Jump to content
Eternal Lands Official Forums


  • Content count

  • Joined

  • Last visited

About bluap

  • Rank
    Black Panther

Contact Methods

  • ICQ

Profile Information

  • Gender
  • Location

Recent Profile Visitors

932 profile views
  1. I've committed a code change to add this feature. There is now a "Click Lock" option on the context menu for the bottom hud skills bars.
  2. request for Alt ether toggles

    Looks like Sir_Odie has a Mac build from the day of this commit. http://www.gm.fh-koeln.de/~linke/EL-Services.html
  3. I've made the code changes to allow a character specific file for the notepad (right-click the save button), and item lists (an additional item on the content menu for the list). In both cases, the new file will be created next time you save so will be based on the current content. Updated build from latest git can be found here: Windows: https://twinmoons.org.uk/el/git/el.exe I'd recommend my Flatpak build for Linux users, you will need the dev version, or the Snap (Edge version) from the Snap Store. Otherwise..... Linux 32 bit static: https://twinmoons.org.uk/el/git/el.i686.linux.bin.static Linux 64 bit static: https://twinmoons.org.uk/el/git/el.x86_64.linux.bin.static
  4. request for Alt ether toggles

    No one else came forward and I was doing some other updates so I've added this change.
  5. I was intending to make the same change to the item lists and the mix list too.
  6. Using this feature, I've now got an issue with some details not being stored per character, for example the notebook. I would guess some players like it that way, others might like separate versions. I propose to make a change that if a character tagged notebook exists, then that will be loaded, otherwise the default notebook will be used. I'll add a way to start a character specific notebook somewhere in the UI. Does that sound OK? We could do the same for other files too.
  7. I've added a new issue to github. https://github.com/raduprv/Eternal-Lands/issues/63
  8. Show Status Indicators in HUD bugged

    If you disable the indicators and restart the client, this fixes the issue too. Anyway, I've fixed the problem properly in git.
  9. Sound code correction suggestion

    Of course. You just need to catch someone online.
  10. Sound code correction suggestion

    Hi Erdie, nice to hear from you again. I guess its all about the perspective you are looking to have. Its currently the character, you're suggesting to change it to the person behind the keyboard. That makes sense to me too. I have no idea how we would need to change the code to do that but I'm willing to give it a try. Perhaps we could make the switch optional, I have no idea if that is possible but it should be.
  11. request for Alt ether toggles

    I was surprised to find out there were not keys already defined. This would be a simple change so if anyone is interested in starting out offering code patches, this is one for you. I've added it to the github issues list so just comment that you are picking it up.
  12. In the past, I've done the same. But I've done that largly to keep separate logins stored and the only way to do that was using separate el.ini files. Now, I'm going to simplify my use of configuration directories and have one for main and one for test only.
  13. This build/feature has not changed the way the configuration directories works. If you have test server setup using a test config directory rather than main, it will maintain a separate username/password file and password key to main.
  14. The el.exe download is just the executable, not the installer. You need to put the el.exe file in the directory where you installed the full EL package.