Thordin
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Everything posted by Thordin
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Ad magic: Instead of adjusting harm, remote heal and mana drain, more powerful, more advanced and more level requiring spell should be added. So lower level mage has harm as a damage spell and high level mage should have someting like "disintegration spell" as a replacement for harm on higher levels. Remote heal should be replaced by "remote recovery spell" and mana drain should be replaced by "mana leak" on higher levels. Ad vials: unbalanced, have mana potions give 10 EP, SRs 30-40 EP and EMP like 75 EP (raising their popularity) Ad everything else: 100% satisified Suggestion on vial formula: 3 quartz+1 coal+1 FE=pack of 5 vials Nexus: 0 Recommended level: 2 Manufacture XP: 5
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Syringal chimeran puppy?
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Shipwrecked and being rescued by mermaid?
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I think although it's not sensible, it's fair to have nonagressive critters here, otherwise, all maps will be dangerous for new players, even WS with its wolves, pumas and bears, and that is not a good thing. You need to get at least minor healing potions for you to heal if you are newb. And I do not think that potioners will be selling very low amounts of them on beam, every time somebody would ask for them. This is deeper than simple "make all carnivores aggresive." It influences the whole gameplay.
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Sama should be with all carnivores then (tigers, leopards, pumas, ferans?, panthers, wolves)
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Bad idea IMO, imagine that in wolf spawn in VOTD for example. Noone should ever owns a spawn as a property. There are too few spawns already and too many people for them, this would only restrict many players from training, frustrating them and spoiling the fun.
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Summoned bunnies have one problem, they are not aggresive as invaded creatures are...
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there shoud be more animals and monsters
Thordin replied to Attila_scg's topic in Suggestions - General, Misc.
Yeah, more rotten undeads have been suggested many times (zombie, wraith, appartions, spectres, cadavers, mummies and so on...) -
Should players from the same guild attack eachother?
Thordin replied to Entropy's topic in General Chat
No XP on that map, otherwise it would become bypass for rules. -
Here it works fine, maybe regional problem...
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sleeping in Tahraji
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there shoud be more animals and monsters
Thordin replied to Attila_scg's topic in Suggestions - General, Misc.
Hehe, chimerae would become smarter than some people -
Great event. Although delays were painful, it was fun indeed. I liked it, could be more often...
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picking the flowers
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Should players from the same guild attack eachother?
Thordin replied to Entropy's topic in General Chat
i really like the guild tournement idea, and if it was ONLY guildie vs guildie then no chance it will get broken up by anyone This area should be without XP, otherwise, it would be far too easy to PvP.