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dipi

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Everything posted by dipi

  1. Removal Stones - where did you find one?

    Keeping alive this post and tracking my stones... Instinct removal stone at TG Yarrow
  2. Well i suggest to implement a kind of limit where a invance can't be activated (even by Radu) if there was one of that level in the past mmmm 16-20 hours. Why do i suggest this? Coz i'm pissed off. [Dipi @ 120200]: was there invance today? [usl @ 120200]: I don't believe so [PM from AlddrA: not the 120-200 yet] [Dipi @ 6]: what about +120 invance? [slash @ 6]: was one this morning? [patpatshow @ 6]: yeah there was [patpatshow @ 6]: was there an 80 invance today? [Acelon @ 6]: 60-80 yes [patpatshow @ 6]: ive missed it for a week straight -.- [nathanstenzel @ 6]: how about an 80-100 invance? [radu @ 6]: kk Special invasion, Save Iscalrith. People between 80-100 a/d that want to participate please report to Ilie in the MM Battle Hall no later than 20 minutes from now. [Dipi @ 6]: didnt we have 80-100 3 hours ago? Indeed, the 80-100 happened twice just because someone asked for it after i asked for 120+, even when the last 80-100 was 3 hours ago: When i logged in: Game Time: 05:48:53 There are 74 invaded monsters left. [PM to mercator: invance] [PM from mercator: Got Last Special Invance 20 Minute warning on Game Date: 19-11-0028] [PM from mercator: Invancelevel in this Waring was : 100-120] [PM from mercator: That Incance Started 43 Minutes ago.] [PM from mercator: Hope you like this Service of Mercator] After the second invance started: [PM to mercator: invance] [PM from mercator: Got Last Special Invance 20 Minute warning on Game Date: 19-11-0028] [PM from mercator: Invancelevel in this Waring was : 80-100] [PM from mercator: That Incance Started 13 Minutes ago.] [PM from mercator: Hope you like this Service of Mercator] Game Time: 00:29:21 I know "life aint fair" and all that shit... but implementing this kind of limit would make it a bit more fair. Other restriction that comes to my mind would be that they can't be implemented if the current day is Sun Tzu... once the 100-120 invance was activated during this day, when it finished all the other levels wanted their invance... the answer was "no invance in Sun Tzu"... even when there was one an hour before that answer. Regards. Dipi. Feel free to flame me all you want.
  3. Tailoring School

    Hi. In a recent update the Tai school was introduced. Some tailorers told me it doesn't work (i can't check it by myself, since i dont do tai) In case we are right and the school IS the Glacmor Runway (like the NPCs there say) or the nextdoor room, it is a bug. (unless it should work in a diferent way as other manufacturing schools) Regards. Dipi.
  4. No. It only would be doable by people with TINF perk and we already have enought "fast exp" sources.
  5. Global Quest FAQ

    bs, hauling 200+k to the NPC will be a pain... 80k was already hard enought IMO
  6. Reconnect option

    I agree, sometimes when i lose my internet the client takes +2 minutes to notice the crash. The buttom sound better, since if you want to type when no connection it will try to log in (even if you arent connected to the web)
  7. Global Quest FAQ

    Hard quest... I am trying to make a special potion. I need 200 Ice Dragon Scale of which I have 1, 1200 Amber and I have 100, 3 Pear of which I already have 0, and finally, 7 Grapes of which I already have 1.
  8. New clothes

    Tailored shoes/boots and short pants ^^ (so bad i wont have enough sto slots for them )
  9. In the last months more tailoring items came to the game, and all those requiere a high level. Since there isn't a God for tai, a potion would really help to the low-medium level tailorers; that's why i'm *bumping up* this suggestion. =P
  10. New mob the Badaran - how do we kill it

