Jump to content
Eternal Lands Official Forums


  • Content count

  • Joined

  • Last visited

About kikoran

  • Rank
    White Rabbit
  1. Sounds like another "lets copy runescape idea"
  2. teleporting cloak is a really bad idea that is all we need some noob who started yesterday killed one rabbit and got it and he has no magic exp at all. Some people work hard to get to a certain lvl to get to harvest a new item, cast spell, ect., ect.
  3. Undead?

    I think that you should make it where when you kill a skelleton that it will get up after like a minute instead of just dying and dissapearing. (you know they are "undead") it would be like you kill a skelly then it gets back up after a minute but after you kill it about three times it will die for good and have to respawn. Maybe you could add zombies that work the same way.
  4. How about making your havesting limit equal to your load. I think it would be a little better this way because you can improve it. Or maybe have a different skill that improves it like vitality.
  5. Archery

    i made this post thingy before they put the read first thing.
  6. this idea is alright but needs some fixs. only entropy and other like roja should be albe to erase a character. and it would be wrong for a bunch of 7 to go around kicking off newbs. the best way is the teleports a few spaces forward like maybe two just enough where it could get you past them but not be faster then walking, because next thing you know people are teleport a few spaces ahead just to get somewhere faster.
  7. Necromancy

    What would be the fun in that!
  8. Archery

    Ok just an idea don't really know if it as been suggested before, but what I think would make this game even more awesome then it already is, is archery. This is what i am thinking: short bow - starting bow, no lvl needed. When attacking long range with this bow it deals 1/3 your combat lvl in damage. Costs 15 plats. Long bow - second bow, lvl 9 needed. When attacking long range with this bow it deals 1/2 your combat lvl in damage. Costs 35 plats. Recurve bow - third bow, lvl 21 needed. When attacking long range with this bow it deals 2/3 your combat lvl in damage. Costs 55 plats. Composite bow - last bow (as of now), lvl 30 needed. When attacking long range with this bow it deals 3/4 your combat lvl in damage. Costs 80 plats. arrows - ammunition for bow, 125 gold each. So that is all I got so far, If you have any suggestions or comments please put them down, I need constructive criticism!
  9. Alternative to mules

    he said he wasn't making mules so he probably wont make this either.
  10. yeah i know but what about being one but smaller i'd expect the current wriath to be to big. (might be to tall for building roofs)
  11. Animals... life like stuff..

    we are not talking about random attacking animals it is about monster raids like gobs and cyclops. (people should read the whole topic before posting)[/b]
  12. Newbies in underworld

    yes i like the idea of newbies in the underworld. They should start out closer to the exit (maybe on the othe side of the bridge) I know when i first went to the under world it took me a long time to get out.
  13. that undead thing looks alot like the wriath maybe you could be a wraith.
  14. How about just Mules?

    I think this is an interesting idea. I think you should be able to ride the mule and if you anr not riding it the mule will follow you around. The mules should be able to go to different maps just not by boat or teleport. Maybe there could be a toll to take your mule by boat. The mules could have like 250 EMU. You could buy a saddle bag from the stable master for (X) plats. The saddle bag would go in the mules inventory and could be eqquipped (like armor) that way if the mule dies the saddle bag would be able to be took by annther player. The saddle bag would work like the harvest cloak. There could be post to tie your mule to outside of every Tavern. Since there is one on almost every map it would not be hard to find. You should not have to feed them, they could eat grass like the deer. saddle bag - raises EMU by 250. Mule travels slower and con not be rode when equipped.
  15. What do you want most?

    I would say the best thing that EL could have is a huge world filled with tons of maps. The thing that got me hooked on this game was the smooth graphics and different maps to explore. I was always finding something new and interaction with the surronding world that amazed me. (ie: the log bridge in VOTD )