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CraftRockhome

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About CraftRockhome

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    Newbie
  1. Basic Attribute Raised

    Ent, I was wondering if it is not totally impossiable to raise the Basic Attribute Cap to a larger lvl such as 25 or 30, keeping the same cost rise. I this way it would allow characters to be more unique rather that the 15/15/15/15/4/4 that everyone has and it also give higher lvl characters something to use all that excess cash they have stashed away. lvl cost 1 ) FREE 2 ) FREE 3 ) FREE 4 ) FREE 5 ) FREE 6 ) 125 7 ) 250 8 ) 500 9 ) 1,000 10 ) 2,000 11 ) 4,000 12 ) 8,000 13 ) 16,000 14 ) 32,000 15 ) 64,000 16 ) 128,000 17 ) 256,000 18 ) 512,000 19 ) 1,024,000 20 ) 2,048,000 21 ) 4,096,000 22 ) 8,192,000 23 ) 16,384,000 24 ) 32,768,000 25 ) 65,536,000 26 ) 131,072,000 27 ) 262,144,000 28 ) 524,288,000 29 ) 1,048,576,000 30 ) 2,097,152,000 31 ) 4,194,304,000 32 ) 8,388,608,000 33 ) 16,777,216,000 34 ) 33,554,432,000 35 ) 67,108,864,000 This is just an example, but it does show that gaining Basic Attributes will cost and take quite awhile to afford. By the way I really enjoy playing EL and I really hope you and your staff keep doing the great job you have been.
  2. Suggestion for the paid version...

    Not really, just have a Hireling NPC buy and sell your items at a set wage and a percentage of the sale. The only thing a PC has to do is keep the inventory up
  3. Medallion missing we should have.

    I really like this Idea, even if it just increases the 45 cap to lets us say 180 cap, you still have to eat, but it takes alot more to fill you up
  4. Metal trousers please

    New armor types are a great Idea, whenever you get around to it
  5. Newbies in underworld

    I liked as a newbie arriving in a safe place with all my items and IP was just the place and when I lvl up and died and went to the underworld, I had a good idea of why it happened and what to do. Now placing Newbies (and I really mean those who have just started or have only played a couple of days) through the underworld experience without a few lvl's of seasoning might just turn them off of the game.
  6. name rules

    I would like to see some thing happen about names like "ChildPorn" whoever owns that character should be made to change that name, It is Crude, Rude and should not be allowed. I saw IT at IP beam up point this morning. This is just my opinion, I am conserned because children play right along side us adults and would hate to have the wrong impression made on them or their parents.
  7. Alternative to mules

    I like the idea of makeing the Dwarven Community (all those empty Dwarven buildings in Crystal Caverns) come alive and thriving. A storeage place, a Ore shop, a Dwarven Tavern and a General store, would be just the thing. :lol: How can you tell I am a Dwarf
  8. Waisted Space.

    How about making some of these buildings that lay empty and unused as player run shop (bought with donations or won as prises or as rewards for long and faithful playing or even as rewards for helpfulness to other players) This fills up these empty buildings and creates unique new areas for players to shop and interact. You can even rent these buildings to players lets say 1000 plats per month and in that way it allows the building to always be active.
  9. New race idea

    The one thing missing here is Gnomes, we have elve, Dwarves and Humans, I have not seen Orcish Characters.
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