    My guild was trying to get the ingrs for kill it, with the apport of each skill from different guildies. I'll guess we have to cancell it =(
  11. For being normal drops, you also can get normal rare drops, like capes, rostos, potions...
  12. The 120-140 instance is in the Test Server. We just completed it with a 5 men team (being the weaker me with 118/122 a/d). Go, check and test it Map: Mountain Instance Number of maps available: 2 Number of players: 5-9 A/D range: 120/140 Cooldown: 160 hours Duration: 180 minutes Waves: 1) 60 Arctic Chimeran 2) 35 Nasparliu 3) 4 Black Dragon 4) 1 Bulangiu 5) 2 Labagiu Note: since this is in the test server and was the first run, part of this can be changed.
  13. Forum Idea

    It already exists... Is the small orange arrow that appears on the left of each threat name: "Go to first unread post" In other point i want to add a suggestion for the forums: Allow guests to make searchs.
  14. I was checking the eng daily and Minel sent me to Talon. In his NPC chat i found out the "Haidir sent me" option... The last time i finished the Talon's mision for haidir was more than a month ago.
  15. OpenGL 2.0 test client

    I tested it for few minutes only, win version, in outside maps the FPS were dropping to 15-20, but normal in inside maps (limited to 40 FPS). It was way slower and noticed some problems in graphics when zooming in-out using the scroll of the mouse. (just slowness) Video card: GeForce 8400 GS/PCI/SSE2/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 3.3.0
  16. Magic Day Stone Usage.

    For your info, the owner of this stone is banned. I dont know for how long so the usage is pospoused i guess.
  17. I consider 1 pp from this perk is too much for the risk taken... so why dont amplify its effect to every damage event from flowers/ores/dung? ... that would will add the extra thinking of where stay AFK (far away from any harvestable)
  18. 100-120 instance drops

    These are the drops from Cocalars from 18 almost pr0 instances (36 Cocalars). Obtained from my chat logs. -- [12:43:04] Drop: 1 Orange [12:43:04] Drop: 25621 Gold Coins [12:57:57] Drop: 1 Bronze Sword [12:57:57] Drop: 1 Bronze Sword [12:57:57] Drop: 1 Bronze Sword [12:57:57] Drop: 1 Bronze Sword [12:57:57] Drop: 1 Orange [12:57:57] Drop: 64769 Gold Coins -- [22:15:55] Drop: 1 Orange [22:15:55] Drop: 15796 Gold Coins [22:22:18] Drop: 1 Orange [22:22:18] Drop: 55649 Gold Coins -- [16:19:43] Drop: 1 Orange [16:19:43] Drop: 12883 Gold Coins [16:28:22] Drop: 1 Red Dragon Helm Of Life and Mana [16:28:22] Drop: 1 Red Dragon Helm Of Life and Mana [16:28:22] Drop: 1 Orange [16:28:22] Drop: 2270 Gold Coins -- [00:41:43] Drop: 1 Orange [00:41:43] Drop: 53566 Gold Coins [00:50:33] Drop: 1 Harvester of Sorrow removal [00:50:33] Drop: 1 Orange [00:50:33] Drop: 56854 Gold Coins -- [15:32:34] Drop: 1 Orange [15:32:34] Drop: 47133 Gold Coins [15:56:25] Drop: 1 Red Dragon Helm Of Life and Mana [15:56:25] Drop: 1 Red Dragon Helm Of Life and Mana [15:56:25] Drop: 1 Orange [15:56:25] Drop: 67030 Gold Coins -- [02:38:30] Drop: 1 Orange [02:38:30] Drop: 42128 Gold Coins [03:08:04] Drop: 1 Orange [03:08:04] Drop: 53443 Gold Coins -- [16:02:51] Drop: 1 Bronze Sword [16:02:51] Drop: 1 Bronze Sword [16:02:51] Drop: 1 Bronze Sword [16:02:51] Drop: 1 Bronze Sword [16:02:51] Drop: 1 Orange [16:02:51] Drop: 50537 Gold Coins [16:21:08] Drop: 1 Orange [16:21:08] Drop: 53879 Gold Coins -- [17:31:21] Drop: 40 Ring of Power [17:31:21] Drop: 1 Orange [17:31:21] Drop: 26214 Gold Coins [17:37:30] Drop: 1 Orange [17:37:30] Drop: 3687 Gold Coins -- [01:57:53] Drop: 4 Serpent Stone [01:57:53] Drop: 1 Orange [01:57:53] Drop: 68781 Gold Coins [02:48:17] Drop: 1 Orange [02:48:17] Drop: 11093 Gold Coins -- [02:09:00] Drop: 1 Orange [02:09:00] Drop: 3793 Gold Coins [02:55:13] Drop: 1 Red Dragon Helm Of Life and Mana [02:55:13] Drop: 1 Red Dragon Helm Of Life and Mana [02:55:13] Drop: 1 Orange [02:55:13] Drop: 37590 Gold Coins -- [20:06:55] Drop: 1 Harvester of Sorrow removal [20:06:55] Drop: 1 Orange [20:06:55] Drop: 57262 Gold Coins [20:15:57] Drop: 1 Orange [20:15:57] Drop: 19178 Gold Coins -- [19:45:51] Drop: 1 Orange [19:45:51] Drop: 2385 Gold Coins [19:58:14] Drop: 1 Orange [19:58:14] Drop: 56237 Gold Coins -- [19:04:07] Drop: 1 Orange [19:04:07] Drop: 26012 Gold Coins [19:12:59] Drop: 1 Orange [19:12:59] Drop: 59468 Gold Coins -- [21:57:25] Drop: 1 Orange [21:57:25] Drop: 39862 Gold Coins [22:27:20] Drop: 1 Orange [22:27:20] Drop: 42265 Gold Coins -- [02:14:09] Drop: 1 Orange [02:14:09] Drop: 56213 Gold Coins [02:23:31] Drop: 1 Orange [02:23:31] Drop: 69904 Gold Coins -- [17:49:03] Drop: 1 Orange [17:49:03] Drop: 52787 Gold Coins [18:02:32] Drop: 1 Orange [18:02:32] Drop: 33096 Gold Coins -- [20:18:14] Drop: 1 Orange [20:18:14] Drop: 15094 Gold Coins [20:26:36] Drop: 40 Ring of Power [20:26:36] Drop: 1 Orange [20:26:36] Drop: 39280 Gold Coins -- [17:15:19] Drop: 40 Ring of Power [17:15:19] Drop: 1 Orange [17:15:19] Drop: 4113 Gold Coins [17:25:28] Drop: 1 Orange [17:25:28] Drop: 22299 Gold Coins --
  19. New achivements.

