Vegar
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About Vegar
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Imp
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ICQ
107005813
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Vegar started following elscreen084.png.jpg
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Why don't you just use modf() from math.h? double modf(double x, double *iptr);
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Ubuntu doesn't have root set as default or a root password, so you use sudo instead of su. Again, my question still stands, why would you use sudo to execute a command that does not require superuser privileges?
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Why do you use sudo on the chmod commands?
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length_of_Msg should be a 16 bit integer (two bytes). You can try this, it should work as long as your message is shorter than 255 bytes. Msg$= CHR$(140) + CHR$(length_of_Msg) + CHR$(0) + MyName$ + “ “ + Mypassword$ + CHR$ (0)
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Can't you compress it after recording it?
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The completion system was completely broken a few months ago, and what you're reporting here is caused by some major fixups I did. I was hoping nobody would notice. I'll have a look and see if it can be fixed.
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I was talking about the camera rotation and zoom, but it looks like clamp_camera() takes care of that. (the values are read/written by the *_bin_cfg() functions in init.c)
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Fixed. As a side note, I really recommend the sit lock if you don't want to move while mixing.
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Works perfectly fine here. I don't remember that code even being touched this release. Can anyone else can confirm this? Confirmed and fixed. It was a problem with the keypress handler. I would guess this breakage is a result of endless bugfixes to the text input widget a while ago.
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No, please, no more options, the options window is already crowded as it is. My fix will only stop the pathfinder when the fight begins. If you want to use the mapwalker to flee during the fight, my suggestion won't make a difference. Edit: Looks like what I suggested is what the code labrat posted in that thread does. As a side note, Puntif, you should disable the "Extend the range of the walk cursor" option when hunting things. That will make the problem you described in the first post go away.
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I couldn't agree more. Unless anyone objects, I'll add make the pathfinder stop whenever an enter_combat actor command is received for the player's actor.
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The best way to fix this would be to put the camera back in a sane position if the data loaded from the .cfg is somehow invalid. I was planning to do this for the new map editor, but if you want to have a go at it, I'm not gonna stop you.
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The patch works here, but I noticed what seems to be a small copy-paste error: The Fog of War doesn't seem to be drawn anymore. Is that a bug of a feature?