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Thordin

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Everything posted by Thordin

  1. EL release candidate available

    A little thingy, mentioned multiple times, not affecting the game, but it's still irritating: Portland map: wrong position of storage dot on the map, the dot actually points to the house which is locked, causes many confusion among the newcomers. It would be splendid, if it can be drawn correctly, we would certainly all appreciate it
  2. Flower/Economy Problem

    There is nothing bad with the flower bush actally. The problem is, that the flowers are fastest way, but reducing this won't help. We need to compensate resources ABOVE the flowers, not restrict the flowers (poor plants ).
  3. Earthquake

    Thats only because magic nexus isn't currently used for magic. Always thought that was a bit weird... Agreed, but I can imagine what storm of complains will come from pure fighters if they would need to spend their pickpoints to magic nexus
  4. Advanced combat medallions

    should call it smooms med to remember your legacy cause whenever we thought we knew your stats they were higher Do I made myself incomprehensible gentlemen?
  5. Imagine..

    Here lies Thordix, son of Thorbrin Bitten while painting a portrait of an ogre Died while feeding arctic chimerian with vegetables
  6. Empty vials problematics

    Please read the posts above, what about the people with ten thousands with them? There HAS to be some sink here, new vials are coming in greater numbers than they are disappearing due to fails. This needs to be solved, otherwise, we'll get overwhelmed by empty vials all over the place... After you will be playing this game longer, you will also get more and more empty vials and believe me, you won't be able to sell them, there is too great supply over the demand at the moment.
  7. Empty vials problematics

    Note: Break actually I say again: this won't affect the content of the vial at all! The idea is that only empty vial after using the potion has a small chance to break apart!
  8. Empty vials problematics

    @Bear: I think you misunderstand me Bear, the effect of the potion remains! It's just that you won't get any EMPTY VIAL for it, that is the idea of it. I AM NOT TRYING TO BREAK THE WHOLE POTION AT ALL! All you will suffer is that you will get approx only 75-90% empty vials back, not all of them. @Sparhawk: I am afraid, I do not understand you. You sell potions and after the buyers use them, they will return the vial? Afterwards? I though, the price with vial means, that buyer must provide them in addition to gold coins. EDIT: typo
  9. Empty vials problematics

    Apart of reasoning potions, there are not many worth the effort of selling to Mira. Either they are too expensive to sell them to Mira (her low price) thus not worth making, or they are unstackable or even worse, unsellable to her. And I think we need some vial sink in general to control the income of vials from FP potions.
  10. Empty vials problematics

    Not bad one too, these two ideas can be combined well.
  11. Empty vials problematics

    Get 630k of bones, make 210k of bone powder and make reasoning pots, you'd get approx 1Mgc But still, you can see, that this needs to be solved, aye?
  12. Empty vials problematics

    Potion brewing fails cannot compensate the huge income of FP vials, because not only potioners, but all mixers use them, so I just though this may help.
  13. Advanced combat medallions

    Lol, I was thinking it was a joke back then... I though sunny_moon is a scammer and DonPedro summoner Anyway, let's please stick to original topic, okay?
  14. Advanced combat medallions

    Don't get it wrong please. Every bonus has its cost and if there is some pros and cons, it gives more strategy to them. You have to choose carefully and it's not only about who has bigger numbers. I also agree on tweaking the values, these were just only to show the idea and give some place to discussion...
  15. Imagine..

    I want my own gravestone in the shape of Thor's hammer
  16. Advanced combat medallions

    Evil But this would give even more strategy: Let's say: barbed to manufacture god, volcanic to alchemy god, glacial to potions god, glowstone to harvesting god, eagle-eye to attack god and armadillo to defense god?
  17. Advanced combat medallions

    We are getting little off-topic, please let's stick to the topic of more medallions, thank you...
  18. Umm, nope, there are many events that prevents to go AFK for long...
  19. Advanced combat medallions

    You speak my mind, Ringa is not enough, there is a huge supply of lower level crafters. Just if polished gems could be sellable for 10gc (20gc for diamond)...
  20. As a devoted dwarf (=harvester), I definitely agree. My level is also not so low (57), and still I am breaking pickaxes at a terrifying rate...
  21. Advanced combat medallions

    Just a question? What about the surplus of moon medallions that would come this way? There is no demand for them, at least not huge.
  22. Skellies

    This is great!
  23. Advanced combat medallions

    I know moon medallions are popular of their attributes. But these are not meant to replace them, they serve as a higher level and an addition to current medallions. I did not intend to replace any items. By this, you can tacticize. Either get some accuracy/armor bonus, or get higher damage. EDIT: I have added two more of them, as a higher stage of moon/unicorn medallion. But I am afraid, that if they will replace them in attributes, noone will want the old ones. Even if they are more expensive, they can be afforded easily by most of players. Cannot agree more, there is no rule, which says: "medallions are to be cheap," it's like with armors. Either you use chain amor and you won't be worried about possible loss, but you will have lower attributes than the person who wears plate armor, who puts in a risk of losing it and it's rewarded by higher attributes.
  24. Advanced combat medallions

    We need more medallions, no doubt. Medallions are enchanted with powerful magic, no doubt. Magic is hard to tame and requires lots of energy to tame, no doubt. Lots of energy requires lots of powerful resources, which are expensive. I don't understand why medallions should stay cheap. They are permanently enchanted objects, thus very difficult to make and very expensive to buy. With power comes price. Many people are fed up with only moon medallions for fight and unicorn medallions for PvP, I think that something like this (not necessarily exactly these) could bring more strategy to fighting, don't you think? EDIT: typos and last line added
  25. Making money

    Harvest, harvest, harvest, harvest and once more harvest. If you need quick money and you don't care about experience, just harvest lilacs/lupines.
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