    Nope, for summoning is see better to make a tutorial and get the achievement when you finish it (like manu, potions or crafting)
  20. Well...i agree with the propposal. Im at the 120 limit and really stopped my training, even stopped haidir daily. (but sad i couldnt get a team for the instance :<) I changed my currents objetives to other skills (moved nexuses and finished potions tutorial from not making any potion to be Proffesor of Potions for example). I see no incentive to level up a/d, even i dont want to go to invance since i fit in the +120 (not in the previous level like the 100-120 instances) which is really hard for me (barelly i can take down a naspa) and the reward is a/d exp.
  21. #AFK

    Hi, I suggest when you come back from #AFK it brings you the blue spam messages, just like it does with the PMs received and the local chat where is your name. This would help people to avoid invasions they dont want to join or join to events announced. Regards. Dipi.
  22. Removal Stones - where did you find one?

    Coordination removal stone at TG Toadstool
  23. Potion Schools

    The potions of mana dont work properly in the Potions Schools. You don't get multiplied exp and you keep the potion not loosing it. (Bug found by Almirante, i confirmed it)
  24. EL 1.9.2 RC2

    Noticed same thing w/old client which I am still running. It appears to be something designed to frustrate bot writers although I have been told many times almost every idiosyncrasy, peculiarity, etc is designed to frustrate bot writers. I have found that I need to click other areas several times before clicking harvest spot to start harvesting again but I can get it working. lol saxum... what you guys are describing is just the harvesting cooldown. Is more noticeable on higher harvestables. When you stop harvesting, for restart it, you have to wait the same time it takes you to harvest 1 of that item.
  25. -edited- (i didnt see the other related post http://www.eternal-lands.com/forum/index.php?showtopic=55304 )
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