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XenaMT

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Posts posted by XenaMT


  1. Proving that I'm the biggest loser around - 3 years entered, 3 years nothing lol!! But tbh, yet another great event hosted by Rydd and Co. :confused:

     

    Huge congrats to all the prize winners, but a bigger shout out to all the people dealing with diabetes who will be the ultimate winners (in no small part because of events like this) :whistle:


  2. Expecting to get flamed here, but...

     

    Not even sure if this is programmable or not, but possibly making books for each great sword, 2-handed weaps as a whole, fire/mag/etc swords, steel/tit/etc armours (not unlike the fighting books). If your opponent has not read the Orc Slayer book, for example, it would work with current stats, if s/he has then the 'bonus' multipliers kick-in. Makes it advantageous to read the books or you will get owned. They would have to be reasonably inexpensive (like 2kgc or w/e each) - nothing silly like 10k-100k. Could even have 1 or 2 as a yet-to-be-created quest reward (Pk quest?). But, a minor gc-sink none-the-less.

     

    Roleplay Having studied various weapons and armour, you know how better to defend against (weapons) or use better (armour)


  3. No, I don't use it. No, I didn't vote because I do know about it. I will never use it. There are plenty of tailored items in-game, hundreds of possible combinations. Why do we need more? :whistle: I don't like the fact that anybody's whims can decide what they 'wear'. It would be an awful shame to have potential new player's first impressions of EL tainted by tasteless, amateurish, pornographic or otherwise offensive designs if the first glimpse they get is one of these screenshots. Although I respect that people want to have an original look and that undoubtedly a lot of hard work went into the establishment and operation of this 'service', I am of the opinion that nobody besides the game devs should profit off this and that any and all designs be submitted for approval from the head honchos. With the workload they already have, I can't see them racing to add to that, either.

     

     

    My 2 euro-cents :whistle:


  4. Instinct - mullein - PL

    Vitality - cotton PV

    Instinct - mullein - PL

    Human - tree mushies - PV

    Reasoning - white chanterelles - WS

    Physique - dung - TG

    Human - yarrow- TG

    Reasoning- turquoise - Arius

    Vegetal - white chanterelles - WS

    Animal - sunflowers - MM

    Reasoning - dung - TG

    Physique - wood branches - EVTR

    Physique - dung - EVTR

    Animal - diamonds - Irinveron

    Instinct - turquoise - Arius

    Coordination - turquoise - Arius

    Reasoning - dung - TG

    Vitality - white chanterelles - WS

    Vitality - dung - Mel

    Physique - dung - TG

    Vitality - red currants - PV

    Coordination - turquoise - Arius

    Instinct - diamonds - Irinveron

    Reasoning - dung - Mel

    Physique - dung - Mel

    Coordination - dung - a quiet place

    Coordination - diamonds - Mel

    Physique - silver - MM

    Vitality - diamonds - Mel

    Reasoning - coal - PV

     

    :D

     

    Vitality - sapphs - PV

    Instinct - dung - MM


  5. I agree with robotbob, a balance to PK can only add to frustration but also greater satisfaction for PKers. However, everyone and their uncle's mage alt these days, with OA 50 or less reeking havoc with 120-dmg harms with only 30 mag lvl seems a bit silly, when others have 70, 80, 90+ mag lvl and cannot manage that unless they've dumped mass PPs into will/reason. A mage, imho, should be someone who's trained magic, not unlike a summoner/fighter/whatever who've worked their asses off to level and get strong. Rationality should be a very important factor in the strength of some (all?) spells, but the way I see it currently with harms, is way out-of-balance. Start newb alt, level a/d to 21, harv blue lupines until you can neg out and dump all PPs into w/r and buy a few k matter essies and SRs to burn in TD. Insta-pr0 mage with mag 30, easy - takes all of a few weeks. :)

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