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masterpiter

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Everything posted by masterpiter

  1. a new day

    In magic training most important is to not lose money,rather no1 does true sight spell or something like that coz its pure money loss, u just go to a (private)pk map and mana drain with some1 And on low lvls when u do shield spell( 9-21 magic) its only couple hours till u r done with that So no1 ever died in td nor before cooldown was implemented to the game? It means lower deaths per fights ratio but it also means way more fights which means more deaths too mp
  2. change TD back to normal...

    Iron plate were used for show off and by p2p n00bs so pr0s can kill them faster on pvp with thermal, it has big negatives when fighting vs thermal, if u were pr0 u pked in tit chain+ leathers which were quite cheap( tit chain didnt even need efe in the old times, and iron pl8 needed 1 efe )
  3. High money drop monsters on PK maps.

    Wanted to comment Learners posts but dont wanna get perma-pked from the game somehow lolx so i better stay quiet, i said too much already
  4. change TD back to normal...

    When jsoc hits u in td u get normal big cooldown like on any other pk map, same was with tigers but at least they got banned from td
  5. High money drop monsters on PK maps.

    They can be transformed into stone which can be sold to npc Yes i know u need many other ings for that but still tiger fur is worth something, 70-80gc now after reducing npc price of tiger stones?
  6. High money drop monsters on PK maps.

    Nice idea, and i really dont see any harm if for example fluffies in kf drop 3 times more gold from other fluffies placed on non- pk maps. If nothing was changed fluffy drops 0-35gc so with trippling it it would be 0-105gc, average 52,5gc per kill, still way less from tigers that r on a non-pk map. am i right?:> Not to mention fluff got way more health so dies slower Even if it attracts only 3-4 players to train on those 2 kf fluffies their enemies come after them to kill them on training so more pking, more rostos lost and more armors broken, so should be still a big money sink If devs dont belive it will be like that they can always do this only temporary, for 1-2 weeks orso and see the results, if it will be a gold coins farm or maybe a reason to pk more, i think its the 2nd but nothing wrong in trying imho Oh, and Toomass is right, sometimes u can really make great deals from buying from ur enemies, they will sell u even cheaper than to their friendly/ally guilds, thinking that u wont pk them in the future( which u will do anyways ) mp
  7. =Hc=

    Arent we all ?
  8. Pets implementation

    I dont like idea of master dieing when his pet dies, for simple reason: pet cant use restore magic(only potions which r kinda weak ) so can be killed way too easy even if its quite strong, which would mean master dies also as easy as a pet. Example: Big fight in pk u summon pet but u still see u will lose so since u were hitted by jsoc and r about to die u manage to do some pr0 flee, pet still fighting ur opponents and u have couple seconds to run out of the map, u have cooldown on ur srs diss rings and tele rings and also got not enough mana to tele out so u need to walk to the entrance. Now 2 possibilities: 1)Opponents killed ur pet already and r after u now, but since u managed to get those couple of extra seconds u didnt die and walk out of the map safely. 2) Opponents killed ur pet and since its bounded with u u die too even tho u were almost at the exit of pk map and noone of opponents attacked u. Which of the options do u prefere? mp
  9. Pets implementation

    To avoid ppl competing with newbies over rabbit/goblin spawns pet could lvl only on pk maps from killing normal not-summoned monsters( to avoid abusing it on private guild maps when some1 could just summon rabbits for fast kills). PK maps have wide range of creatures from male goblins to giants, and u could help pet with killing monsters as long as ur pet deals the last blow( u could use ur sword, spells or summons to weaken its opponent, u can always ask friends to help u too I really am big fan of pets ingame so hope everything will work out and give players a lot of fun with raising pets and also using them mp
  10. yeti

    Whoopsie me =P
  11. New limited PK level maps/areas

    I actually like this idea. And so far, nobody has discouraged it. Lemme be the 2nd one who discourages it( 1st was Dushan ). Top fighters with high a/d and combat lvl cant attack any1 else but those 3-5 another players with similar high a/d(or combat lvl) who didnt quit and do pk sometimes. Its not like u play(train a/d) for 2 years or more( or spend 1-4k$ on a character ) to be able to attack only 5 other players in the whole game <quick edit to comment Tirun's post> PKers suggested that idea about 1001 times but Radu doesnt like it at all, i dont remember him even reply to any of those suggestions mp
  12. yeti

