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Hellinon

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Posts posted by Hellinon


  1. i think maybe the small castles should be about 50k but you can have little huts or maybe houses around the castles for the n00bs to live in and you could charge them taxes but you wouldnt want to charge to much because they could leave and join another castle. And maybe a guild could own a castle or rival castles can fight eachother and, dare i say it, AI gaurds that you could buy extra and giant spiders "shudder" in the dungeon?


  2. Here i am aero, the liberater of the topic, the defender of the suggestion! I, for one, am not going to let this suggestion rot away.

     

    But i have afew ideas to add as well, so bear with me.

    I say we add the Cops and Guards thing and let people attack eachother in non-pk maps. But when you do, the gurds run at you and attack. And maybe if you dont kill the guy, the guy you attacked gets a free healing and a spiffy new sword or something. Of course we could implement a duel thing so people could fight eachother in non-pk maps and place place a wager before the duel starts. This way, noone is tecnacily safe anywherem so mercs wouldnt have to resort to baiting. And there could be an announce war option so guilds could fight eachother in the streets without guards interfering.

     

    P.S. When you say "potion of horny goat" or whatever, i hope you dont meen what i think you meen.


  3. today i was hunting foxers. Foxers are spiffy cool to hunt. i saw one. i pmed someone saying i had found it. when i look up, it is GONE!! I say we add a new skill called tracking. It allows you to see tracks in the ground, better you are at it, more tracks you see. This way, hunters will have a more specialized field then normal fighters. And you dont lose the animals as easy, and if you do, its your fault and not the game's.


  4. Surprisingly, I think it's a good idea. I know I've seen this system somewhere before (can't remember whether it was an earlier suggestion in the Forums or in another game's description though). You need to define the range of the exp gain carefully, as well as how to stop apprenticehood, or change masters, or take on more than one apprentice, etc. But the idea in principle seems sound.

     

    -Lyn-

    what do you mean by that? "surprisingly i think it good idea?"


  5. Okay, i know alot of you think im a waste of your time, but i just thought of a great idea!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! How bout you can open a interface that allows you to choose a master, then he can accept it(and you can choose what to be apprentice of, summon, fight, etc) and whenever your around him and do that thing, you get extra experiance! ( but the master has to be higher level than you in it of course)


  6. well, itl probably be implemented cause entropy likes it but ive got a idea for monster. I have a little world in my head that will one day be an mmo but not yet cause im to stupid. How bout we have a little creature called a seloyon that is goblinlike and is easy to kill but is fast and it can pick your pockets for stuff.


  7. i say we have when people go to the underworld theres little demons everywhere. Most are harmless, but if you get to close to some they might attack or turn you into a duck. If this happens, you lose your character forever. But they will be reletive to your level so you have a chance at fighting them.


  8. Hello everyone. i am once again asking for your support to help me grow my clan and get it to guild level. We have named the clan the hois, and it will still be called that when it makes it to guild level. We need healers, rich people, wizards, and people who like to fight. If you wish to join, contact Starman_omega, my roster keeper.

     

    PS were in a war with CO, if you havent heard. ANd our chat channel is 63

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