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bluap

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About bluap

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  1. License

    I stated my opinion as a long time contributor to the the game client and someone who strongly believes in open source licensing. The game is made better for all users with open contributions. The licence does not prevent making money. There are already others who use the client on their own servers without needing to switch to a closed source licence. Radu reads these forums and is the person you would need to talk to. His contact details are on the contact page.
  2. License

    This sounds like a bit of a troll so I am not biting as hard as I feel I should to put down such nonsense. However, its an open source licence so deal with it. If you change the code you have to release your changes before distributing your version. This kind of licence is the only reason I have contributed to the game development and I have done a lot code contributions to this game. If the code licence was changed in the way you suggest I would not be happy and would certainly no longer contribute. What's more, you are not permitted to use a modified client on the main server without the express permission of the game owner; Radu / Entropy. Also, you are not permitted to redistribute the game graphics without express permission of the game owner; Radu / Entropy.
  3. I have release a stable update of the client with several minor bug fixes and some minor additions. The version string is now 1.9.5p3. Minor new features: Forum #61102: Added option to disable the items list, find list feature so key presses always go to the chat/command window. Forum #61101: Added hud indicator for I Glow In The Dark perk status (right-click to turn off). Add background on/off option to user menus main window. Reduce vertical padding of user menus main window. Forum #61082: Added the mini-map destination cross to the configurable colours. Forum #61139: Added ALT+t to toggle option for targeting close-clicked creatures. Fixes: Forum #61059: Inventory window shifted at log in. Issue #54: Mixed item filter prevents printing of item info to chat window. Modified to only block You successfully created messages. Restore particle regressions from way back since eye candy added. Issue #56: ctrl-right click on tab map to delete mark, deletes server marks too. #unmark deletes server marks too. Fix display of knowledge list for odd numbers of books. Forum #61108: Fix the length of knowledge bar missed during the ui scaling changes. Thanks to Nogrod for reporting the bug. Improve scrollbar alignment, with consistency at different scale value. Fixes for issues exposed for client and map editor by new gcc compiler. You can get the new client using these links: Windows executable Windows installer Linux 32-bit executable Linux 64 bit executable Linux installer If you are using the Linux packages for Ubuntu or Debian, or the Snap or Flatpak Linux packages, you sould already have the new version. Refresh/update as normal otherwise. You will also be able to get Sir Odie's builds next time he updates.
  4. error linking against static sdl

    I changed the makefile recently to use pkg-config over the other way because it appears to be deprecated. Did you try adding the --static flag to the pkg-config command?
  5. Autologin

    The username and password could be saved from the options window in game but the code is currently disabled. If radu was supportive, this code could be enabled just for the android client as you can't access the configuration file manually.
  6. Oh, in case folks do not know, to change a config option form the command console: On %target_close_clicked_creature=1 Off %target_close_clicked_creature=0 Toggle %target_close_clicked_creature=! With the new key press, you can also use: #keypress K_TARGET_CLOSE These can all be used in user menus too.
  7. OK. I've committed a change that uses ALT+t. If used the option toggles and a console message shows the new status. Let me know if it's what you wanted.
  8. Any suggestions for which key combo to use? You can set options with a text command and also from user menus too.
  9. Mini-Map

    I presume you did a restart. Where did you put the edited file? I presume you put the line next to the other similar lines, not just at the bottom of the file? Did you change the colours?
  10. Mini-Map

    I presume this is because your player dot appears over the NPC. I'm not sure what can be done about that. Any ideas?
  11. Mini-Map

    This needed a client change which I've just done. You will have to build your own version or pick up a newer Windows build from Sir_Odie or my flatpak/snap packages for Linux. You can then change the colour of the the destination cross by adding a line to the file named_colours.xml. <colour name="minimap.cross" r="1.0" g="0.0" b="1.0"/>
  12. Global Quest FAQ

    I am trying to make a special potion. I need 10000 Gypsum of which I have 10, 1200 Amber and I have 608, 50 Refined Vegetal Mixture of which I already have 6, and finally, 25 Orange of which I already have 0.
  13. Installation on fresh machine crashs

    I assume you have installed up to date graphics drivers. Can you post the log file contents too.
  14. I've created a new flatpak repository for the development version of the client. The flat hub install above does not have a facility for development versions. To use this version you will need to add this additional repository. As before, install the stable version form the flat hub repo: sudo flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo sudo flatpak install flathub org.pjbroad.EternallandsClient Now install the development version from my repo: sudo flatpak remote-add --if-not-exists eternallands https://twinmoons.org.uk/el/flatpak/eternallands.flatpakrepo sudo flatpak install eternallands org.pjbroad.EternallandsClient//develop If you want to switch between the versions: sudo flatpak make-current org.pjbroad.EternallandsClient//stable or sudo flatpak make-current org.pjbroad.EternallandsClient//develop
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