    Is ur combat lvl around 230-235? Coz there is small range of combat lvl where fluff/feros still attacks u and yeti ignores u already.
  13. Legion Etrangere

    people will hire high lvls and pay 5kgc. lol gl with it tho They will talk to Sagar, make a set up and kill him and share that gc with him Bounty hunting idea wont work in EL
  14. New limited PK level maps/areas

    I was thinking about it and i think its not about training being unprofitable, coz even if its profitable there will be still many ppl only farming gc and not spending it on pking. U cant really blame them, if u have 500k gc u have a choice- get 100$ for it or buy urself a pr0 armor/weapon to be able to compete against richest players We need cheaper pking simply but somehow i dont see it coming anytime soon, so yes, lets stick to the suggestions about lvl limited areas since thats what we were asked for mp
  15. New limited PK level maps/areas

    Like many other ppl would, and dont say they wouldnt coz they did it when it wasnt so expensive. So 300-700 players online and only 10-20 of them want/like/can do pking, imho game should be changed so there is at least 100-200 players ready to pk all the time, still wont be the majority of players but at least fair part, not the minority like now. PKers r good for the game mp
  16. New limited PK level maps/areas

    1) Its smarter to train in steel plate- cheaper, bigger dmg reduction and negative accuracy. 2) I dont know any person who can make 10k gc per hour when harvesting, even with crazy high emu i had before 48cap i made something around 7k gc/h on iron, now with 960 emu im sure its less Wont comment any posts of ppl who never pked, never saw any1 pking nor asked a pker about pking but still writing here books for some reason mp
  17. New limited PK level maps/areas

    I smell more flames coming soon, topic gets spicey
  18. New limited PK level maps/areas

    I agree with everything u posted except that sentence, personally i really like flame wars,especially when person who flames just died, its pure fun
  19. New limited PK level maps/areas

    A/D does not make ppl that strong, items do, just ask DPA players who got pr0( 300k+ gc) equipment on them while pking how easly they can own person in 60's or even 80's as long as the victim doesnt wear very expensive stuff. Im fine with capped areas/maps One thing that bothers me is: why a high lvl has to be punished for being too strong, cant there be a way to temporary make ur a/d and attributes low enough to be able to fight in capped areas?(ts pots r only -19 a/d ) A potion that lowers ur a/d and attributes or it will be auto-lowering stats at entering the map ? Oh, and btw, if ppl wondering why 2,5 years ago there was so much action in pk - no cooldown - no expensive armors/weapons - mirror cape lasted forever - u really had decent chance to win against lvl 100+ if u were in 60's as long as u were skilled+ some luck ( famous victory Scarr vs DP after Scarr got stats reduction to like 50 a/d would be best example ) - u didnt need to harverst nor farm gc in any other way to have fun in pk - almost no private guild maps- there was no need for them since there was no invisible pot/spell so u could train pvp in kf or any other map and survive it even if u were low lvl Back then no1 ever thought about limited a/d areas mp
  20. Archery

    I hope archery stays highly unprofitable so ppl wont play as an archer for making money
  21. Polska - Poland

    Heh, co sie dzieje, stara gwardia sie wykrusza, wlasnie przeczytalem ze i Calen bana dostal na minimum 2 miechy, chlopak mnie do PL wprowadzal i na duchu podnosil jak podanie pisalem, lipa straszna z tym.
  22. Leonard - Victim #1

    Radu said his def is only 40% of his attack, and he also said his defense was more than khalai's attack so at least 63 If 63 is 40% of his attack, then 100% of his attack is around 155 Add to that decent p/c (so might so damage dealt) and u have really nasty beast here, as long as it is intelligent mp
  23. un-honorable pking

    Yes but it still tastes best when u kill some1 who gets crazy pissed about it
  24. un-honorable pking

    I was always happy when some1 was angry after i killed him, it meant i really pissed him off, so more fun for me If he doesnt say anything or only say gratz its not that good coz ur win means less. If u kill him+ piss him off then its ubber victory mp
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