea, i think it is perfect.
-
start to ban people with suspicious trades of large sums of coin.
-
Tax is way to annoying to use tho, gives another factor to calculate when selling stuff. i for one dont wish to see this.
-
want a akatsu robe
-
yeah i am waiting for this all my life... now lets hope i am not at work or sleeping when it happens!
-
Can you build VOTD?
-
BUSTED YOU did not draw these artworks, don't claim them as your own! http://www.epilogue....view.pl?id=4307 http://aom.heavengam...y/cainmarko/aae http://aca.deviantar...arrior-18441910 http://christopherbu...-table-imp.html http://www.elfwood.c...-Horse-24142130 Just a couple of easy Google hits got me to all of the artwork, its made by different artists.
-
I have currently 2 disciples mixing steel bars free for me.
-
Balance it around Team-based, its a MMO after all. It shouldn't be a problem if Mages or Rangers are weaker than fighters, but don't make it so they are useless either. and that a good mage still wins from a bad fighter
-
+1 Really would like to see a change in the formula how magic damage (harm/poison) and heal spells are calculated. Taking the magic level more into account would be great. But the problem is, if its being done that way, both fighters and "mages" will benefit from it, and i don't think thats good. so we need some perks and nexus to use for mage gear and spells. I agree, there are lot of fighters that will not take will. Will , rationality helps define the mage. Some perks and magic nexus for equipment would be a good way to look at this Yep, and this way people will still be able to do everything like it is now, but at the cost of pickpoints
-
+1 Really would like to see a change in the formula how magic damage (harm/poison) and heal spells are calculated. Taking the magic level more into account would be great. But the problem is, if its being done that way, both fighters and "mages" will benefit from it, and i don't think thats good. so we need some perks and nexus to use for mage gear and spells.
-
you know where it is... Can we have a couple more Iron on this spot? the place is packed... and i get stuck all the time
-
I also would LOVE to see Wands and Staves They could do damage based upon Magic level. And have different abilities aswel. the effects shouldn't be laggy tho